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May 12, 2009, 08:42:33 AM
Reply #345

FM

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Re: Light & Shadow - Wraith
« Reply #345 on: May 12, 2009, 08:42:33 AM »
I like the cards, although I think Unearthly Senses, even not being unique, is quite subpar. Also, I'm not fond of a fierce, str. 14 minion at common, but that's just me.

May 12, 2009, 10:42:04 AM
Reply #346

sickofpalantirs

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Re: Light & Shadow - Wraith
« Reply #346 on: May 12, 2009, 10:42:04 AM »


[1] Unearthly Senses [Wraith]
Condition • Support Area
Spell.
When you play this condition, you may foresee 1.
While you can spot 6 companions and a Nazgûl, each companion (except the Ring-bearer) is resistance -1.
"From inside the hood came a noise as of someone sniffing to catch an elusive scent…"
L C 200
fine...though it almost seems like it should be unique.

[3] Terror [Wraith]
Condition • Unbound Companion
Res: -3
Spell.
To play, spot a [Wraith] minion. Limit 1 per bearer.
Skirmish: Play this condition from your hand.
"As soon as he saw the dark shapes creep from the garden, he knew that he must run for it, or perish."
L C 189
doesn't it have to be plays on an unbound companion? or does your way work?

[8]The Witch-King, Shadow of Despair [Wraith]
Minion • Nazgûl
Str: 14
Vit: 4
Sit: 3
Fierce.
Each companion skirmishing The Witch-King is resistance -2.
While skirmishing a corrupted companion, The Witch-King is strength +2 and damage +1 (companions with resistance 0 are corrupted).
"… his terror was swallowed up in a sudden temptation to put on the Ring."
L C 202
yar should be U methinks. 

[8]The Witch-King, Drawn to Its Power [Wraith]
Minion • Nazgûl
Str: 14
Vit: 4
Sit: 3
Fierce.
While the Ring-bearer wears The One Ring, Nazgûl cannot take wounds.
Assignment: Exert The Witch-King twice to assign him to a companion (except the Ring-bearer). Unless that companion is corrupted, he or she may exert to prevent this.
"He sprang forward and bore down on Frodo."
L R 201
fine.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
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May 12, 2009, 11:31:48 AM
Reply #347

Thranduil

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Re: Light & Shadow - Wraith
« Reply #347 on: May 12, 2009, 11:31:48 AM »
doesn't it have to be plays on an unbound companion? or does your way work?
Well, given that I'm essentially defining how that sub-type bar works, then the answer is yes! :P "Condition • Unbound Companion" means that it can only be played on unbound companions.

yar should be U methinks.
Yeah, I was not happy with a damage bonus on a common [Wraith] card, so I now how a new build. I think that you can't have the Witch-King as anything other than fierce, otherwise it's really disappointing, so what I've done is this:

[8]The Witch-king, Shadow of Despair [Wraith]
Minion • Nazgûl
Str: 14
Vit: 4
Sit: 3
Fierce.
Each companion skirmishing The Witch-king is resistance -2.
While skirmishing a corrupted companion, The Witch-king is strength +2 (companions with resistance 0 are corrupted).
"… his terror was swallowed up in a sudden temptation to put on the Ring."
L C 202

This is still quite powerful, but I imagine it will be tough to get companions to resistance 2 (let alone 0) and then the FP player has to assign those guys to The Witch-King. What do we think?

:gp: to all those reviewers - thanks guys!

Now we move onto the card I've been raving about, and hopefully it will not be a disappointment. So, I wanted twilight to be in the set (because the set is very much about The One Ring), but I didn't want to limit it just to Nazgûl, because that's a bit crap and exactly what I'm trying not to do in this set, so I stuck it on pretty much every card involving The One Ring. Then, when it came to Nazgûl, I didn't want to put it on because most Nazgûl do not have it, even though flavour kind of suggests that they should. So then I went back to square 1 thinking exactly what the flavour of twilight was representing, and then I had it, with this card:

[1] Call of the Ring [Wraith]
Condition • Support Area
Spell. Twilight.
While the Ring-bearer is wearing The One Ring, the Ring-bearer and each Nazgûl gains twilight.
"Their cold eyes glittered, and they called to him with fell voices."
L U 180

So Frodo puts on The One Ring, and suddenly the Nazgûl turn all white and shiny. Good?

Of course, this screws up Resistance Becomes Unbearable, which is why there's also this card in the set:

[1] Dark Voices [Wraith]
Event • Maneuver
Spell. Twilight.
Exert a Nazgûl to exert the Ring-bearer. If the Ring-bearer is then exhausted, he or she puts on The One Ring until the regroup phase. That Nazgûl loses fierce and cannot gain fierce until the regroup phase.
"Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill."
L U 183

Too good? Should it be a on a par with RBU rather than straight better?

And we'll also have a reprint, while on the subject, I suppose. Though I have added a keyword - do you think that's okay?

(0) The Twilight World [Wraith] (reprint)
Event • Response
Twilight.
If the Ring-bearer puts on The One Ring, exert a Nazgûl to add 2 burdens.
"He could see them clearly now: they appeared to have cast aside their hoods and black cloaks, and they were robed in white and grey."
L R 191
« Last Edit: May 13, 2009, 12:00:30 AM by Thranduil »

May 12, 2009, 12:37:54 PM
Reply #348

sickofpalantirs

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Re: Light & Shadow - Wraith
« Reply #348 on: May 12, 2009, 12:37:54 PM »
doesn't it have to be plays on an unbound companion? or does your way work?
Well, given that I'm essentially defining how that sub-type bar works, then the answer is yes! :P "Condition • Unbound Companion" means that it can only be played on unbound companions.

yar should be U methinks.
Yeah, I was not happy with a damage bonus on a common [Wraith] card, so I now how a new build. I think that you can't have the Witch-King as anything other than fierce, otherwise it's really disappointing, so what I've done is this:

[8]The Witch-king, Shadow of Despair [Wraith]
Minion • Nazgûl
Str: 14
Vit: 4
Sit: 3
Fierce.
Each companion skirmishing The Witch-king is resistance -2.
Each corrupted companion skirmishing The Witch-king is strength -2 (companions with resistance 0 are corrupted).
"… his terror was swallowed up in a sudden temptation to put on the Ring."
L C 202
strength -2 is too powerful, easy for overwhelming. making him +2 would be fine.  I still don't like the idea of a C WK though...


[1] Call of the Ring [Wraith]
Condition • Support Area
Spell. Twilight.
While the Ring-bearer is wearing The One Ring, the Ring-bearer and each Nazgûl gains twilight.
"Their cold eyes glittered, and they called to him with fell voices."
L U 180
THAT is kewl.

[1] Dark Voices [Wraith]
Event • Maneuver
Spell. Twilight.
Exert a Nazgûl to exert the Ring-bearer. If the Ring-bearer is then exhausted, he or she puts on The One Ring until the regroup phase.
"Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill."
L U 183
fine.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

May 12, 2009, 12:46:21 PM
Reply #349

Thranduil

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Re: Light & Shadow - Wraith
« Reply #349 on: May 12, 2009, 12:46:21 PM »
strength -2 is too powerful, easy for overwhelming. making him +2 would be fine.  I still don't like the idea of a C WK though...
I can tell you why I am very sure that there should be a common WK - it's the same reason why there should be a common Balrog, a common Gandalf, Aragorn, Shagrat etc. People want to play named characters, and wherever possible players want awesome characters from the books or film. Having one of the most awesome characters at common (ie. very readily available) is very important for players' experiences of the game. Star Wars CCG suffered from this problem, that all of the Lukes and Vaders were rare - what's the point of playing SW if you can't get your hands on the main characters?

Thranduil

May 12, 2009, 01:45:14 PM
Reply #350

DáinIronfoot

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Re: Light & Shadow - Wraith
« Reply #350 on: May 12, 2009, 01:45:14 PM »
Quote from: Thranduil
[8]The Witch-king, Shadow of Despair [Wraith]
Minion • Nazgûl
Str: 14
Vit: 4
Sit: 3
Fierce.
Each companion skirmishing The Witch-king is resistance -2.
While skirmishing a corrupted companion, The Witch-king is strength +2 (companions with resistance 0 are corrupted).
"… his terror was swallowed up in a sudden temptation to put on the Ring."
L C 202
Yeah, I like it better at +2 rather than -2. Good stuff now. :up:

Quote from: Thranduil
[1] Call of the Ring [Wraith]
Condition • Support Area
Spell. Twilight.
While the Ring-bearer is wearing The One Ring, the Ring-bearer and each Nazgûl gains twilight.
"Their cold eyes glittered, and they called to him with fell voices."
L U 180
This makes all the old-school twilight cards (especially His Terrible Servants and Wraith-world) much, MUCH more powerful, but this card is so cool I can't bring myself to fault it for that. Bravo!

Quote from: Thranduil
[1] Dark Voices [Wraith]
Event • Maneuver
Spell. Twilight.
Exert a Nazgûl to exert the Ring-bearer. If the Ring-bearer is then exhausted, he or she puts on The One Ring until the regroup phase.
"Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill."
L U 183
Hmmm. The nice thing about RBU is that it's limited to such a small group of Nazzies. This just seems WAY too easy. Perhaps also make that Nazzie lose fierce until regroup or exert it twice instead or something.

Quote from: Thranduil
(0) The Twilight World [Wraith] (reprint)
Event • Response
Twilight.
If the Ring-bearer puts on The One Ring, exert a Nazgûl to add 2 burdens.
"He could see them clearly now: they appeared to have cast aside their hoods and black cloaks, and they were robed in white and grey."
L R 191
No qualms on the keyword add...I've actually done the some thing with a couple of my reprints as well. Definitely need to nerf Dark Voices a bit now, however. Otherwise, you're really cranking up the ease of Nazzies burdening you to death to OP levels.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 12, 2009, 05:30:50 PM
Reply #351

Gerontius

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Re: Light & Shadow - Wraith
« Reply #351 on: May 12, 2009, 05:30:50 PM »
WK, Shadow of Despair- Fine with me.
WK, Drawn to its Power- I'm not sure about the second effect. I would say one exertion to assign, one to cancel, and make it limit once per phase.
Call of The Ring- Sweet!
Dark Voices- I agree with Dain. What you've added already makes the Twilight Nazgul deck very powerful, adding this is kind of crazy.


May 13, 2009, 12:01:41 AM
Reply #352

Thranduil

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Re: Light & Shadow - Wraith
« Reply #352 on: May 13, 2009, 12:01:41 AM »
Okay, I've taken your points on Dark Voices and I've used DI's losing fierce clause so that it becomes less appealing to use this card with non-twilight Nazgûl. Is this okay?

Thranduil

May 13, 2009, 09:10:46 AM
Reply #353

DáinIronfoot

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Re: Light & Shadow - Wraith
« Reply #353 on: May 13, 2009, 09:10:46 AM »
Yes. In my opinion, that's much better now. :up:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 13, 2009, 10:05:36 AM
Reply #354

Thranduil

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Re: Light & Shadow - Wraith
« Reply #354 on: May 13, 2009, 10:05:36 AM »
I've been doing a little reshuffling, removing as much cultural restrictions as I feel I can get away with. But actually, that has nothing to do with this post, and for now it's just a couple of searchy stealthy cards! The condition is a sort of mirror for a [Shire] card seen a little bit earlier.

(0) Relentless Shadows [Wraith]
Event • Response
Stealth.
If the Ring-bearer puts on The One Ring, spot a [Wraith] minion to play a minion from your hand; its twilight cost is -1 for each burden (limit -4).
"‘… there was a sort of deeper shade among the shadows across the road, just beyond the edge of the lamplight.'"
L U 187

[1] Secretly Searching [Wraith]
Event • Shadow
Search.
Spot a Nazgûl to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck). Then you may draw a card.
"As soon as his back was turned, a dark figure climbed quickly in over the gate and melted into the shadows of the village street."
L U 188

[1] Hunting for the Ring [Wraith]
Condition • Support Area
Search.
When you play this condition, you may foresee 1.
Each time you play a search card, you may spot a Nazgûl to foresee 1 (look at the top 1 card of your draw deck; place that card on top of or beneath your draw deck).
"… there black figures entered, like shades of night creeping across the ground."
L C 185
« Last Edit: May 14, 2009, 02:46:14 AM by Thranduil »

May 13, 2009, 10:21:30 AM
Reply #355

DáinIronfoot

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Re: Light & Shadow - Wraith
« Reply #355 on: May 13, 2009, 10:21:30 AM »
Quote from: Thranduil
(0) Relentless Shadows [Wraith]
Event • Response
Stealth.
If the Ring-bearer puts on The One Ring, play a [Wraith] minion from your hand; its twilight cost is -4.
"‘… there was a sort of deeper shade among the shadows across the road, just beyond the edge of the lamplight.'"
L U 187
Yowch! Perhaps make it -1 for each burden with a max of -4. Then it's not quite as brutal early on if you get lucky card drawing.

Quote from: Thranduil
[1] Secretly Searching [Wraith]
Event • Shadow
Search.
Spot a Nazgûl to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck). Then you may draw a card.
"As soon as his back was turned, a dark figure climbed quickly in over the gate and melted into the shadows of the village street."
L U 188
Seems alright, yeah.

Quote from: Thranduil
[1] Hunting for the Ring [Wraith]
Condition • Support Area
Search.
When you play this condition, you may foresee 1 (look at the top 1 card of your draw deck; place that card on top of or beneath your draw deck).
Each time you play a search card, you may spot a Nazgûl to add [1].
"… there black figures entered, like shades of night creeping across the ground."
L C 185
Needs to be unique, or else this becomes a way to generate ridiculous amounts of twilight. Either that or MAYBE you could get away with exerting the Nazzie instead, but even that seems too easy for culture that's already very good at cheaping and swarming.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 13, 2009, 10:24:26 AM
Reply #356

Thranduil

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Re: Light & Shadow - Wraith
« Reply #356 on: May 13, 2009, 10:24:26 AM »
Made a couple of changes. Good changes?

Thranduil

May 13, 2009, 11:19:37 AM
Reply #357

sickofpalantirs

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Re: Light & Shadow - Wraith
« Reply #357 on: May 13, 2009, 11:19:37 AM »
I've been doing a little reshuffling, removing as much cultural restrictions as I feel I can get away with. But actually, that has nothing to do with this post, and for now it's just a couple of searchy stealthy cards! The condition is a sort of mirror for a [Shire] card seen a little bit earlier.

(0) Relentless Shadows [Wraith]
Event • Response
Stealth.
If the Ring-bearer puts on The One Ring, spot a [Wraith] minion to play a minion from your hand; its twilight cost is -1 for each burden (limit -4).
"‘… there was a sort of deeper shade among the shadows across the road, just beyond the edge of the lamplight.'"
L U 187
fine.

[1] Secretly Searching [Wraith]
Event • Shadow
Search.
Spot a Nazgûl to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck). Then you may draw a card.
"As soon as his back was turned, a dark figure climbed quickly in over the gate and melted into the shadows of the village street."
L U 188
fine

[1] Hunting for the Ring [Wraith]
Condition • Support Area
Search.
When you play this condition, you may foresee 1 (look at the top 1 card of your draw deck; place that card on top of or beneath your draw deck).
Each time you play a search card, you may spot a Nazgûl and discard this condition to add [2].
"… there black figures entered, like shades of night creeping across the ground."
L C 185
it strikes me that it should be unique...otherwise four of these at once would kill...
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

May 14, 2009, 02:01:15 AM
Reply #358

lem0nhead

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Re: Light & Shadow - Wraith
« Reply #358 on: May 14, 2009, 02:01:15 AM »

(0) Relentless Shadows [Wraith]
Event • Response
Stealth.
If the Ring-bearer puts on The One Ring, spot a [Wraith] minion to play a minion from your hand; its twilight cost is -1 for each burden (limit -4).
"‘… there was a sort of deeper shade among the shadows across the road, just beyond the edge of the lamplight.'"
L U 187

Meh, hand clog.

[1] Secretly Searching [Wraith]
Event • Shadow
Search.
Spot a Nazgûl to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck). Then you may draw a card.
"As soon as his back was turned, a dark figure climbed quickly in over the gate and melted into the shadows of the village street."
L U 188


Alright, dunno if its worth using for 1.


[1] Hunting for the Ring [Wraith]
Condition • Support Area
Search.
When you play this condition, you may foresee 1 (look at the top 1 card of your draw deck; place that card on top of or beneath your draw deck).
Each time you play a search card, you may spot a Nazgûl and discard this condition to add [2].
"… there black figures entered, like shades of night creeping across the ground."
L C 185

Again not sure id use it.

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May 14, 2009, 02:59:11 AM
Reply #359

Thranduil

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Re: Light & Shadow - Wraith
« Reply #359 on: May 14, 2009, 02:59:11 AM »
I've changed Hunting for the Ring again, and I really should have thought of this build to start with. Nevertheless, I'm quite happy to have these as bad cards, so I'll move onto some Nazgûl with a common theme:

[4]Úlairë Lemenya, Drawn to Its Power [Wraith]
Minion • Nazgûl
Str: 9
Vit: 2
Sit: 3
Fierce.
While the Ring-bearer wears The One Ring, Úlairë Lemenya is strength +3.
"His enemies laughed at him with a harsh and chilling laughter."
L C 195

[5]Úlairë Nelya, Drawn to Its Power [Wraith]
Minion • Nazgûl
Str: 10
Vit: 3
Sit: 2
Fierce.
While the Ring-bearer wears The One Ring, Úlairë Nelya is strength +1 and an aggressor (for each aggressor assigned to a skirmish, each Shadow card is twilight cost -1).
"… three or four tall black figures were standing there on the slope, looking down on them."
L C 196

[4]Úlairë Otsëa, Drawn to Its Power [Wraith]
Minion • Nazgûl
Str: 9
Vit: 3
Sit: 3
Fierce.
While the Ring-bearer wears The One Ring, each unbound companion is resistance -2.
"Terror overcame Merry and Pippin, and they threw themselves flat on the ground."
L U 198
« Last Edit: May 14, 2009, 10:25:31 AM by Thranduil »