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Author Topic: Are these cards op?  (Read 3809 times)

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March 31, 2009, 11:35:10 AM
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tim1247

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Are these cards op?
« on: March 31, 2009, 11:35:10 AM »
I edited the original ones and made them into 100% real looking Graphic DC

Here are the contents

[4]Aragorn, Wingfoot [Gondor]
Strength: 8
Vitality: 4
Signet: Aragorn
Ranger.
Each of your ranger is twilight cost -1.
Fellowship: Exert Aragorn to play a possesion from your draw deck on a ranger.

[4]Aragorn, Ranger Of The North [Gondor]
Strength: 8
Vitality: 4
Signet: Gandalf
Ranger.
Manuever: Exert Aragorn to wound a roaming minion twice.

[4]Aragorn, Isildur's Heir [Gondor]
Strength: 8
Vitality: 4
Resistance: 8
Each other companion is strength +1 for each wound on Aragorn.
At the start of each fellowship phrase, you may heal a companion.
Regroup: Exert Aragorn to wound a minion with strength less than Aragorn.

[3]Anduril, Flame Of The West [Gondor]
Strength: +2
Vitality: +1
Bearer must be Aragorn.
Manuever: Add a threat to make Aragorn defender +1 until the regroup phrase.
Skirmish: Exert Aragorn to wound each minion skirmishing Aragorn twice.


March 31, 2009, 11:42:20 AM
Reply #1

TheJord

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Re: Are these cards op?
« Reply #1 on: March 31, 2009, 11:42:20 AM »
That Anduril is highly broken. Easy defender bonus and a mental wounding ability!
"The rule of Gondor is mine!"

March 31, 2009, 11:43:00 AM
Reply #2

Vroengard

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Re: Are these cards op?
« Reply #2 on: March 31, 2009, 11:43:00 AM »
 :o :o :o a little bit...just a little bit.................  :o :whistle: yes mate, they are

March 31, 2009, 11:43:36 AM
Reply #3

Vroengard

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Re: Are these cards op?
« Reply #3 on: March 31, 2009, 11:43:36 AM »
especially three aragorns and the anduril...maybe all of them
with the first aragorn, you can easily shuffle through your deck and play up to three possessions! with anduril even 4! ahh crazy stuff :) holy and the second just ... way too strong.
« Last Edit: March 31, 2009, 12:24:48 PM by Vroengard »

March 31, 2009, 12:45:56 PM
Reply #4

Thranduil

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Re: Are these cards op?
« Reply #4 on: March 31, 2009, 12:45:56 PM »
Yes, yes they are! But, they're all great ideas which is what you need from design - it's development's job to make the cards balanced. So you can be design here and let us be development! ;)

I would reckon that the cards would be more balanced as something like these:

[4]Aragorn, Wingfoot [Gondor]
Strength: 8
Vitality: 4
Signet: Aragorn
Ranger.
Each other ranger's twilight cost is -1.
At the start of the fellowship phase, you may exert Aragorn to play a possession from your draw deck on a ranger.

[4]Aragorn, Ranger Of The North [Gondor]
Strength: 8
Vitality: 4
Signet: Gandalf
Ranger.
At the start of the maneuver phase, you may exert Aragorn to wound a roaming minion.

[4]Aragorn, Isildur's Heir [Gondor]
Strength: 8
Vitality: 4
Resistance: 8
Each other companion (except the Ring-bearer) is strength +1 for each wound on Aragorn.

[3]Anduril, Flame Of The West [Gondor]
Strength: +2
Vitality: +1
Bearer must be Aragorn.
Manuever: Add a threat to make Aragorn defender +1 until the regroup phrase.

March 31, 2009, 08:26:26 PM
Reply #5

tim1247

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Re: Are these cards op?
« Reply #5 on: March 31, 2009, 08:26:26 PM »
good :) .
Aragorn is my fav. So i m kinda like wanting to make him powerful enough to stand alone :P

Btw, i wanna play my cards on lackey but unfortunately i could rarely see any other players there...
Just wanna ask , will my self-made cards be automatically downloaded through lackey if i had a game using those cards with other players?

Another news is i remade the three hunters in ages end to make them work more like a team :)
Hopefully not too op

[4]Aragorn, Well-traveled Guide [Gondor]
Strength: 8
Vitality: 4
Resistance: 8
Fellowship. Ranger.
Aragorn is strength +1 for each burden on the Ring-bearer.
At the start of each fellowship phrase, you may heal a companion.
While you can spot Legolas and Gimli, Aragorn is defender +1 and can take no more than 1 wound each skirmish.

[2]Legolas, Skeptical Guide [Elven]
Strength: 6
Vitality: 3
Resistance: 6
Legolas is strength +1 for each wound on the Ring-bearer.
At the start of the archery phrase, you may wound a minion if you can spot Aragorn and Gimli.

[2]Gimli, Opinionated Guide [Dwarven]
Strength: 6
Vitality: 3
Resistance: 6
Gimli is strength +1 for each possesion borne by the Ring-bearer.
Skirmish: Exert Gimli to make Aragorn or Legolas strength +3 until the regroup phrase.



March 31, 2009, 09:20:23 PM
Reply #6

MR. Lurtzy

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Re: Are these cards op?
« Reply #6 on: March 31, 2009, 09:20:23 PM »
I don't see why Aragorn would get stronger for each burden the ring-bearer.

April 20, 2009, 09:19:45 AM
Reply #7

Thranduil

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Re: Are these cards op?
« Reply #7 on: April 20, 2009, 09:19:45 AM »
Just wanna ask , will my self-made cards be automatically downloaded through lackey if i had a game using those cards with other players?
I think Kralik made instructions of how to input your own cards, or else they're found on the lackeyCCG website. They certainly exist, because I've used them!

[4]Aragorn, Well-traveled Guide [Gondor]
Strength: 8
Vitality: 4
Resistance: 8
Fellowship. Ranger.
Aragorn is strength +1 for each burden on the Ring-bearer.
At the start of each fellowship phrase, you may heal a companion.
While you can spot Legolas and Gimli, Aragorn is defender +1 and can take no more than 1 wound each skirmish.
With just the last 2 abilities, this guy is amazing. I agree with Lurtzy that getting stronger for burdens doesn't seem to fit the flavour, and it also makes the card ridiculously strong instead of fairly strong. But, I love the other 2 abilities, and would suggest these changes to make them more interesting and more balanced:

"At the start of the fellowship phase, you may heal a fellowship companion.
While Legolas and Gimli are assigned to a skirmish, Aragorn is defender +1 and can take no more than 1 wound in a skirmish."

I think the second ability works because assignments are performed 1 at a time so you can assign Legolas and Gimli first, then assign Aragorn to 2 guys.

[2]Legolas, Skeptical Guide [Elven]
Strength: 6
Vitality: 3
Resistance: 6
Legolas is strength +1 for each wound on the Ring-bearer.
At the start of the archery phrase, you may wound a minion if you can spot Aragorn and Gimli.
Okay, I see where you're getting at now. I love your Ring-bearer flavour, but I think taking advantage of a disadvantaged RB does not fit members of the fellowship. If you want to use the Ring-bearer on these cards, then I think you should give bonuses for having a healthy, happy Ring-bearer. For example, this Legolas could have, instead of the first line: "While the Ring-bearer is unwounded, Legolas is an archer." Then I'd make the wounding ability exert Legolas instead, give him the fellowship keyword, and I'd think that was decent.

[2]Gimli, Opinionated Guide [Dwarven]
Strength: 6
Vitality: 3
Resistance: 6
Gimli is strength +1 for each possesion borne by the Ring-bearer.
Skirmish: Exert Gimli to make Aragorn or Legolas strength +3 until the regroup phrase.
Yeah, this guy has got the RB flavour right, in my opinion. I might make the ability +2 and give him his customary damage +1 and the fellowship keyword.

Great ideas here! Sorry I took so long to get to them! ;) :gp:

Thranduil

April 22, 2009, 07:14:34 PM
Reply #8

DáinIronfoot

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Re: Are these cards op?
« Reply #8 on: April 22, 2009, 07:14:34 PM »
Quote from: tim1247
[4]Aragorn, Well-traveled Guide [Gondor]
Strength: 8
Vitality: 4
Resistance: 8
Fellowship. Ranger.
Aragorn is strength +1 for each burden on the Ring-bearer.
At the start of each fellowship phrase, you may heal a companion.
While you can spot Legolas and Gimli, Aragorn is defender +1 and can take no more than 1 wound each skirmish.
Thran's got some nice ideas. I think I'd either drop the first line or the second...and as much as I like the second, I'd probably vote that so he fits the same theme as your Legolas and Gimli. I would then change the first line to something like "...strength +1 for each burden you can spot under 4." Then he's better the LESS burdens you've got. Does that make any sense?

Go with Thran's suggestion for the last line.

Quote from: tim1247
[2]Legolas, Skeptical Guide [Elven]
Strength: 6
Vitality: 3
Resistance: 6
Legolas is strength +1 for each wound on the Ring-bearer.
At the start of the archery phrase, you may wound a minion if you can spot Aragorn and Gimli.
I think it would be okay to give him fellowship and archer by default, and change the first line to something like "...strength +X, where X is the Ring-bearer's vitality (limit +3)."

And once again, go with Thran's suggestion for the last line.

Quote from: tim1247
[2]Gimli, Opinionated Guide [Dwarven]
Strength: 6
Vitality: 3
Resistance: 6
Gimli is strength +1 for each possesion borne by the Ring-bearer.
Skirmish: Exert Gimli to make Aragorn or Legolas strength +3 until the regroup phrase.
Other than the lack of fellowship and damage +1, I think he's awesome. Maybe change his last line to damage +1 instead of the strength bonus, and limit it to once per skirmish. THAT would be fun. :mrgreen:

Not the most OP cards I've seen, but they could use a little work, yeah. Still, have a :gp: for the nifty ideas!
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".