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Author Topic: How does archery (non-special abilities) wounding work?  (Read 4589 times)

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February 02, 2009, 12:25:00 PM
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daisukeman

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How does archery (non-special abilities) wounding work?
« on: February 02, 2009, 12:25:00 PM »
How is the placement of wounds done in the archery phase (after any special abilities are done) and the archery points are counted..
Are these wounds placed one by one or all must be placed at the same time?

Happens in cases where there's wound-prevention cards like His terrible servants, Isengard Shaman, Hides, ..
I want to confirm: I've been playing it like these wounds happen one at a time so (i.e His terrible servants) can prevent x wounds if there is x twilight tokens.
But I suppose if the wounds are to be placed simultaneusly, (the rulings just say that a shadow player
Quote
must assign a number of wounds equal to the fellowship archery total to his minions, in any way he wishes
) then this is my doubt:

If there's a twilight witch-king and some other non-twilight minion and plenty of twilight tokens (twilight, twilight, twilight); then I can only prevent up to 4 wounds (witch-king's vitality) and any leftover archery points must be assigned to the other minion? or I can prevent them all?
My opinions may have changed, but not the fact that i'm right...

February 02, 2009, 12:52:10 PM
Reply #1

Thranduil

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Re: How does archery (non-special abilities) wounding work?
« Reply #1 on: February 02, 2009, 12:52:10 PM »
Archery wounds are definitely placed one by one, but in your example it's actually irrelevant because YOU get to decide where the archery wounds go. So you assign all of them to the Witch-King and remove twilight to prevent them all.

Thranduil

February 02, 2009, 01:36:31 PM
Reply #2

daisukeman

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Re: How does archery (non-special abilities) wounding work?
« Reply #2 on: February 02, 2009, 01:36:31 PM »
OK, ty, I'm doing what you posted.
I just want to know if this is for sure or stated somewhere.

Just to clear it out, I see you didn't understand my doubt:
but in your example it's actually irrelevant because YOU get to decide where the archery wounds go...
Because if wounds were placed all at once, I couldn't possibly place more than 4 on the witch-king therefore couldn't prevent more than 4 wounds and the remaining minions HAD to take the other archery wounds.
My opinions may have changed, but not the fact that i'm right...

February 02, 2009, 01:46:52 PM
Reply #3

Thranduil

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Re: How does archery (non-special abilities) wounding work?
« Reply #3 on: February 02, 2009, 01:46:52 PM »
OK, ty, I'm doing what you posted.
I just want to know if this is for sure or stated somewhere.

Just to clear it out, I see you didn't understand my doubt:
but in your example it's actually irrelevant because YOU get to decide where the archery wounds go...
Because if wounds were placed all at once, I couldn't possibly place more than 4 on the witch-king therefore couldn't prevent more than 4 wounds and the remaining minions HAD to take the other archery wounds.
Ah, sorry. I was confusing "placing" with "assigning". I am 99% sure that I'm right about His Terrible Servants.

Thranduil

February 02, 2009, 03:57:46 PM
Reply #4

Elessar's Socks

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Re: How does archery (non-special abilities) wounding work?
« Reply #4 on: February 02, 2009, 03:57:46 PM »
I think "about to take a wound" means a wound is about to be assigned to that character, and not that it's already assigned and about to be placed. So you could just keep sending wounds his way, and His Terrible Servants can prevent them all.

Regardless, I believe wounds are resolved as you go (unlike character assignment/skirmishing). I mean, the rules say that when all archery wounds have been assigned, to proceed to the assignment phase, so one would hope they've been placed already. Assign one, and if there are no responses in the way, place it.