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Author Topic: DC Brawl [Wolves]  (Read 39595 times)

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July 12, 2011, 06:17:18 PM
Reply #60

macheteman

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Re: DC Brawl [dwarf challenge]
« Reply #60 on: July 12, 2011, 06:17:18 PM »
an excellent point. it is formatted as an ability not a required action.

July 13, 2011, 03:21:09 PM
Reply #61

Doom

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Re: DC Brawl [dwarf challenge]
« Reply #61 on: July 13, 2011, 03:21:09 PM »
Apparently the freeps is too lazy to use the regroup action.

On a side note, when does voting end?

July 13, 2011, 09:20:36 PM
Reply #62

macheteman

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Re: DC Brawl [dwarf challenge]
« Reply #62 on: July 13, 2011, 09:20:36 PM »
i'll still accept votes until i post the cards for the next round, but here are the standings, and we'll get started

#6: 11
#2: 8
#5: 2
#3: 1


New Challenge
Design a hand weapon based on Orcrist. send them in by sunday please.
« Last Edit: July 14, 2011, 04:44:07 AM by macheteman »

July 13, 2011, 10:03:58 PM
Reply #63

Stormcrow

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Re: DC Brawl [Orcrist Challenge]
« Reply #63 on: July 13, 2011, 10:03:58 PM »
When's the deadline?

July 14, 2011, 03:31:43 AM
Reply #64

Haszor

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Re: DC Brawl [Orcrist Challenge]
« Reply #64 on: July 14, 2011, 03:31:43 AM »
Can we assume there is a Thorin to bear this thing or no?

July 14, 2011, 04:05:33 AM
Reply #65

ket_the_jet

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Re: DC Brawl [Orcrist Challenge]
« Reply #65 on: July 14, 2011, 04:05:33 AM »
I haven't entered the contest yet (and don't know if I intend to), but I feel like you should be posting the winning number along with the name of whomever submitted the dream card.
-wtk

July 14, 2011, 04:46:10 AM
Reply #66

macheteman

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Re: DC Brawl [Orcrist Challenge]
« Reply #66 on: July 14, 2011, 04:46:10 AM »
1: send cards in by sunday.
2: you can assume thorin is bearing it.
3:
I haven't entered the contest yet (and don't know if I intend to), but I feel like you should be posting the winning number along with the name of whomever submitted the dream card.
-wtk

i will. but seeing as i'm still accepting votes until the next round of cards goes up, i'll reveal the winners then.

July 14, 2011, 06:56:12 AM
Reply #67

Doom

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Re: DC Brawl [Orcrist Challenge]
« Reply #67 on: July 14, 2011, 06:56:12 AM »
I haven't entered the contest yet (and don't know if I intend to), but I feel like you should be posting the winning number along with the name of whomever submitted the dream card.
-wtk
I agree. Partially because I won the contest :p

July 14, 2011, 11:53:42 AM
Reply #68

macheteman

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Re: DC Brawl [Orcrist Challenge]
« Reply #68 on: July 14, 2011, 11:53:42 AM »
unless a few more votes come in by sunday...

July 15, 2011, 05:19:13 AM
Reply #69

Thranduil

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Re: DC Brawl [dwarf challenge]
« Reply #69 on: July 15, 2011, 05:19:13 AM »
#1
[2] Balin, Son of Fundin [Dwarven]
STR- 7
VIT- 3
RES- 6
While you can spot a [Moria] minion, Balin is strength -2
Regroup: Exert Balin to liberate a site.
Manuever: If the fellowship is at an underground site and you can spot more minions than companions you may exert Balin twice to play a dwarf from your draw deck.
I understand the connections between the first line and the third ([Moria] is a swarm strategy, Balin is a hero who leads lots of Dwarves to Moria), but the second line seems incredibly out of place. Also, I'm really not sure he gains much from the first or second lines and I might have just gone with the third. Also, I look forward to having 4 of these guys in my fellowship! (That was a little snub about missing your uniqueness dot, by the way! :P ).

#2
[2] •Balin, Friend to Bilbo [Dwarven]
Companion • Dwarf
Strength: 5
Vitality: 3
Resistance: 7
Each unbound hobbit is resistance +2. While you can spot Bilbo, each unbound hobbit with resistance 7 or more is strength +2.
"Balin was overjoyed to see the hobbit again..."
At first, I was impressed by this card. Then I realised that it actually doesn't make any sense—Bilbo is a Ring-bound Hobbit! Basically, replace unbound with Ring-bound (or indeed, "Bilbo") and I would be all over this card.

#3
[3] *Balin, Lord of Moria [Dwarven]
Companion * Dwarf
Strength 7
Vitality 3
Resistance 6
Damage +1. While you can spot another Dwarf, Balin's twilight cost is -1.
Regroup: Exert Balin to play the fellowship's next site (if that site is an underground site).
"'Some spoke of Moria: the mighty works of our fathers... and they declared that now at last we had the power and numbers to return... At last, however, Balin listened to the whispers, and resolved to go.'"
This card looks much more like the body I would expect Balin to have than the previous two. The ability's fine, but again with ket, not convinced we need the cost reduction. Still, good subtitle to go with a fine card and great flavour text.

#4
 [2] Dwalin, first to arrive. [Dwarven]
Companin: Dwarf
Str 6
Vit 3
Expedition. Damage +1.
While you can spot Bilbo, the twilight cost of each Expedition Dwarf is -1
Some good things about this card, and some things that I really detest! First, what I don't like: where's the uniqueness dot? And I'm not at all a fan of narrow strategies, especially those that require unloaded keywords. I really just don't see the need for a new keyword to unite the Dwarves of the Hobbit—what would the card lose from just saying "Dwarf" instead of "Expedition Dwarf"? In my view, almost nothing. That said, the rest of the ability is well thought through and works well for Dwalin as the first Dwarf to come to the party. If this card lost the expedition tech, then I would go for it (though you could argue it would be better to spot Gandalf than Bilbo for the sense of the ability). Shame about flavour text too.

#5
[4]Balin, Friend to Bilbo [Dwarven]
Companion • Dwarf
Strength: 7
Vitality: 4
Resistance: 7
Bilbo is strength +1.
Skirmish: Exert Bilbo to make Balin strength +2.
"Then Balin, who had grasped Bilbo's plan better than the rest, led an attack."
Simple, functional, gets across the flavour, but it's not the most inspiring card I've ever read. The body is satisfying though—I would expect Balin to be a [4] cost as the same level as Durin III. It's also a little strange that the abilities don't actually do anything by themselves, which I suppose supports the flavour, but still might not be ideal.

#6
 [2]Bombur, Well-Fed [Dwarven]
Companion • Dwarf
Strength: 5
Vitality: 5
Resistance: 5
Bombur may not be exerted.
Skirmish: Exert a dwarf twice to cancel a skirmish involving Bombur.
Regroup: If the fellowship decides to moves again, exert a companion.
"Bombur was immensely fat and heavy..."
Good stats for Bombur, though he might take issue with such low resistance. I'm not entirely sure what's going on with the "May not be exerted" line—it's not clear to me what flavour that is representing. Other than that, I can more or less see the card come together (assuming you meant to write for the third line "Each time the fellowship moves during the regroup phase, exert a companion").

So my votes go to:

1) #3
2) #1
3) #4


and an Orcrist is on its way!

July 15, 2011, 05:31:23 AM
Reply #70

macheteman

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Re: DC Brawl [Orcrist Challenge]
« Reply #70 on: July 15, 2011, 05:31:23 AM »

#6: 11
#2: 8
#3: 4
#5: 2
#1: 2
#4: 1

July 16, 2011, 09:51:54 PM
Reply #71

Haszor

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Re: DC Brawl [Orcrist Challenge]
« Reply #71 on: July 16, 2011, 09:51:54 PM »
PM sent.

July 17, 2011, 05:02:51 AM
Reply #72

macheteman

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Re: DC Brawl [Orcrist Challenge]
« Reply #72 on: July 17, 2011, 05:02:51 AM »
5 entries in so far. i'll be posting the new cards tonight. so until then, send me you orcrist DC's if you want to be in this contest.

July 17, 2011, 08:08:19 AM
Reply #73

Stormcrow

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Re: DC Brawl [Orcrist Challenge]
« Reply #73 on: July 17, 2011, 08:08:19 AM »
PM sent.

July 17, 2011, 05:34:12 PM
Reply #74

macheteman

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Re: DC Brawl [Orcrist Challenge]
« Reply #74 on: July 17, 2011, 05:34:12 PM »
ok, doom wins the Dwarf contest! congratulations!

Voting on Ocrist Begins!


#1
[2] •Orcrist, Orc-Beater [Dwarven]
Possession. Hand Weapon.
Strength +2. Resistance +1.
Bearer must be a [Dwarven] companion.
If bearer is Thorin Oakenshield, at the start of each skirmish, add a threat to wound an  [Orc] minion skirmishing him.

#2
[2] •Orcrist, Goblin Cleaver [Dwarven]
Artifact • Hand Weapon
Strength +2
Vitality   +1
Bearer must be a dwarf, (or bearer must be Glorfindel.) While this artifact is in your discard pile, each companion is strength +1. Bearer is Damage +1  
Skirmish:
Exert bearer to make a companion strength +1, if that companion wins the skirmish you may wound an orc.
"Upon his tomb the Elvenking then laid Orcrist, the elvish sword that had been taken from Thorin in captivity."

#3
[2] • Orcist, Biter [Dwarven]
Artifact; Hand Weapon
Str +2
Bearer must be Thorin II. DMG+1
Each orc skirmishing bearer is strength -2. If bearer is put into the dead pile, place this card in your support area. Each orc skirmishing is strength -1.

#4
[2]Orcrist [Dwarven]
Possession • Hand Weapon
Strength: +2
Bearer must be a Dwarf.
Bearer is damage +1.
Maneuver: If bearer is Thorin, exert him to make him strength +2 (and defender +1 if you can spot an Orc) until the regroup phase.
"They had called it Orcrist, Goblin-cleaver, but the goblins called it simply 'Biter'."

#5
[2] •Orcrist [Dwarven]
Artifact • Hand Weapon
Strength +2
Bearer must be a Dwarf.
Bearer is damage +1 (or damage +3 while skirmishing an Orc).
At the start of the regroup phase, if bearer is Thorin Oakenshield and he did not lose a skirmish at this site, you may remove a Shadow token or discard a minion stacked on a condition or possession.
"'I will keep this sword in honour,' he said. ‘May it soon cleave goblins once again!'"

#6
[2]Orcrist, Glamdring's Mate [Dwarven]
Possession • Hand Weapon
Strength: +2
Bearer must be Thorin. While you can spot Glamdring, Thorin is strength +1. Each time bearer wins a skirmish, you may exert him to wound an orc.
"They were made in Gondolin for the Goblin-wars."

#7
[2]Orcrist, Gondolin Blade [Elven]
Possession • Hand Weapon
Strength: +2
Bearer must be a Dwarf or an Elf.
While you can spot Glamdring, bearer is Defender +1.
While skirmishing an Orc, bearer is Damage +1.
Regroup: If bearer is Thorin, you may place him in the dead pile to discard all minions, liberate a site, and heal all companions.
"It had killed hundreds of goblins in its time, when the fair elves of Gondolin hunted them in the hills or did battle before their walls."