Newbie here, new to the forums, and newly back to this game after missing out on keywords like "hunter".
I'm no newbie to gaming, however, and I've seen this before: Escalation of playing piece power, banning of certain "broken" characters, retirement of sets from tournament play, and evolution/replacement of entire factions. What game was that? Wizkids' Mechwarrior Dark Age. Eventually, this game flatlined, expansions were canceled, and tournament support (AKA prize support) dried up just when I was getting interested again. When other WK games suffered as well, the company was eventually bought out by Topps. To some degree, WK suffered from (or got on the wrong side of) the secondary market.
All along, players complained about these directions that the company was taking, and accused them of money-grabbing, but now I see that it may be unavoidable: Can a collectible game really stay popular and financially viable indefinitely? Probably not without somehow alienating the original fan base; those vocal inhabitants of message boards like these.
Sort of off-topic of LotR history, yet at the same time back on-topic of the gaming industry.