Breeland Herald ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 6
Vit: 1
Sit: 2
Traitor.
At the start of each skirmish involving this minion, you may reveal the top card of your draw deck. If it is a
card, you may make each companion (except the Ring-bearer) resistance -2 until the regroup phase.
"The Men of Bree were brown-haired, broad, and rather short…"
L U 82
Maybe add 1 other culture (like his own) just to expand his use a little.
Breeland Spy ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 6
Vit: 2
Sit: 2
Traitor.
This minion's twilight cost is X, where X is the current region number.
"‘But you'll find maybe that more folk than old Harry at the gate will be asking you questions. There's queer folk about.'"
L R 85
I dunno... I'm not a big fan of those shadow sides which can't close the deal late game.
Dunland Outrider ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 9
Vit: 3
Sit: 4
Tracker. Aggressor. (For each of your aggressor minions assigned to a skirmish, each Shadow card you play is twilight cost -1).
Each time you play a tracker minion, you may foresee 1. (To foresee 1, look at the top 1 card of your draw deck; place that card on top of or beneath your draw deck).
L U 90
I'm trying to remember, is a character "currently skirmishing" one that is "assigned to a skirmish"? (for some reason, I think not, but it has been awhile). In which case, Aggressors without Lurker are kind of useless unless you manage to get out a whole lot of them (which means you have less shadow in hand for them to even help out). In other words, I don't see any cause for aggressor to be used over Ambush
![X [X]](https://lotrtcgdb.com/forums/Smileys/classic/x.png)
.
Dunland Runner ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 9
Vit: 2
Sit: 4
Tracker.
While you can spot a companion with resistance 5 or less, this minion is an aggressor. (For each of your aggressor minions assigned to a skirmish, each Shadow card you play is twilight cost -1).
L C 91
Like this guy. Aggressor just doesn't strike me as something that powerful that it needs such a punishing trigger. I'd rather this guy be "Ambush
![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
for each companion with resistance 5 or less".
Sinister Inquiries ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Condition • Support Area
Search.
Maneuver: Discard this condition and spot a companion with resistance 5 or less to take into hand a
event from your draw deck.
"‘What may your names be, might I ask?'"
L U 95
Condition becomes useless if you've already cleaned out your draw deck. Might add discard pile retrieval and keep the draw deck retrieval if you can spot the resistance.
Spies From the South ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Event • Response
Search.
If the Ring-bearer puts on The One Ring, spot a
minion to discard the Free Peoples player's hand or the top 5 cards of their draw deck.
"‘There's a party that came up the Greenway from down South last night - and that was strange enough to begin with.'"
L U 97
Do you know why the ringwraith equivalent events were hardly ever played?
The Wrong Attention ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Event • Skirmish
This event's twilight cost is -1 for each Shadow culture you can spot.
Discard a companion with resistance 5 or less skirmishing a
minion.
"‘Why did you do that? Worse than anything your friends could have said! You have put your foot in it! Or should I say your finger?'"
L R 99
Bordering between useless and OP, especially since it can hit the ring-bearer and cause all kinds of rules headaches. I'd at least put in a "if a companion lost a skirmish..." just to keep it a little balanced.
•Wulf, Warrior of Dunland ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 10
Vit: 2
Sit: 4
Fierce.
While you can spot a
minion, Wulf's twilight cost is -2 during the skirmish phase.
Response: If a minion wins a skirmish, play Wulf from your hand; he is damage +1 until the regroup phase.
L C 100
Yay! Totally useless minions!

•Desert Lord, Southron Captain ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 11
Vit: 3
Sit: 4
Archer. Besieger.
While you can spot a companion with resistance 5 or less, each other
and besieger minion is strength +1 (and an archer if that companion is corrupted). (Companions with resistance 0 are corrupted).
T R 52
I'd switch the icon and besieger just to make it a little clearer on text.
Dunlending Assailant ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 8
Vit: 1
Sit: 4
Besieger.
While you can spot a companion with resistance 5 or less, this minion cannot take wounds.
T C 54
Again, flat out invincibility is no fun. I mean it's one thing to fighting someone in armor or using a card to keep a minion alive, but to have something like damage +20, beat the guy 11 to 8 and have nothing happen at all? It's just enraging.
•Freca, Dunlending Chieftain ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 9
Vit: 1
Sit: 4
Aggressor. Besieger. Fierce. (For each of your aggressor minions assigned to a skirmish, each Shadow card you play is twilight cost -1).
Each time Freca wins a skirmish, you may play a minion from your hand; that minion is fierce until the regroup phase.
T C 55
You do intend for that to be ANY minion?
•Great Mûmak of Harad ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Possession • Mount
Str: +3
Vit: +1
Bearer must be a
minion or Southron.
Each companion (except the Ring-bearer) is resistance -2.
If this possession is discarded, wound bearer and the companion bearer was skirmishing.
T R 56
Should be "..and ANY companion bearer was skirmishing." just for clarity.
Mûmakil Towers ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Event • Maneuver
(You choose the value of X. Except when you play this card, its twilight cost is 0).
Engine.
Spot a
minion to add X threats.
T U 58
More or less what I said before.
BL (10, 4/3/3)
Betrayed ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Condition • Unbound Companion
Res: -2
To play, spot a
or traitor minion.
B C 56
Well this just made the non RB Isildur unplayable.
Informers of the Enemy ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Condition • Support Area
When you play this condition, you may foresee 2. (To foresee 2, look at the top 2 cards of your draw deck; place any number of those cards on top of your draw deck in any order, and the rest beneath your draw deck in any order).
Maneuver: Spot a traitor character and discard this condition to reveal the top card of your draw deck. If that card is a Shadow card, reveal the Free Peoples player's hand and discard a revealed Free Peoples card.
B R 59
Binder fodder.
Planned Ambush ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Condition • Support Area
Shadow: Exert a
minion and either an
or
minion to add a
token here.
Skirmish: Remove a
token here to add
.
B C 60
Maybe add "or discard this condition" on there just to give it some added omph for site 9.