Thanks for all your thoughts! A few words from me.
On
burden removal: In the current game environment, there is essentially 1 culture that does burden removal, obviously
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
. There are a few
![Gandalf [Gandalf]](https://lotrtcgdb.com/forums/Smileys/classic/gandalf.png)
cards, but most of them (except for the powerful rare ones like
Watch and Wait and
Foe-hammer) are not particularly good (
Ease the Burden?). I think it's unhealthy when something can only be done by 1 culture, and so it's important to spread it out. As such, I have been pushing burden removal as secondary in
![Gandalf [Gandalf]](https://lotrtcgdb.com/forums/Smileys/classic/gandalf.png)
and
![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
(and to an extent,
![Gollum [Gollum]](https://lotrtcgdb.com/forums/Smileys/classic/gollum.png)
- although it usually needs
![Shire [Shire]](https://lotrtcgdb.com/forums/Smileys/classic/shire.png)
support to do so), where the flavour makes perfect sense. It's just like Magic when they realised that only

got haste and so made it secondary in

.
On Narya, Hidden Fire: You may remember
Gandalf, Mover of All which you can find
here (a little down the page). This is one of the main reasons it deals with twilight tokens, and provided the
inspiration to the other 2 rings.
On the other two rings: I completely see your point ket about the flavour. What I'm trying to get across in these two rings is the power they have in protecting the Elves and all those around them - it is because of
Vilya and
Nenya that Rivendell and Lothlórien respectively survived until the end of the Third Age. This is my justification for
Nenya, Hidden Ring - it represents not Galadriel's strengths, but the power the Ring has over Lothlórien and those whop enter its protection.
So I will look over those 2 and probably post updated versions at a later date. Not sure about the subtitles though... Anyone have better suggestions? I obviously want it to fit in with Hidden Fire, and Hidden Water and Air sounds a bit bad...
Now for some plays on the Naith at the Battle of Helm's Deep. This also includes some valiant tribal support, and a remake of
Valor.
Unrelenting ![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
Event • Skirmish
Make a valiant or
![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
companion strength +2 (or +3 if skirmishing a wounded minion).
B C 19
Deflection ![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
Event • Response
If a Shadow event is played, spot an
![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
companion to foresee 2. Then reveal the top card of your draw deck. If the revealed card is a Free Peoples card, cancel that Shadow event and place it on top of its owner's draw deck.
(To foresee 2, look at the top 2 cards of your draw deck; place any number of those cards on top of or beneath your draw deck in any order).
B U 10
![1 [1]](https://lotrtcgdb.com/forums/Smileys/classic/1.png)
•
Dual Fighting ![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
Condition • Support Area
While you can spot 3 valiant companions with resistance 7 or more, each minion is strength -2 for each wound on that minion.
Discard this condition if the fellowship did not move during the regroup phase.
B R 11
The title of the that one is bad - other suggestions I would love (it's obviously a remake of one of my favourite cards from the Two Towers,
Blades Drawn).