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Author Topic: Radagast the Brown  (Read 21476 times)

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August 18, 2008, 10:33:28 AM
Reply #30

NappyKorn

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Re: Radagast the Brown
« Reply #30 on: August 18, 2008, 10:33:28 AM »
It's doesn't get ridiclous until you control the path and move to battlegrounds and use that [Gandalf] event that lets you get your Sent Backs from the discard pile then use Gandalf's Hat to remove the twilight before the extended move limit :up:. Of Course you will need a beefy Gandalf with Foe-Hammer and possible another burden peeling engine to get rid of the burdens added for Gandalf's Hat and such. Now that could be ridiculous. 
If a Balrog falls from a bridge and noone is around, does it make a sound?

August 18, 2008, 11:40:38 AM
Reply #31

HawkeyeSPF

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Re: Radagast the Brown
« Reply #31 on: August 18, 2008, 11:40:38 AM »
This is why we need a player committee...to get rid of ridiculous rulings like this one. #-o

I was actually going to PM you about this - look for it soon.

August 18, 2008, 12:41:36 PM
Reply #32

Elessar's Socks

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Re: Radagast the Brown
« Reply #32 on: August 18, 2008, 12:41:36 PM »
I don't think it's actually broken until... well, I see something very broken. ;) The Radagast / Sent Back combo has been out since Reflections.

Personally I think it's pretty cool. And if someone can design a broken deck abusing the combo, and that can still set up quickly enough for a win in 2-3 moves, well... it's something I've been attempting so I'd definitely be interested in taking a look.

August 18, 2008, 03:19:29 PM
Reply #33

TheJord

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Re: Radagast the Brown
« Reply #33 on: August 18, 2008, 03:19:29 PM »
Keeping the twilight down, even with Gandalf's Hat, would be a challenge. And the burdens....

There is surely someone who has made this combo, it is, as ES pointed out, about 4 years old.
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August 18, 2008, 04:33:41 PM
Reply #34

Elf_Lvr

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Re: Radagast the Brown
« Reply #34 on: August 18, 2008, 04:33:41 PM »
It's not really broken - not in the same way that "Infinite Gandalf" or "Fruit Loops" is broken. If you have to build an entire deck around a combo, it's probably not broken unless it's auto-win. This may give you a massive move limit - but it wouldn't stop the shadow player from killing you. Nor could you win in one turn, probably not even two. And a 1-3, 3-6, 6-9 move is possible with just Raddy.

If anyone makes an 'unbeatable' deck around this combo, we can talk about changing rulings and stuff.

I think they ruled it the way it did to avoid any confusion about making the move limit -1 if Radagast died and was discarded... and the possibility of having to make a different ruling if a move limit of -1 was reached (which would be possible if the move limit was made -1 when Raddy died). It may be a bit weird, but nothing game-breaking, surely.

EDIT: NK, the battleground text of Gandy's Hat makes that combo waaaaaaay too out there. Unless you can manage 3+ burdens each move...
Happy Hunting!
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Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

August 18, 2008, 06:08:13 PM
Reply #35

Elessar's Socks

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Re: Radagast the Brown
« Reply #35 on: August 18, 2008, 06:08:13 PM »
Ah, good point about a 3-turn win just by drawing Radagast early. So I guess it really becomes impressive when you get down to 2 turns. Even then, in a [Gondor] deck for example I think it's just easier to run Radagast and pack extra copies of Last Throw.

April 30, 2009, 08:39:51 AM
Reply #36

ephen

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Re: Radagast the Brown
« Reply #36 on: April 30, 2009, 08:39:51 AM »
So this would work with Enraged Southron too , combo with forced march to make them move much more than they wanted too?

April 30, 2009, 09:50:42 AM
Reply #37

Elessar's Socks

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Re: Radagast the Brown
« Reply #37 on: April 30, 2009, 09:50:42 AM »
Don't see why not.

April 30, 2009, 12:46:28 PM
Reply #38

ephen

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Re: Radagast the Brown
« Reply #38 on: April 30, 2009, 12:46:28 PM »
And that would work even if enraged southron died, and it would add it up you were able to replay it somehow?

April 30, 2009, 12:53:26 PM
Reply #39

Elessar's Socks

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Re: Radagast the Brown
« Reply #39 on: April 30, 2009, 12:53:26 PM »
Yes, modifications to the move limit last for the entire turn.

April 30, 2009, 02:14:43 PM
Reply #40

Kralik

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Re: Radagast the Brown
« Reply #40 on: April 30, 2009, 02:14:43 PM »
Sounds interesting. Wasn't there a [Dunland] card that forces the Freeps to move as well?

April 30, 2009, 02:23:32 PM
Reply #41

TheJord

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Re: Radagast the Brown
« Reply #41 on: April 30, 2009, 02:23:32 PM »
"The rule of Gondor is mine!"

April 30, 2009, 02:48:17 PM
Reply #42

Kralik

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Re: Radagast the Brown
« Reply #42 on: April 30, 2009, 02:48:17 PM »
This has potential...

April 30, 2009, 03:08:17 PM
Reply #43

Not a Zombie

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Re: Radagast the Brown
« Reply #43 on: April 30, 2009, 03:08:17 PM »
I have a dunland deck centered around the Saruman/No Retreat combo and site control, its pretty fun.
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

April 30, 2009, 04:55:15 PM
Reply #44

ephen

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Re: Radagast the Brown
« Reply #44 on: April 30, 2009, 04:55:15 PM »
Okay jsut to make sure I understand this, how does Riding Like the Wind work, if its gets discarded the move limit increase remains? what is I cant spot 2 mounts? Could you play 4 copies then play sleep, caradhras to avoid the exertion and get a +4 to the move limit?