Not exactly what I was thinking, more like...
1- You won't always win skirmishes- that's why hobbits have high vitality. And you take a while to set up, consequently, the 1-3 double is practically out.
2- You have no way to discard minions/directed wound minions to get rid of them.
3- If you win, you can't inflict more than one wound.
So you'll practically always have minions sitting around in the regroup phase. Which is fine, as long as you have a shadow that can consistently stop the double, or, preferably, pull off its own kill.
You could splash
Wingfoot with a regroup mop up package. That's the only way I would run this on the pure cycle engine.
If you want some advice on running
![Moria [Moria]](https://lotrtcgdb.com/forums/Smileys/classic/moria.png)
, I can give you a few pointers. It was my first deck, and throughout my entire LotR career, I have kept the shadow intact, been refining it, etc.