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Author Topic: What would YOU like to see in GCCG?  (Read 3018 times)

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April 18, 2009, 12:25:25 PM
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Kralik

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What would YOU like to see in GCCG?
« on: April 18, 2009, 12:25:25 PM »
Let's have a feedback thread! GCCG is quite flexible and new features can be programmed fairly easily into the LotR module. What features would you like to see, or improvements would you like to be made? Not everything can be changed, but we'll do what we can! :)

Here's what I would like to suggest (wlk, I have these programmed already if you want to add them):

-Mulligan shortcut for the first turn (auto shuffle hand and redraw 6).
-Working [Elven] / [Shire] Event and [Dwarven] artifact counter for discard pile (helps with Cirdan, Ring of Artifice, etc).
-Draw X number of cards quickly by typing dX into the chat (eg. 'd3' draws 3).
-Some simple keyboard shortcuts for the chat (typing 'p' alone outputs 'Pass', 'pp' outputs 'I pass all manuever, archery and assignment actions').

Also, perhaps we could try a couple of multiplayer tables and see how they work?

Any other ideas?
« Last Edit: April 18, 2009, 12:35:26 PM by Kralik »

April 18, 2009, 01:13:35 PM
Reply #1

FM

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Re: What would YOU like to see in GCCG?
« Reply #1 on: April 18, 2009, 01:13:35 PM »
The Online Store. 'nuff said.

April 18, 2009, 02:03:31 PM
Reply #2

Kralik

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Re: What would YOU like to see in GCCG?
« Reply #2 on: April 18, 2009, 02:03:31 PM »
The Online Store. 'nuff said.

Something in particular about it?

April 19, 2009, 12:54:22 AM
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Malachi

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Re: What would YOU like to see in GCCG?
« Reply #3 on: April 19, 2009, 12:54:22 AM »
Multiplayer tables would be much welcomed. I haven't played multiplayer in ages :)

April 19, 2009, 08:12:04 PM
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FM

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Re: What would YOU like to see in GCCG?
« Reply #4 on: April 19, 2009, 08:12:04 PM »
The Online Store. 'nuff said.

Something in particular about it?

Just an idea I pitched so players can get the virtual money moving around. Having an Online Store to whicih players could sell spares at a loss, and they would be available for other players to buy later on (in case you can't find someone to sell it to you since it'll usually be chaper to buy from other players). A way to generate virtual money other than playing, basically, so players that want to can build decks from their pool only, having the task made a bit easier.

April 20, 2009, 06:03:46 AM
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macheteman

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Re: What would YOU like to see in GCCG?
« Reply #5 on: April 20, 2009, 06:03:46 AM »
yeah, multi-player tables would be SWEET!

April 24, 2009, 10:05:58 AM
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legolas3333

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Re: What would YOU like to see in GCCG?
« Reply #6 on: April 24, 2009, 10:05:58 AM »
hey maybe like a beep or something when someone says something cause i usually have other things open and would like to know when something like that happens
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April 25, 2009, 05:23:16 AM
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Malachi

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Re: What would YOU like to see in GCCG?
« Reply #7 on: April 25, 2009, 05:23:16 AM »
Well, not a beep on every phrase, but a beep when someone enters the lobby would be welcomed.

April 25, 2009, 07:50:22 AM
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Kralik

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Re: What would YOU like to see in GCCG?
« Reply #8 on: April 25, 2009, 07:50:22 AM »
I think there may have been technical limitations to the beep (ie. the program emits no sound when minimized?) but I'll test it.

April 25, 2009, 01:18:45 PM
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wlk

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Re: What would YOU like to see in GCCG?
« Reply #9 on: April 25, 2009, 01:18:45 PM »
I think there may have been technical limitations to the beep (ie. the program emits no sound when minimized?) but I'll test it.

This is not a gccg limitation, so there is not many things we can do here.
I wanted to add that feature long time ago (notification when someone talk to you, etc...), but the SDL sound library used in gccg won't always play sounds when the game is not in focus. It doesn't have to be minimized, it can be behind another window.
This is not always the case though, but I don't think there is much thing to fix this until new SDL is released some day.

April 25, 2009, 01:20:18 PM
Reply #10

wlk

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Re: What would YOU like to see in GCCG?
« Reply #10 on: April 25, 2009, 01:20:18 PM »
Here's what I would like to suggest (wlk, I have these programmed already if you want to add them):

-Mulligan shortcut for the first turn (auto shuffle hand and redraw 6).
-Working [Elven] / [Shire] Event and [Dwarven] artifact counter for discard pile (helps with Cirdan, Ring of Artifice, etc).
-Draw X number of cards quickly by typing dX into the chat (eg. 'd3' draws 3).
-Some simple keyboard shortcuts for the chat (typing 'p' alone outputs 'Pass', 'pp' outputs 'I pass all manuever, archery and assignment actions').

Send me these changes, I'll publish them.

April 26, 2009, 07:54:05 AM
Reply #11

Kralik

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Re: What would YOU like to see in GCCG?
« Reply #11 on: April 26, 2009, 07:54:05 AM »
wlk added a 4-player table! ;D Thanks wlk! :up:

April 26, 2009, 08:31:06 AM
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Kralik

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Re: What would YOU like to see in GCCG?
« Reply #12 on: April 26, 2009, 08:31:06 AM »
wlk added a 4-player table! ;D Thanks wlk! :up:

Well, we tested it out... technically it's playable, but it has some funny flukes. Try at your own risk! :P

April 26, 2009, 01:02:10 PM
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legolas3333

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Re: What would YOU like to see in GCCG?
« Reply #13 on: April 26, 2009, 01:02:10 PM »
flukes? like what?
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April 26, 2009, 01:05:25 PM
Reply #14

Kralik

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Re: What would YOU like to see in GCCG?
« Reply #14 on: April 26, 2009, 01:05:25 PM »
flukes? like what?

Decks look huge compared to the tiny cards, dead piles stack on top of each other (you have to move them manually), sites do not play to the right spot automatically (move them manually).