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Author Topic: DC Contest - Glory to CC!  (Read 24900 times)

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July 08, 2008, 07:20:37 AM
Reply #30

FM

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Re: DC Contest - Glory to CC!
« Reply #30 on: July 08, 2008, 07:20:37 AM »
I can definitely see a Post counter being posted at a post count-caring condition or so...

July 10, 2008, 11:30:59 AM
Reply #31

sickofpalantirs

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Re: DC Contest - Glory to CC!
« Reply #31 on: July 10, 2008, 11:30:59 AM »
now I am totally confused...
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
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July 11, 2008, 07:40:23 AM
Reply #32

FM

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Re: DC Contest - Glory to CC!
« Reply #32 on: July 11, 2008, 07:40:23 AM »
Instead of changing regular cards, post-count could be a new feature, like threats, or a slightly different feature, in that some cards would add post counters instead of culture counters, and certain conditions, companions, minions, etc, would care for your post-count. Clearer?

July 11, 2008, 08:34:30 AM
Reply #33

DáinIronfoot

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Re: DC Contest - Glory to CC!
« Reply #33 on: July 11, 2008, 08:34:30 AM »
Basically, post counters would work like tokens. Is that what I'm understanding?

So for example:

[3]sickofpalantirs, Useful Spammer (S)
Companion • Man
Strength: 6
Vitality: 4
Resistance: 5
Spammer.
When you play sickofpalantirs, you may reinforce a (S) post-counter.
Each time you reinforce a (S) post-counter, you may exert sickofpalantirs to reinforce that post-counter again.
"‘Watch me gain 2042 posts over the summer. ;) '"
Best regards,
Dáin


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July 11, 2008, 02:11:48 PM
Reply #34

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Re: DC Contest - Glory to CC!
« Reply #34 on: July 11, 2008, 02:11:48 PM »
Pretty much, however, it could also work like threats. So:

[3]sickofpalantirs, Useful Spammer (S)
Companion • Man
Strength: 6
Vitality: 4
Resistance: 5
Spammer.
When you play sickofpalantirs, you may add a post.
Each time you add a post, you may exert sickofpalantirs to add another post.
"Watch me gain 2042 posts over the summer. "

Something along these lines. And of course, post-count would work for either player, not being a "bonus" feature for the FP.

July 12, 2008, 10:50:44 AM
Reply #35

sickofpalantirs

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Re: DC Contest - Glory to CC!
« Reply #35 on: July 12, 2008, 10:50:44 AM »
wouldn't it be add an aditional post?
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

July 12, 2008, 08:11:07 PM
Reply #36

FM

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Re: DC Contest - Glory to CC!
« Reply #36 on: July 12, 2008, 08:11:07 PM »
Yeah, pretty much. Sorry, I think I misworded the non-existing ability... ;)

July 13, 2008, 10:33:04 AM
Reply #37

AgentDrake

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Re: DC Contest - Glory to CC!
« Reply #37 on: July 13, 2008, 10:33:04 AM »
Yeah, pretty much. Sorry, I think I misworded the non-existing ability... ;)

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July 21, 2008, 10:51:11 AM
Reply #38

Elf_Lvr

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Re: DC Contest - Glory to CC!
« Reply #38 on: July 21, 2008, 10:51:11 AM »
Don't forget me either! I want to be in on this.
Happy Hunting!
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Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

July 21, 2008, 11:32:48 PM
Reply #39

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Re: DC Contest - Glory to CC!
« Reply #39 on: July 21, 2008, 11:32:48 PM »
Ok, and now I think we have a nice crew to work with. So, where should we start? Game mechanics, keywords or cultures?

July 22, 2008, 01:22:45 PM
Reply #40

AgentDrake

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Re: DC Contest - Glory to CC!
« Reply #40 on: July 22, 2008, 01:22:45 PM »
I vote we start with cultures. Once we have cultures defined, we'll have a better idea what sort of things we'll want as keywords.
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....

July 22, 2008, 01:28:32 PM
Reply #41

Elf_Lvr

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Re: DC Contest - Glory to CC!
« Reply #41 on: July 22, 2008, 01:28:32 PM »
I second the motion.
Happy Hunting!
Remember Cobracards.com.
Thou cannot unjack what doth hath been jacked. - Menace64
"To die's the day worth livin' for!"
Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

July 24, 2008, 02:21:03 PM
Reply #42

FM

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Re: DC Contest - Glory to CC!
« Reply #42 on: July 24, 2008, 02:21:03 PM »
I third the motion, then. ;) Anyone against it?

July 25, 2008, 08:45:02 AM
Reply #43

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Re: DC Contest - Glory to CC!
« Reply #43 on: July 25, 2008, 08:45:02 AM »
Ok, just realized we need to rewind a bit. So, what're we talking about? A single large set, or a regular block? I, for one, was thinking of a Block, comprising as the large set the old days at CC, and then as smaller sets the downfall and the move to TLHH, since one was a quick period, and the other one we're just starting. Some people suggested including the old days at the D boards, but that would kinda be a stretch, so I think we should start with something like this, and if we like what we're doing, we could always do an add-on (or spin-off) promo set later.
What are your thoughts fellas?

July 25, 2008, 08:29:26 PM
Reply #44

AgentDrake

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Re: DC Contest - Glory to CC!
« Reply #44 on: July 25, 2008, 08:29:26 PM »
Block sounds more organized, but on the other hand, I'm not sure we would get through the whole thing... and by the time we did, TLHH might have been around long enough to deserve a large set.

Maybe a block with smaller sets than normal, but still a block. The old D boards could be a sort of Reflections set if we decide we want to do that.
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....