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Author Topic: Proposed Errata and Discussion  (Read 44016 times)

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June 10, 2009, 07:50:10 AM
Reply #60

MuadDib85

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Re: Proposed Errata and Discussion
« Reply #60 on: June 10, 2009, 07:50:10 AM »
Is this referring to the Keeper? I think putting a limit on his ability would be a lot cleaner than giving errata to every Warg, as well as handicapping future card design.
Maybe something like: This minion cannot bear possessions. or maybe: This minon cannot bear a mount. ?
« Last Edit: June 10, 2009, 08:14:50 AM by MuadDib »

June 10, 2009, 04:22:36 PM
Reply #61

jdizzy001

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Re: Proposed Errata and Discussion
« Reply #61 on: June 10, 2009, 04:22:36 PM »
You could apply the rule of 4 to every phase.  That would eliminate a lot of "overpowered" combos.
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June 10, 2009, 04:27:55 PM
Reply #62

jdizzy001

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Re: Proposed Errata and Discussion
« Reply #62 on: June 10, 2009, 04:27:55 PM »
referring to frenzy of arrows...
But that takes away from the original purpose of the card, which was to give punishment to the FP player for playing followers.  Just change all the 2's on the original version to 1's and we're good.


Honestly, there aren't many cards that effect followers.  I know that there are some killer combos you can do that will destroy a fellowship using followers, but frankly, I believe that is the risk that we take when we build a deck.  Think of a way to counter it.  Gandalf Wise guide is an awesome counter to nearly every event.
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June 10, 2009, 08:31:42 PM
Reply #63

FingolfinFinwe

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Re: Proposed Errata and Discussion
« Reply #63 on: June 10, 2009, 08:31:42 PM »
I agree with pretty much everything you said jdizzy, but I'm not sure how is related to my comment about Frenzy of Arrows.  Can you expound?

June 11, 2009, 05:14:39 PM
Reply #64

jdizzy001

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Re: Proposed Errata and Discussion
« Reply #64 on: June 11, 2009, 05:14:39 PM »
Yeah, I was reading some of the purposed erratas for frenzy of arrows.  The point I was trying to make is that despite the fact that frenzy is out of control, we should, as gamers, just think of a way around it.  We don't need to modify every card we don't like, I'm going to purpose something wacky here, but what the heck, why don't we just leave frenzy as it is?  If the idea really bothers someone then don't play followers.  There are over 3,000 cards in LOTR TCG and I've seen some awe-inspiring decks posted on the boards, we should just learn to be more resourceful.  We should take another step outside the box and deal with frenzy of arrows like men.  Thanks for reading, i appreciate it
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June 11, 2009, 06:21:07 PM
Reply #65

MR. Lurtzy

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Re: Proposed Errata and Discussion
« Reply #65 on: June 11, 2009, 06:21:07 PM »
But besides the follower stuff, 2 regular archery for [2] is OP.

June 12, 2009, 05:27:05 AM
Reply #66

Elessar's Socks

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Re: Proposed Errata and Discussion
« Reply #66 on: June 12, 2009, 05:27:05 AM »
Is this referring to the Keeper? I think putting a limit on his ability would be a lot cleaner than giving errata to every Warg, as well as handicapping future card design.
Maybe something like: This minion cannot bear possessions. or maybe: This minon cannot bear a mount. ?

That could work, though to explain further why I'd still prefer a hard-coded limit:

- It's easier to maintain. There really shouldn't be a relationship between an exertion limit and a mount. It just happens that so far all the mounts add to vitality. By limiting the exertions directly, we won't have to worry about cards now and in the future (e.g. a vitality-adding artifact) causing a loophole.

- It causes (or should cause) as little collateral damage as possible. If we wanted to, we could still play a Warg on the Keyward, either to beef it up or (the old standby) for cycling purposes.

If the idea really bothers someone then don't play followers.
Well, the Shadow has Saruman, Servant of Sauron already. That's 4 archery for [2]. Then picture Frenzy of Arrows + Isengard Underling + Goblin Hordes and the archery is off the charts!

June 12, 2009, 05:49:27 AM
Reply #67

legolas3333

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Re: Proposed Errata and Discussion
« Reply #67 on: June 12, 2009, 05:49:27 AM »
Well, the Shadow has Saruman, Servant of Sauron already. That's 4 archery for [2]. Then picture Frenzy of Arrows + Isengard Underling + Goblin Hordes and the archery is off the charts!

which you know is a lot when compared to cards like elevated fire ( +3, [7] ) and Rapid Fire ( +5 [6] )
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June 12, 2009, 07:21:39 AM
Reply #68

Jerba

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Re: Proposed Errata and Discussion
« Reply #68 on: June 12, 2009, 07:21:39 AM »
Gondor Bowmen and Double Shot were free back in the day. :)

June 12, 2009, 10:03:09 AM
Reply #69

legolas3333

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Re: Proposed Errata and Discussion
« Reply #69 on: June 12, 2009, 10:03:09 AM »
but there +2 and +1 respectively while frenzy of arrows in the right deck is at least +4 and probably more than that.
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June 12, 2009, 10:44:49 AM
Reply #70

Jerba

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Re: Proposed Errata and Discussion
« Reply #70 on: June 12, 2009, 10:44:49 AM »
You're very right, plus it is easier for the shadow player to deal with archery as shadow has access to more vitality throughout the course of the game with revolving minions each turn, etc. The fellowship has to carry those wounds around a lot longer and has fewer opportunities to heal/remove them.

 Generally, 6 fellowship archery does far less damage to the shadow strategy than 6 shadow archery would do to the fellowship. Losing a companion is not equivalent to losing a minion by any means. I'd say 2-3 fellowship archery is equivalent to 1 shadow archery an many instances.

June 12, 2009, 01:14:09 PM
Reply #71

jdizzy001

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Re: Proposed Errata and Discussion
« Reply #71 on: June 12, 2009, 01:14:09 PM »
You all bring up very valid points, but I think we should just find a way around it.  The shadow archery, via frenzy of arrows, is crazy, but that is just the nature of the game.  Balrog Demon of Might is OP too, but we think of ways to defeat him.  Heck, Elven armaments would completely skip the archery phase!  Stick that card on a unique elf like glorfindel or Gil-Galad or a hunter legolas and you won't even have to worry about frenzy or any archery for that matter.  Or, you could also stick in some shields to drop the archery total.  There are plenty of ways to counter frenzy, it is just another avenue of the great LOTR TCG that must learned to be dealt with.  The only truely OP that exists, in my opinion, is choking  ](*,) and steadfast champion :suspect:.
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June 12, 2009, 02:03:14 PM
Reply #72

MR. Lurtzy

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Re: Proposed Errata and Discussion
« Reply #72 on: June 12, 2009, 02:03:14 PM »
You think choking is overpowered, and not FoA? :roll: Please explain.
« Last Edit: June 12, 2009, 02:06:29 PM by MR. Lurtzy »

June 12, 2009, 02:13:33 PM
Reply #73

jdizzy001

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Re: Proposed Errata and Discussion
« Reply #73 on: June 12, 2009, 02:13:33 PM »
No problem.  You can't prevent choking, at least not to my knowledge.  You can block archery, and as I've shown (per elven armaments), you can skip the archery phase entirely thus negating FoA.  That being said, though I can't "block" a choke deck, I learn to adapt and find ways to make my deck work regardless.
« Last Edit: June 12, 2009, 02:15:49 PM by jdizzy001 »
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June 12, 2009, 02:32:03 PM
Reply #74

macheteman

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Re: Proposed Errata and Discussion
« Reply #74 on: June 12, 2009, 02:32:03 PM »
EA errata.