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Author Topic: Smoking In The Countryside - Morcs  (Read 6283 times)

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July 09, 2010, 02:56:48 AM
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MuadDib85

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Smoking In The Countryside - Morcs
« on: July 09, 2010, 02:56:48 AM »
Ringbearer and Ring  
*The One Ring, Answer To All Riddles (4R1)  
*Frodo, Resolute Hobbit (10P121)  

 
Sites  
(1R) Sleeping Quarters (7U333)  
(2R) King's Tent (7U335)  
(3R) Beacon of Minas Tirith (7U338)  
(4R) Osgiliath Fallen (7U342)  
(5R) City Gates (7U344)  
(6R) Minas Tirith Fifth Circle (7U346)  
(7R) Pelennor Grassland (7U354)  
(8R) Morgulduin (7U358)  
(9R) Dagorlad (7U360)  

 
Fellowship (38)  
1x *Gandalf's Staff (2R22)  
3x *Faramir, Son of Denethor (4C117)  
1x *Gandalf, Leader of Men (8R15) Start
1x *Sam, Nice Sensible Hobbit (5U115) Start
1x *Smeagol, Slinker (5R29) Start
1x *A Light in his Mind (10U108)  
1x *A Talent for Not Being Seen (1U316)  
1x *The Tale of the Great Ring (10U116)  
1x *There and Back Again (1C317)  
4x A Promise (2R112)  
4x The Shire Countryside (3R113)  
1x Fireworks (3C32)  
1x Roll of Thunder (4U99)  
1x Sleep, Caradhras (1C84)  
1x Terrible and Evil (7R50)  
1x *Aragorn's Pipe (1U91)  
1x *Boromir's Gauntlets (4C112)  
2x *Gandalf's Pipe (1U74)  
1x *Sting, Baggins Heirloom (5R116)  
2x *The Gaffer's Pipe (1U292)  
1x Hobbit Sword (1C299)  
3x Longbottom Leaf (1C300)  
4x Old Toby (1C305)  

 
Shadow (38)  
1x *Flung Into the Fray (8U71)  
4x Black Breath (1U207)  
4x Blade Tip (1U209)  
1x *Sauron, The Lord of the Rings (9R+48)  
2x *The Witch-king, Lord of the Nazgul (2R85)  
2x *The Witch-king, Morgul King (7R221)  
3x *Ulaire Cantea, Faster Than Winds (7R211)  
2x *Ulaire Enquea, Lieutenant of Morgul (1U231)  
2x *Ulaire Enquea, Ringwraith in Twilight (2U83)  
3x *Ulaire Lemenya, Assailing Minion (7R213)  
2x *Ulaire Nelya, Ringwraith in Twilight (2R84)   
1x *Ulaire Otsea, Lieutenant of Morgul (1U235)  
3x Morgul Ambusher (8C74)  
4x Morgul Brute (7R188)  
4x Morgul Destroyer (7U190)
« Last Edit: July 09, 2010, 07:04:28 PM by MuadDib »

July 09, 2010, 10:12:28 AM
Reply #1

Cw0rk

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Re: Smoking In The Countryside - Morcs
« Reply #1 on: July 09, 2010, 10:12:28 AM »
I'm not sure that the FP concept would work. The Shire Countryside is meant to be good when you have a lot of wounds to heal. However, the deck you made doesn't require to exert a lot, making The Shire Countryside useless. Also, pipes (Aragorn's Pipe, Frodo's Pipe) are doing what The Shire Countryside already does. If you want to use pipes and The Shire Countryside in the same deck, I suggest that you have more wounds to heal. Boromir, SOD could be interesting to use instead of Faramir, SOD.

For the shadow side, I'm not a Morcs expert so I can't really help.

July 09, 2010, 11:30:12 AM
Reply #2

Witchkingx5

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Re: Smoking In The Countryside - Morcs
« Reply #2 on: July 09, 2010, 11:30:12 AM »
Saruman's power and the Freeps is dead...

The Shadow is... naah. I run Morcs in a different way, and I'm succesful with it. Pack in a Gollum Splash with CBtR, Fat one Wants it, Heavy Burden and, of course (very important!) Gollum, Dad. Also some Fell Beasts are cool for cycling as you only have Longbottom Leaf for Freeps cycling. Oh, btw, Nertea is x-ed in Movie and Otsea isn't such a good outside of FotR Block.

July 09, 2010, 02:04:11 PM
Reply #3

hrcho

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Re: Smoking In The Countryside - Morcs
« Reply #3 on: July 09, 2010, 02:04:11 PM »
I agree with Witchking to some point. I think you should add NFFATROD so you can heal during skirmish phases. I once had a deck using a combo: Boromir's Gauntlets on Faramir, Son of Denethor, NFFATROD and Shire Countryside. Faramir accompanied by some hobbits and Gandalf. The point was to make Faramir defender + as much as possible and then cancel the skirmish using gauntlets and heal with Shire Countryside.
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July 09, 2010, 07:01:55 PM
Reply #4

MuadDib85

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Re: Smoking In The Countryside - Morcs
« Reply #4 on: July 09, 2010, 07:01:55 PM »

Cw0rk: There is no Frodo's Pipe. Aragorn's Pipe is there for spotting. Gandalf's Pipe and The Gaffer's Pipe are the only ones which text is used. The Shire Countryside is not useless in this deck. Most skirmishes will be lost but it's hard to kill any of the fellowship. The Gaffer's Pipe ensures minimum twilight per move and there is not really much that can cause too much damage with such little twilight (comps plus site). Gandalf's Pipe uses The Shire Countryside for twelve heals in the fellowship phase.

WitchKingx5: Thanks for pointing out nertea is banned in movie. (I removed the fourth Black Breath to add him). I will fix now.

Thanks for the suggestions guys.. I have played once with this deck before making the Nertea change and won very easily. Doubling from 3-5 and 5-7.

July 09, 2010, 08:16:51 PM
Reply #5

MuadDib85

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Re: Smoking In The Countryside - Morcs
« Reply #5 on: July 09, 2010, 08:16:51 PM »
I want to keep the stategy of Pipeweed and The Shire Countryside and also keep some sort of choke aspect. Which makes The Shire Countryside, Gandalf's Pipe and The Gaffer's Pipe the only three things I wouldn't consider taking out. Any suggestions to help this idea are welcome.

The shadow I am happy with although I feel the fellowship could be stronger.

July 09, 2010, 10:06:37 PM
Reply #6

putridbreath

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Re: Smoking In The Countryside - Morcs
« Reply #6 on: July 09, 2010, 10:06:37 PM »
With Gandalf's Pipe removing burdens so easily, I'd reccommend Frodo, Reluctant Adventurer over Resolute Halfling. It keeps with the choke theme you're trying to accomplish. There and Back Again, The Gaffer's Pipe and Sting, BH are all now free of cost!
I assume you went with Gandalf's Staff to make use of the spell cost reduction, but the extra vitality might not be needed with such a high healing deck. Maybe a strength boost with his sword or steed would help. I don't know how much twilight is actually available to your opponents and whether not winning any skirmishes matters---all I know is that Isengard Smith would hurt really bad (bye bye to your pipes and weed) if you don't have Terrible and Evil in hand--even if one of your comps makes it to nine strength, none are damage +1. A couple of Dunlending Pillager minions could also cause problems.
« Last Edit: July 09, 2010, 10:08:26 PM by putridbreath »

July 10, 2010, 01:38:39 AM
Reply #7

Witchkingx5

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Re: Smoking In The Countryside - Morcs
« Reply #7 on: July 10, 2010, 01:38:39 AM »
A couple of Dunlending Pillager minions could also cause problems.

When we're on it, what about War club? And corsairs? Possession discard isn't that rare in Movie Block...

EDIT: And what about Expanding the wounding part? You've got mass healing, so what do you think of adding some more Terrible and evil, maybe replacing Faramir with Gorn and his bow.

Another way is to run Frodo, OBH with some Bounder and Co. to play pipes on them. I'm not really convinced with Sam, Nice Sensible Hobbit. Maybe GEW for more strength.

A point you culd try is Glamdring for Gandalf, as he's your strongest starting comp so that you can prevent some early kills against Beisiegers, Nazzies, Easterling Captain, Castimir of Umbar and so on.

July 10, 2010, 11:46:18 AM
Reply #8

Cw0rk

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Re: Smoking In The Countryside - Morcs
« Reply #8 on: July 10, 2010, 11:46:18 AM »
Going the wounding way would make you less vulnerable to condition removal  (if you swap Sam for Legolas GL and remove A Promise).