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Author Topic: [ALIVE AND KICKING] GCCG Test Server  (Read 3965 times)

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January 19, 2011, 07:01:49 PM
Reply #30

Kralik

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #30 on: January 19, 2011, 07:01:49 PM »
I added an alternate method to the top instructions that will be particularly helpful for Linux/Mac users. In the meantime... where is all of that feedback? I saw 16 on earlier today!

January 19, 2011, 07:13:10 PM
Reply #31

Legolis

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #31 on: January 19, 2011, 07:13:10 PM »
Thanks for getting this all going! I have not had any other crash issues with buying cards! I guess I should say this though, it has started to draw me in, in a way that I didn't expect. Now I am pulling real cards out and starting to try and figure this all out.  Eventually I will get it down enough to play some people without driving them crazy!

Thanks

January 19, 2011, 07:29:37 PM
Reply #32

MuadDib85

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #32 on: January 19, 2011, 07:29:37 PM »
The new server seems to work very well. I had a game with Apopas and everything was fine.

Thanks again Kralik for finding somewhere so quickly! It was amazing to see the response from everyone when gccg was offline, and results of that poll show still a lot of people enjoy this game in one way or another which is also good to see.

 :up: 8-) :gp:

January 20, 2011, 01:18:40 AM
Reply #33

V-R4NG3R

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #33 on: January 20, 2011, 01:18:40 AM »
tried everything, still connection failed and working offline.. can someone help me?
There is always Hope?!

January 20, 2011, 01:36:07 AM
Reply #34

legolas3333

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #34 on: January 20, 2011, 01:36:07 AM »
mine says working offline too, perhaps the server reset again?
A Promo Saved is a Promo Earned

January 20, 2011, 01:49:51 AM
Reply #35

secondbest

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #35 on: January 20, 2011, 01:49:51 AM »
Server did reset again and doesn't accept people in.

I've played 6 games on the new server and everything seems to run rather smoothly. With 2 ceveats.

1.When the system crashes it saves games but when it reboots itself (it is almost impossible to tell the difference as a user but yesterday we figured it out because after reboot gccg doesn't restart and has to be restarted manually. If it crashes it is immediately back online) the games are not saved and lost forever.

2.Related to first issue system occasionally reboots itself and gccg is down for a period of time. Time frame being till Kralik manually kickstarts things. I think this is the issue we need to fix. We need an autostart.

Other than that people are pouring in and enjoying the game more than ever. Good times indeed...

Peace,
Kaan from gccg

January 20, 2011, 03:08:58 AM
Reply #36

Xabirau

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #36 on: January 20, 2011, 03:08:58 AM »
Kralik, Good job with the server, is running even better than the another before, a card that I bought in the old serv and bugged the entire serv, inst bugging anymore, it was: 3U86  http://lotrtcgwiki.com/pages/LOTR03086.html.
Now theres just this few things about server down and auto restart to fix.

Thanks very much to make it avaliable for all LOTR fans :D

See ya
« Last Edit: January 20, 2011, 03:19:06 AM by Xabirau »

January 20, 2011, 05:38:10 AM
Reply #37

Kralik

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #37 on: January 20, 2011, 05:38:10 AM »
I tried making the server autostart, but it got stuck in an infinite loop without a user (i.e. me) starting it. wlk says that the old server was always started manually. So really the issue will be either fixing it with my current hosting or moving it to another. I'll see what CS can tell me.

Kaan, did you find more crashing cards? I've taken care of quite a few. Let me know if you find others!

January 20, 2011, 06:03:48 AM
Reply #38

Legolis

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #38 on: January 20, 2011, 06:03:48 AM »
infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck! infinite loops suck!

Sorry got stuck, couldn't resist!

January 20, 2011, 06:21:31 AM
Reply #39

Kralik

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #39 on: January 20, 2011, 06:21:31 AM »
Update: GCCG is on a VPS (Virtual Private Server). That is, it's a server that I have full access to, but it is running within another server. "My" server has been stable, but the "parent" server has had issues. Last night my provider took it down for a couple hours for maintenance. We will see if it stays stable now... if not, I can switch to another provider, as I have only paid for the monthly vs. a standard yearly rate.

The good news? I figured out how to have GCCG automatically restart when it reboots!

Still, save often. ;)

January 20, 2011, 06:43:02 AM
Reply #40

Kralik

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #40 on: January 20, 2011, 06:43:02 AM »
Since I need to know how reliable the server is,
please post here whenever the server crashes.

January 20, 2011, 08:30:50 AM
Reply #41

Scyter

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #41 on: January 20, 2011, 08:30:50 AM »
Seems that the TTT card "Feathered" makes the server crash, it just happened when i tried to buy it.

Apparently so does another TTT card, "No Retreat"

That's it, im not bying any more cards today:D "Over the Isen"
« Last Edit: January 20, 2011, 08:43:13 AM by Scyter »

January 20, 2011, 08:38:42 AM
Reply #42

Kralik

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #42 on: January 20, 2011, 08:38:42 AM »
Great to know! :gp: I'll see if I can fix it soon.

January 20, 2011, 09:35:28 AM
Reply #43

Kenddrick

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #43 on: January 20, 2011, 09:35:28 AM »
What is causing all these cards to cause a crash? :O

January 20, 2011, 11:19:05 AM
Reply #44

Kralik

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Re: [ALIVE AND KICKING] GCCG Test Server
« Reply #44 on: January 20, 2011, 11:19:05 AM »
What is causing all these cards to cause a crash? :O

A corrupted price database.