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Author Topic: DC Brawl [Wolves]  (Read 39573 times)

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July 03, 2011, 05:59:43 AM
Reply #15

macheteman

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Re: DC Brawl
« Reply #15 on: July 03, 2011, 05:59:43 AM »
ok, here we go!

We have 5 entries and i'm throwing mine in just for fun. it won't count as eligible. ANYONE can vote. Vote for your favorite 3. in order.

#1
[5] Tom Bombadil, Bearer of Aid [Shire]
STR- 10   
VIT- 5
RES- 10
Each time the fellowship moves during the regroup phase, add three burdens. 
If a [Shire] character is about to take a wound, exert Tom Bombadil, or add a burden to prevent this.
"Get out, you old wight! Vanish in the sunlight

#2
[5]Tom Bombadil, Bearer of Memories [Shire]
Companion
Strength: 14
Vitality: 9
Ringed-Resistance: 11
Each time Tom Bombadil takes off The One Ring, exert him.
Each time the fellowship moves, wound Tom Bombadil three times.
Fellowship: Exert Goldberry twice to heal Tom Bombadil and draw a card.

#3
[5]Tom Bombadil, Beloved Bearer  [Shire]
Companion
Strength: 9
Vitality: 9
Resistance: 10
While Tom Bombadil bears the One Ring, it's gametext does not apply and each time a burden is added wound Tom Bombadil instead.
Skirmish:  Exert Tom Bombadil  [X] times to cancel a skirmish involving a ring-bound hobbit and a minion, where  [X] equals that minion's vitality.
....."the ring has no power over him."

#4
[5]Tom Bombadil, Hope of Middle-Earth [Shire]
Companion
Strength: 14
Vitality: 5
(Resistance): 0
Ring-bearer.
You do not lose the game when Tom-Bombadil's resistance is 0.
Tom Bombadil may not wear The One Ring, and each time a burden is added, wound him instead.
Tom Bombadil is strength -X, where X is the current site number.
"'He would not take it unless we begged him, and then he would just lose it or throw it away. Such things have no hold on Bombadil.'"

#5
[6] Tom Bombadil, Unhindered [Shire]
Companion
Strength 14
Vitality 5
Resistance 1
Tom Bombadil is resistance +1 for each companion you can spot. If Tom Bombadil is the Ring-bearer, you may remove a burden at the start of your turn.

Designer's note: The two concepts stem from two ideas in the book. The first one (Burden removal) being that, as we all know, Tom Bombadil is not affected by the Ring. The second (The weird resistance idea) coming from Gandalf saying something to the effect, "He can't be trusted because he would throw it away and forget about it." Ergo, he needs companions to keep him accountable.

#6
[5] •Tom Bombadil, Reluctant Bearer [Shire]
Companion
Strength 14
Vitality 9
Ringed Resistance 5
While Tom Bombadil is the Ring-bearer, he is strength -5, and each time the fellowship moves, add 2 burdens.
Regroup: If Tom Bombadil is the Ring-bearer (unless the fellowship is in region 3), kill Tom Bombadil to transfer The One Ring to another companion with ringed resistance.
"'And if he were given the Ring, he would soon forget it, or most likely throw it away. Such things have no hold on his mind. He would be a most unsafe guardian...'"

Basically, you'll lose the game if you keep him around farther than site 6 (unless you're really careful with tons of burden removal), but he's good for wound absorption and - if set up well - can get you through the later sites with a clean Ring-bearer. Very weak against any kind of burdens or threats decks, which reflects how poor of a guardian he would be.

July 03, 2011, 06:07:34 AM
Reply #16

ket_the_jet

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Re: DC Brawl
« Reply #16 on: July 03, 2011, 06:07:34 AM »
I would say the best one is number four. But I don't love any of them.

An observation: If you have to explain why the card is a good card (i.e., designer notes) then you probably didn't do a good job of designing the card.
-wtk

July 03, 2011, 06:47:55 AM
Reply #17

macheteman

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Re: DC Brawl
« Reply #17 on: July 03, 2011, 06:47:55 AM »
ok, first of all, i don't see any need for anyone to thumbs down ket for that comment.
2nd: i usually don't prefer designers notes, but i said nothing about them in the rules, so i let them slide this time. maybe we'll fix that in the future.
3rd: ket. vote for your top 3. three! three is not = one. ;-)

July 03, 2011, 06:53:36 AM
Reply #18

NappyKorn

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Re: DC Brawl
« Reply #18 on: July 03, 2011, 06:53:36 AM »
I gave Ket the thumbs down and here is my reason..... I used the search function using keyword thumbs down and it clearly says in the rules, page 812 of TLHH CRD, "that a thumbs down is in order when a member is asked to vote for his/her top 3 DC entries and they only vote for one and follow it up by flaming people trying to be creative in a contest" :up:. I will gladly remove the thumbs down when he votes for his TOP 3 and so kindly apologizes for his rude remarks about people trying to come up with a creative card for a DC contest.




LMFAO,

NK
« Last Edit: July 03, 2011, 06:57:53 AM by NappyKorn »
If a Balrog falls from a bridge and noone is around, does it make a sound?

July 03, 2011, 08:37:17 AM
Reply #19

ket_the_jet

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Re: DC Brawl
« Reply #19 on: July 03, 2011, 08:37:17 AM »
macheteman: None of the cards really captured the flavor of actually giving Bombadil the ring. At least in my opinion. So you can choose not to count my vote (as I didn't vote for three) or you can just give one extra point to number four.

I feel like most people just said, "I'm going to make a big strong ring bearer and then make a huge drawback for having him as the ring bearer." Sure, that's part of it. But I guess I didn't really buy into a Bombadil ring bearer in the first place.

I intended to get involved in this project, but I think I will just enter the rounds that I am interested in the card/idea.

@Nappy: Men don't get to be where I am by apologizing. Especially if it is unwarranted.
-wtk

July 03, 2011, 08:42:23 AM
Reply #20

NappyKorn

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Re: DC Brawl
« Reply #20 on: July 03, 2011, 08:42:23 AM »
Hahahaha, I love screwing with you ket always a blast :up:. I guess I'll counter the thumbs down but giving a thumbs up to this post while still holding my ground and waiting for the apology on the other post before I remove the thumbs down, LOL.
If a Balrog falls from a bridge and noone is around, does it make a sound?

July 03, 2011, 11:31:54 AM
Reply #21

macheteman

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Re: DC Brawl
« Reply #21 on: July 03, 2011, 11:31:54 AM »
i'l certainly give #4 an extra point. i suppose the right to vote also includes the right to abstain from voting. so i'll count your vote as a #1 giving it 3 points and putting it in the lead.

July 03, 2011, 01:24:52 PM
Reply #22

leokula

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Re: DC Brawl
« Reply #22 on: July 03, 2011, 01:24:52 PM »
macheteman: None of the cards really captured the flavor of actually giving Bombadil the ring. At least in my opinion. So you can choose not to count my vote (as I didn't vote for three) or you can just give one extra point to number four.

I feel like most people just said, "I'm going to make a big strong ring bearer and then make a huge drawback for having him as the ring bearer." Sure, that's part of it. But I guess I didn't really buy into a Bombadil ring bearer in the first place.

I intended to get involved in this project, but I think I will just enter the rounds that I am interested in the card/idea.

I wouldn't say it better, so I'll just quote it all.

July 04, 2011, 08:10:44 AM
Reply #23

macheteman

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Re: DC Brawl
« Reply #23 on: July 04, 2011, 08:10:44 AM »
If we could get a few votes so we can wrap this contest up and move on, that would be greatly appreciated.

July 04, 2011, 10:19:40 AM
Reply #24

NappyKorn

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Re: DC Brawl
« Reply #24 on: July 04, 2011, 10:19:40 AM »
I'd vote but I'm not allowed, and I'm actually gonna quit posting as for fear of losing all my gold. Who am I kidding, you can take all my gold but you will never take my pride unless of course you play me on GccG.
If a Balrog falls from a bridge and noone is around, does it make a sound?

July 04, 2011, 10:43:05 AM
Reply #25

macheteman

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Re: DC Brawl
« Reply #25 on: July 04, 2011, 10:43:05 AM »
you are allowed to vote. i specifically said ANYONE can vote. only i'm not voting because i know who submitted each. actually it is customary for each participant be REQUIRED to vote. maybe just don't vote for your own. that might make it fair.

July 04, 2011, 11:01:46 AM
Reply #26

FM

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Re: DC Brawl
« Reply #26 on: July 04, 2011, 11:01:46 AM »
Or... go to town. It is a brawl after all, so any advantage counts. Kick'em when their down! :P

July 04, 2011, 11:07:14 AM
Reply #27

NappyKorn

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Re: DC Brawl
« Reply #27 on: July 04, 2011, 11:07:14 AM »
ok, fine....fine.... my vote is....

3
4
5
If a Balrog falls from a bridge and noone is around, does it make a sound?

July 04, 2011, 11:59:56 AM
Reply #28

Ringbearer

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Re: DC Brawl
« Reply #28 on: July 04, 2011, 11:59:56 AM »
I would vote, but I find them all over powered. A strength 14 ringbearer... even with the drawbacks they produce its ridiculously strong. Especially the burden to wound, because healing is even easier then burden removal. Except for number 5 I dont see any of these Toms being killed or corrupted.

Oh, and Kets remark about flavor stands.

July 04, 2011, 12:48:04 PM
Reply #29

Mabrothrax

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Re: DC Brawl
« Reply #29 on: July 04, 2011, 12:48:04 PM »
3
4
2