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Author Topic: Mono Blue Control - M12 only  (Read 3465 times)

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August 03, 2011, 09:20:59 PM
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TheJord

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Mono Blue Control - M12 only
« on: August 03, 2011, 09:20:59 PM »
23 Islands

Jace, Memory Adept x2 (1x foil w00t)
Mind Unbound x2 (1x foil w00t)
Jace's Erasure x4
Cancel x4
Mana Leak x4
Belltower Sphinx x3
Merfolk Mesmerist x4
Unsummon x3
Jace's Archivist

Jace's Erasure is the gravy here. With numerous discard and draw possibilities, I am considering switching the Belltower Sphinx to a card drawing creature, to combo more with it.

Think about it, 4x Jace's Erasure and then use Jace, Memory Adept's third ability to draw 20 cards.

http://gamescobra.com/forums/index.php?topic=21.0
« Last Edit: August 03, 2011, 09:22:41 PM by TheJord »
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August 05, 2011, 05:40:21 AM
Reply #1

FM

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Re: Mono Blue Control - M12 only
« Reply #1 on: August 05, 2011, 05:40:21 AM »
I'm not sure this can reliably punch through a whole game against a 60-card deck. I love milling, and I always want it to work, problem is, it most often does not, Specially in constructed. I'd simply ditch the mill cards (except Jace, which is good by itself) and actually run straight up control, probably splashing black or white for removal and other solid creatures and support spells.