^@ Kenddrik. We play a sort of expanded/open, and generally abide by the x-list. However, we have a mutual rule to not play broken combos such as horn or fruit loops. Sort of like witchking. Overall, you get access to a huge pool of cards, which is fun, and the mutual rule to not use broken combos works- since generally, neither side really wants to use them anyway (kind of takes the fun out of the game).