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Mono W Ramp
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Topic: Mono W Ramp (Read 3466 times)
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July 28, 2010, 10:51:36 PM
Read 3466 times
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Mono W Ramp
«
on:
July 28, 2010, 10:51:36 PM »
// Deck file for Magic Workstation (
http://www.magicworkstation.com
)
// Lands
22 [M11] Plains (4)
4 [ZEN] Emeria, the Sky Ruin
// Creatures
3 [WWK] Pilgrim's Eye
2 [M11] Baneslayer Angel
4 [ZEN] Kor Cartographer
1 [ZEN] Iona, Shield of Emeria
3 [WWK] Admonition Angel
4 [ALA] Knight of the White Orchid
4 [ZEN] Kor Skyfisher
// Spells
3 [CFX] Martial Coup
4 [CFX] Path to
Exile
2 [ALA] Elspeth, Knight-Errant
4 [ALA] Oblivion Ring
Ramp to big hitters- Emeria FTW
«
Last Edit: July 29, 2010, 05:15:42 PM by SomeRandomDude
»
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
July 29, 2010, 08:05:56 AM
Reply #1
Witchkingx5
Information
Knight
Posts:
1160
Re: Mono W Ramp
«
Reply #1 on:
July 29, 2010, 08:05:56 AM »
how does magicworkstation work? I downloaded the free user version and tried to insert this Deck, but it somehow doesn't work...
Logged
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July 29, 2010, 11:44:55 AM
Reply #2
FM
Future Judge
Information
Wizard
Posts:
4074
Re: Mono W Ramp
«
Reply #2 on:
July 29, 2010, 11:44:55 AM »
SUrprisingly, this works. I've seen it being used to good avail. I just think you need some Kor Skyfishers in there, to bounce Cartographer. And, of course, that the deck is cute and can catch some people off-guard, bit it'll still roll over to most tier 1 decks. This being said, it IS a nice metagame call if you're expecting to face Naya and Jund, mostly, and can't build either one yourself.
Logged
I don't make the crazy rules, I just twist them to my purpose.
July 29, 2010, 05:11:04 PM
Reply #3
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Re: Mono W Ramp
«
Reply #3 on:
July 29, 2010, 05:11:04 PM »
Dropped the Atlases for them. I tried running Atlases with Survival Cache in order to get lands into hand to drop down- but in general, I ended up using them less than I thought I would (though I managed to pull off a turn 2 Atlas = turn 3 Knight- 3 plains, land drop, land drop with atlas and path to
exile
Atlas- turn 3 had 6 plains out.
«
Last Edit: July 29, 2010, 05:14:57 PM by SomeRandomDude
»
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
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