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Author Topic: Gondor, Hobbit, Rohan Wounding(Freep)  (Read 3789 times)

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May 02, 2009, 10:48:45 AM
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Gerontius

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Gondor, Hobbit, Rohan Wounding(Freep)
« on: May 02, 2009, 10:48:45 AM »
I've been trying to make a deck out of this but it never seems to work right. Right now I have tons of combos going on that are hard to keep track of. I'd like to use these cards:

Merry, Swordthain
Eowyn, Restless Warrior
Aragorn, Guide and Protector
Rohirrim Helm
Mortal Men
We Left None Alive
Brego
Shadowplay
Doom Drove Them
Rohirrim Bow

See all the combos in there? For example, Aragorn+Doom Drove Them+Brego+Mortal Men, Eowyn+Doom Drove Them+Rohirrim Helm+Merry, etc..
Obviously this isn't the full deck, but does anyone have any idea what I should take out of the combo? To do all this I don't have much room in my deck for other support, and often I get swarmed and Merry bites the dust...
« Last Edit: May 02, 2009, 02:36:02 PM by The Old Took »


May 03, 2009, 01:59:49 AM
Reply #2

legolas3333

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Re: Gondor, Hobbit, Rohan Wounding(Freep)
« Reply #2 on: May 03, 2009, 01:59:49 AM »
well i run a deck that has 2 Eowyn's Sword, Dernhelm's blade and  3-4 Charged Headlong and merry for mass wounding, if you want that in there i would take out some rohirrim bow, and 1-2 shadowplay
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May 03, 2009, 02:38:48 AM
Reply #3

Vroengard

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Re: Gondor, Hobbit, Rohan Wounding(Freep)
« Reply #3 on: May 03, 2009, 02:38:48 AM »
That's what I played all over the years.... in different mixes and stuff.

May 03, 2009, 03:42:40 AM
Reply #4

Gil-Estel

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Re: Gondor, Hobbit, Rohan Wounding(Freep)
« Reply #4 on: May 03, 2009, 03:42:40 AM »
I would go for Eowyn that discards stuff for a +2 bonus. 4x shadowplay for Merry to use, Inheeded, Dernhelm's Blade, maybe Eomer, Horsemaster with his Spear, spread all the wounds and kill in the skirmish....
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May 03, 2009, 03:31:31 PM
Reply #5

Gerontius

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Re: Gondor, Hobbit, Rohan Wounding(Freep)
« Reply #5 on: May 03, 2009, 03:31:31 PM »
My strategy right now is to exhaust some minions with shadowplay, finish off with Rohirrim Bow, then return Merry to hand during the skirmish phase to get the Rohirrim Bows back (Which also gets rid of all the Shadowplay exertions :)) I know there are a lot of cards I probably should be using like Unheeded, Dernhelm's Blade, and others, but I don't have a lot of those. The main problem right now is that Rohirrim Bow requires too many exertions, and I always get swarmed early and Merry dies. Also, it's extremely hard to move on- Merry stays in hand, shadowplay says "0nce per turn", etc.