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Author Topic: Light & Shadow - Complete Card List  (Read 146454 times)

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February 04, 2009, 01:07:33 AM
Reply #90

lem0nhead

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #90 on: February 04, 2009, 01:07:33 AM »

[2]Legolas, Elven Delegate [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 6
Archer.
While Legolas has resistance 6 or more, each minion he is skirmishing is strength -2.
L C 25

Coolio but very powerful for a leggy.

[2]Legolas, Hawkeye [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 6
Archer. Unyielding (Legolas' resistance is not modified by the number of burdens).
Archery: Exert Legolas to wound a minion whose strength is lower than his resistance.
L R 26

Nice twist on greenleaf.

[1] Staunch Companions [Elven]
Event • Skirmish
Spot an Elf to make a minion skirmishing an unbound companion strength -2 (or -3 if that companion has resistance 7 or more).
L U 28

Yeah sound.

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February 04, 2009, 06:13:49 AM
Reply #91

Thranduil

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #91 on: February 04, 2009, 06:13:49 AM »
Coolio but very powerful for a leggy.
Would something to do with archery instead (like archery total is +1 while he has resistance 6) be within reasonable power limits do you think? I was thinking about it based on the Aragorn who's coming up next... :-k

Thranduil

February 04, 2009, 06:17:07 AM
Reply #92

lem0nhead

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #92 on: February 04, 2009, 06:17:07 AM »
Yeah i think thats better dude, cos usually if the lego is gonna have archer he usually doesnt get bonuses for fighting. Its like 1 or the other.
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

February 04, 2009, 06:18:10 AM
Reply #93

FM

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #93 on: February 04, 2009, 06:18:10 AM »
I'd like to say those [Dwarven] cards are awesome. Really. Nothing to add from my side.

[2]Legolas, Elven Delegate [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 6
Archer.
While Legolas has resistance 6 or more, each minion he is skirmishing is strength -2.
L C 25

I think it should be "skirmishing him", at least from other D cards. Other than that, I think it's awesome, I like the pairing feel with Gimli.

[2]Legolas, Hawkeye [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 6
Archer. Unyielding (Legolas' resistance is not modified by the number of burdens).
Archery: Exert Legolas to wound a minion whose strength is lower than his resistance.
L R 26

I love how he still adds to the fellowship archery total, since he cannot actually kill huge minions without a lot of effort on the deck's pilot.

[1] Staunch Companions [Elven]
Event • Skirmish
Spot an Elf to make a minion skirmishing an unbound companion strength -2 (or -3 if that companion has resistance 7 or more).
L U 28

Again, I loved it. Pretty balanced and well designed, since it can't affect Ring-bearers.

February 04, 2009, 11:44:06 AM
Reply #94

Thranduil

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #94 on: February 04, 2009, 11:44:06 AM »
These cards are seemingly very straightforward, so let's continue our straightforwardness. I may be racing a bit, but I don't think it's very much to catch up on, but if you want me to slow down, tell me.

And yes, I know I need lores. I'm just being a bit lazy! :P I've been wanting to make an Aragorn with this subtitle for so long (i'm not quite sure why...)

[4]Aragorn, Longshanks [Gondor]
Companion • Man
Str: 8
Vit: 4
Res: 8
Ranger.
While Aragorn has resistance 7 or more, the move limit is +1.
L C 67

[4]Aragorn, Last of His Line [Gondor]
Companion • Man
Str: 8
Vit: 4
Res: 8
Valiant. Unyielding (Aragorn's resistance is not modified by the number of burdens).
Maneuver: Exert Aragorn to make a companion (except the Ring-bearer) resistance X until the regroup phase, where X is Aragorn's resistance.
L R 66

[1] Noble Companions [Gondor]
Event • Skirmish
Spot a [Gondor] Man to make an unbound companion strength +2 (and heal that companion if he or she has resistance 5 or more).
L U 75

A few notes:

• I'm not very happy about Noble Companions, but I don't want it to just add +3 strength because that will step on the toes of the [Gandalf] component of the cycle. I suppose it could be healing, though I was going to do that in [Shire] but I suppose that one could remove burdens... The point of it as currently done is as an anti-aggressor weapon as well as just generally preventing your opponent from playing skirmish events.

• I'm making a conscious design decision to avoid keywords like ranger, knight, valiant and the like because they do not seem to me to be useful design. Decipher realised that Southron, Easterling and Corsair limited deckbuilding too much, for example, which is why they did away with them, and I'm inclined to agree with these FP equivalents. The reason for me is, these keywords are unhelpful while they only encompass a sub-culture. If you had ranger or knight or valiant or twilight or any of these sweeping across cultures, then they become more like creature types from MTG and could lead to fun decks, but at the moment I'm not convinced they're useful design-wise. If you think strongly otherwise, please convince me! ;)

Thranduil
« Last Edit: February 05, 2009, 04:33:25 PM by Thranduil »

February 04, 2009, 02:34:13 PM
Reply #95

Braler

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #95 on: February 04, 2009, 02:34:13 PM »
I am loving this set. I wholeheartedly agree with you on the theme of multicultural decks fitting the theme of LoTR.

February 04, 2009, 03:09:49 PM
Reply #96

FM

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #96 on: February 04, 2009, 03:09:49 PM »
I think Longshanks might outshine the rare Aragorn by miles, which is not really very good. Not bad, but I'd try to avoid it.

February 04, 2009, 07:56:20 PM
Reply #97

DáinIronfoot

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #97 on: February 04, 2009, 07:56:20 PM »
Quote from: Thranduil
[4]Aragorn, Longshanks [Gondor]
Companion • Man
Str: 8
Vit: 4
Res: 8
While Aragorn has resistance 6 or more, the move limit is +1.
L C 67

I'd make it resistance 7 or more. And definitely make him a ranger, despite your comments which I now see below. It just really, REALLY makes sense here.

Quote from: Thranduil
[4]Aragorn, Last of His Line [Gondor]
Companion • Man
Str: 8
Vit: 4
Res: 8
Unyielding (Aragorn's resistance is not modified by the number of burdens).
Maneuver: Exert Aragorn to make a companion (except the Ring-bearer) resistance X until the regroup phase, where X is Aragorn's resistance.
L R 66

WOW. Um, since he doesn't do anything else (and isn't a ranger), I think that's okay, but what a resistance boost!

Quote from: Thranduil
[1] Noble Companions [Gondor]
Event • Skirmish
Spot a [Gondor] Man to make an unbound companion strength +2 (and remove [3] if that companion has resistance 5 or more).
L U 75

I think some simple minion exerting would be both appropriate and [Gondor]-esque.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

February 05, 2009, 12:48:38 AM
Reply #98

Thranduil

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #98 on: February 05, 2009, 12:48:38 AM »
I think some simple minion exerting would be both appropriate and [Gondor]-esque.
Yes it would, but unfortunately that would leave me stuck for ideas on the [Rohan] one! :roll:

About this ranger-ness, do you guys think I ought to throw these keywords on anyway, even if I don't reference them, just for backwards compatibility?

Thranduil

February 05, 2009, 01:18:04 AM
Reply #99

lem0nhead

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #99 on: February 05, 2009, 01:18:04 AM »

[4]Aragorn, Longshanks [Gondor]
Companion • Man
Str: 8
Vit: 4
Res: 8
While Aragorn has resistance 6 or more, the move limit is +1.
L C 67

Ok doke, he could have ranger probably despite your notes, cos he looks to bland without it and its the right flavour for the name plus all gorns tend to have at least 1 keyword or should have!

EDIT: Read Dains review and your subsequent comments. Just give him ranger, sod gameplay the flavour is vital here!

[4]Aragorn, Last of His Line [Gondor]
Companion • Man
Str: 8
Vit: 4
Res: 8
Unyielding (Aragorn's resistance is not modified by the number of burdens).
Maneuver: Exert Aragorn to make a companion (except the Ring-bearer) resistance X until the regroup phase, where X is Aragorn's resistance.
L R 66

Ooof nice, really useful.

[1] Noble Companions [Gondor]
Event • Skirmish
Spot a [Gondor] Man to make an unbound companion strength +2 (and remove [3] if that companion has resistance 5 or more).
L U 75

Im guessing in your set res of 5 will be easy so make it remove 2. 3 seems a lot.

Thranduil
« Last Edit: February 05, 2009, 03:14:46 AM by lem0nhead »
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

February 05, 2009, 02:39:44 AM
Reply #100

Vroengard

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #100 on: February 05, 2009, 02:39:44 AM »
just perfect mate!! Love this set. Great

February 05, 2009, 04:30:10 PM
Reply #101

Thranduil

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #101 on: February 05, 2009, 04:30:10 PM »
Okay, change of tactic: I'm going to throw those unloaded keywords I was talking about anywhere the flavour makes sense, but I'm almost certainly not going to reference them anywhere. This way, the cards are both compatible with previous sub-cultures and any future themes that might crop up. :up:

Would Longshanks be better if his ability triggered from resistance 7 or 8?

Okay, that's where the cycles break down. But I'll finish the "Something Companions" cycle of events, and then maybe post a bonus card...

[1] Wise Companions [Gandalf]
Event • Skirmish
Spot a [Gandalf] Wizard to make a companion strength +2 (or strength +3 if that companion has resistance 6 or more).
L U 46

[2] Valiant Companions [Rohan]
Event • Skirmish
Spot a [Rohan] Man to make an unbound companion strength +2 (and exert a minion that companion is skirmishing if he or she has resistance 3 or more).
L U 139

[1] Faithful Companions [Shire]
Event • Skirmish
Spot a Hobbit to make a companion strength +2 (and remove a burden if he or she has resistance 8 or more).
L U

Ooh... looks like a bonus:

[2]Sam, The Stout-hearted [Shire]
Companion • Hobbit
Str: 3
Vit: 4
Res: 10
Ring-bound. Unyielding (Sam's resistance is not modified by the number of burdens).
Sam cannot affected by Shadow events that affect only 1 companion.
L R

I really love this card. What can I say, sometimes I get very excited by my own ideas? :uh-huh:

This phrasing would be defined to mean something like "Shadow events may not spot or affect Sam in any way". So something like Abiding Evil could not modify Sam's strength and Whistling Death would do nothing, but something like Strength in Shadows would continue as normal. I'm not sure about including Shadow cards that make the Free Peoples player choose Sam, like Sting of Shelob.
« Last Edit: February 15, 2009, 07:17:19 PM by Thranduil »

February 05, 2009, 05:19:11 PM
Reply #102

FM

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Re: Light & Shadow - A finished cycle and a bonus!
« Reply #102 on: February 05, 2009, 05:19:11 PM »
What about a "wound every hobbit" card? Would if affect Sam?

February 06, 2009, 01:03:14 AM
Reply #103

lem0nhead

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Re: Light & Shadow - 3 Free Peoples cycles
« Reply #103 on: February 06, 2009, 01:03:14 AM »

[1] Wise Companions [Gandalf]
Event • Skirmish
Spot a [Gandalf] Wizard to make a companion strength +2 (or strength +3 if that companion has resistance 6 or more).
L U 46

Ok.

[2] Valiant Companions [Rohan]
Event • Skirmish
Spot a [Rohan] Man to make an unbound companion strength +2 (and exert a minion that companion is skirmishing if he or she has resistance 3 or more).
L U 139

Hmm i see why its costed at 2 but i woukdnt use it at 2. Must cost 1 to make it viable.

[1] Faithful Companions [Shire]
Event • Skirmish
Spot a Hobbit to make a companion strength +2 (and remove a burden if he or she has resistance 8 or more).
L U

Sound.

[2]Sam, The Stout-hearted [Shire]
Companion • Hobbit
Str: 3
Vit: 4
Res: 10
Ring-bound.
Sam cannot be targetted by Shadow events.
Response: If Frodo is killed, make the Sam the Ring-bearer.
While bearing The One Ring, Sam is resistance -5.
L R

Ooof, crikey. That might be a bit too good if hes the RB. What does any1 else say?

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

February 06, 2009, 01:59:03 AM
Reply #104

Thranduil

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Re: Light & Shadow - A finished cycle and a bonus!
« Reply #104 on: February 06, 2009, 01:59:03 AM »
What about a "wound every hobbit" card? Would if affect Sam?
I have no idea! Obviously if this was shroud, then it would, but I'm not sure that the concept of shroud is directly transferable from MTG. What do you think?

I actually only realised how good that Sam might be as a Ring-bearer after posting him! Before that, it didn't even occur to me. In fact, I don't think that works because then Sam would be immune to cards like Resistance Becomes Unbearable... 2 options then: 1) make Sam lose that bonus if he's the Ring-bearer, or 2) make Sam lose the ability to become the Ring-bearer. What are people's preferred choice?

Thranduil