LotR TCG Wiki
→ Card Sets:
All
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
→ Forums:
TLHH
CC
Welcome, Guest
Login
Register
Search
Home
Help
Login
Register
Menu
Home
Help
Login
Register
The Last Homely House
/
Middle-Earth
/
Lothlórien
/
Open
/
Taking a whack at Fiend
« previous
next »
Print
Pages:
1
2
All
Go Down
Author
Topic: Taking a whack at Fiend (Read 18590 times)
0 Members and 1 Guest are viewing this topic.
June 02, 2008, 08:09:18 PM
Read 18590 times
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Taking a whack at Fiend
«
on:
June 02, 2008, 08:09:18 PM »
So, I know the Fiend is broken. And I love broken decks. But I've never really made a Fiend deck (Fruit Loops/Infi Gandy and Fiend don't really work that well together). So, here goes.
Ring-bearer and Ring
Frodo, Resolute Hobbit
The One Ring, The Ring of Rings
Free Peoples (32)
Aldred, Eored Soldier
Gamling, Defender of the Hornburg
Merry, Swordthain
Smeagol, Scout and Guide
Erkenbrand's Horn
Gamling's Horn
New Chapter
Something Slimy
Elendil's Army
Faramir's Company
Gondorian Servant, Denethor's Handman
Deagol, Fateful Finder
Meneldor, Misty Mountain Eagle
Gwaihir, The Windlord
Alatar, Final Envoy
Pallando, Far-travelling One
Radagast, Tender of Beasts
Robin Smallburrow, SCR
Daddy Twofoot, Next-Door Neighbor
The Gaffer, Master Gardener
Hobbiton Brewer, Maker of Fine Ales
Hobbiton Farmer, Lover of Pipeweed
Dinendal, Mirkwood Archer
Rohirrim Doorwarden
Rohan Stable Master
x4
Rohan Worker
x4
Typical
Gamling's Horn
auto-filter. 32 cards. Pretty small.
Mordor Fiend
Troll of Gorgoroth, Abomination of Sauron
Great Hill Troll
x 4
Orc Butcher
x 4
Orc Ambusher
x 4
Orc Pursuer
x 4
The Dark Lord's Summons
x 4
Their Marching Companies
x 4
Troop Tower
Great Siege-Towers
x 4
Forces of Mordor
Okay, so the strategy is basically once you've filtered your deck, drop Fiend and
The Dark Lord's Summons
. Draw your deck. Play your engines, drop 5 free trolls, having managed the fiend's twilight so you have exactly 3 twilight and then add his extra 5. Drop 2 Ambushers, now no roaming, used 5 twilight. Drop 3 more minions with the remainind
to have 11 minions out. Decent swarm? How about
Forces of Mordor
to add 11, allowing you to drop your 4 Butchers and other 3 minions? 18 minion swarm?
Result:
1 Strength 14 fierce guy
4 Strength 16 fierce guys
4 Strength 19 guys
1 Strength 9 guys
4 Potentially strength 10 guys
4 Strength 5 guys.
Here's another idea. Fiend +
Forces of Mordor
+ Seize 4 sites +
Encirclement
= every single Sauron minion twilight cost 2 or less.
Once you've draw your deck....
«
Last Edit: June 02, 2008, 08:11:05 PM by NBarden
»
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
September 21, 2008, 02:27:14 PM
Reply #1
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Re: Taking a whack at Fiend
«
Reply #1 on:
September 21, 2008, 02:27:14 PM »
It works.
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
September 21, 2008, 02:51:57 PM
Reply #2
Elrohir
Information
Marksman
Posts:
575
If you want him, come and claim him!
Re: Taking a whack at Fiend
«
Reply #2 on:
September 21, 2008, 02:51:57 PM »
How do you manage to use Encirclements ability?
Logged
You gave away your life's grace. I cannot protect you anymore.
September 21, 2008, 04:55:09 PM
Reply #3
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Re: Taking a whack at Fiend
«
Reply #3 on:
September 21, 2008, 04:55:09 PM »
Well...it requires a different deck type. You need to seize 2 sites, then all your
minions are free. Seize 2 sites, all
minions are free. Not as reliable, but you can hypothetically turn out 20+ minion swarms.
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
September 21, 2008, 06:36:47 PM
Reply #4
NappyKorn
Information
Knight
Posts:
1284
The ShizKnight
Re: Taking a whack at Fiend
«
Reply #4 on:
September 21, 2008, 06:36:47 PM »
and that is why I'm trying to building this deck with real cards. That is just sick, LOL.
Logged
If a Balrog falls from a bridge and noone is around, does it make a sound?
November 08, 2008, 02:01:42 PM
Reply #5
GarrisonofGondor
Information
Marksman
Posts:
622
Let the armies of Mordor know this....
Re: Taking a whack at Fiend
«
Reply #5 on:
November 08, 2008, 02:01:42 PM »
I understand everthing except this: how are POSSITIVE you pull Fiend first hand?
Logged
"Never Again, will the land of my people, fall into enemy hands! For Gondor! For Gondor! For Gondor!
https://lotrtcgwiki.com/forums/index.php?topic=426.120
November 08, 2008, 02:47:09 PM
Reply #6
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Re: Taking a whack at Fiend
«
Reply #6 on:
November 08, 2008, 02:47:09 PM »
You're not. But, you filter the deck down to an 8/32 or a 1 in 4 chance of having it in hand by site 2. 25% chance it gets to your 8 card hand. Chance of
the Dark Lord's Summons
is, like, massive. So, you will probably draw
the Dark Lord's Summons
. Then, you use it to dig for Fiend, quite possibly pulling the combo off at site 2 ANYWAYS, or at least site 3.
But even if you don't pull it off till later, its pretty evil.
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
November 10, 2008, 08:18:35 AM
Reply #7
GarrisonofGondor
Information
Marksman
Posts:
622
Let the armies of Mordor know this....
Re: Taking a whack at Fiend
«
Reply #7 on:
November 10, 2008, 08:18:35 AM »
How can you be sure to pull both horns? Because it would be dangerous for your draw deck because of
Dark Lord
's Summons.
Logged
"Never Again, will the land of my people, fall into enemy hands! For Gondor! For Gondor! For Gondor!
https://lotrtcgwiki.com/forums/index.php?topic=426.120
November 10, 2008, 08:31:03 AM
Reply #8
TheJord
League Director
Information
King
Posts:
2294
High King of Rules
Re: Taking a whack at Fiend
«
Reply #8 on:
November 10, 2008, 08:31:03 AM »
You only NEED
Erkenbrands Horn
. Gamling's means no one can overwhelm the RB. But you will likely discard it if you get Fiend at site 2 with
The Dark Lord's Summons
.
Logged
"The rule of Gondor is mine!"
November 10, 2008, 08:52:31 AM
Reply #9
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Re: Taking a whack at Fiend
«
Reply #9 on:
November 10, 2008, 08:52:31 AM »
Actually,
Deagol
ensures that you nab it. Attach it to Gamling and voila!
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
February 15, 2009, 01:46:32 PM
Reply #10
Zoskan
Information
Orc
Posts:
31
Re: Taking a whack at Fiend
«
Reply #10 on:
February 15, 2009, 01:46:32 PM »
Should replace the
Orc Pursuer
with some
Orc Guard
to discard FP condition and why not throw in an
Advance Captain
so all your roaming minion are damage +1 (massive woundings on the RB
) OR
Advance Regular
to gain fierce for everyone. Also, could maybe use some
Gorgoroth Assassin
instead of
Orc Butcher
; it's a weaker minion but you can assign it to an unbound companion to ensure the bigger minnions will go on the RB. An
Ithil stone
could come in handy too to play an extra minion if you're short on twilight token
.
Well, firt time I heard about this deck and I'm going to try it at least once against my friends... not sure they will be pleased! Def. broken but it's a clever design anyway!
Logged
February 15, 2009, 01:56:00 PM
Reply #11
TheJord
League Director
Information
King
Posts:
2294
High King of Rules
Re: Taking a whack at Fiend
«
Reply #11 on:
February 15, 2009, 01:56:00 PM »
Zoskan the point of this deck is to play every minion in your deck at site 2. You dont really need fierce as between 12 and 17 minions are going on the RB guaranteed totalling about 120+ strength. True
damage +17
would be nice but its highly unlikely the RB will survive the onslaught. Plus a lot of the trolls are fierce anyway!!
Logged
"The rule of Gondor is mine!"
February 15, 2009, 02:03:12 PM
Reply #12
Elrohir
Information
Marksman
Posts:
575
If you want him, come and claim him!
Re: Taking a whack at Fiend
«
Reply #12 on:
February 15, 2009, 02:03:12 PM »
Why not using 4x
forces of mordor
?
Logged
You gave away your life's grace. I cannot protect you anymore.
February 15, 2009, 02:04:28 PM
Reply #13
TheJord
League Director
Information
King
Posts:
2294
High King of Rules
Re: Taking a whack at Fiend
«
Reply #13 on:
February 15, 2009, 02:04:28 PM »
Its restricted, even in Open
Logged
"The rule of Gondor is mine!"
February 15, 2009, 03:03:00 PM
Reply #14
Gil-Estel
Information
King
Posts:
2267
Abuser of the Force
Re: Taking a whack at Fiend
«
Reply #14 on:
February 15, 2009, 03:03:00 PM »
it is strange... to have restricted cards in a format where you can play 'everything'...as if that convinces people to play Open :S
Logged
..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...
Print
Pages:
1
2
All
Go Up
« previous
next »
The Last Homely House
/
Middle-Earth
/
Lothlórien
/
Open
/
Taking a whack at Fiend