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Author Topic: initiative  (Read 3686 times)

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September 29, 2009, 05:07:11 PM
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jdizzy001

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initiative
« on: September 29, 2009, 05:07:11 PM »
what is a good method for gaining initiative during the regroup phase w/o ending your turn?  The only cards i can think of are ancient blade, radagast's staff, and lembas
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September 29, 2009, 07:03:44 PM
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Cw0rk

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Re: initiative
« Reply #1 on: September 29, 2009, 07:03:44 PM »
Well... Cards with the muster keyword are a good way to lose and gain initiative during the regroup phase.

October 01, 2009, 03:24:58 PM
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jdizzy001

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Re: initiative
« Reply #2 on: October 01, 2009, 03:24:58 PM »
ha! that's genius, i never even thought about that
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October 01, 2009, 03:50:04 PM
Reply #3

Elrohir

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Re: initiative
« Reply #3 on: October 01, 2009, 03:50:04 PM »
« Last Edit: October 01, 2009, 03:52:52 PM by Elrohir »
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October 02, 2009, 12:02:46 AM
Reply #4

legolas3333

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Re: initiative
« Reply #4 on: October 02, 2009, 12:02:46 AM »
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October 02, 2009, 04:39:12 PM
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jdizzy001

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Re: initiative
« Reply #5 on: October 02, 2009, 04:39:12 PM »
Thanks guys.  I'll most likely go with careful study, this will be for a kings block deck, but the other card suggestions were awesome.  I completely forgot about those.
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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October 03, 2009, 11:34:16 AM
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SomeRandomDude

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Re: initiative
« Reply #6 on: October 03, 2009, 11:34:16 AM »
Now why do you want to do it in the regroup phase? Earlier in the turn gets you access to stuff like Pippin, Wearer of Black and Silver, Gloin, Son of Groin, Rohirrim Guard, Gandalf, Powerful Guide, Merry, Rohirrim Squire, Daddy Twofoot, Next-Door Neighbor / No Visitors.

That's my deck. The strategy is to use Twofoot to gain initiative after you've lost it with, say, Unheeded, then you use No Visitors, lose initiative, Gandalf, gain and lose, Gloin, gain and lose, bounce Pippin toss a card with Rohirrim Guard, bounce Merry toss a card with Rohirrim Guard, bwahah! you've gained and lost initiative 6 times!

But for regroup, there's that Gondor card that discards two cards to remove a threat.
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October 03, 2009, 04:06:58 PM
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jdizzy001

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Re: initiative
« Reply #7 on: October 03, 2009, 04:06:58 PM »
I never realized how much fun you can have with initiative.
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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