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Author Topic: Roam with the Rangers: Warg Rider Shadow!  (Read 16870 times)

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August 05, 2011, 12:38:20 PM
Reply #15

Arcanite

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Re: Roam with the Rangers: (Currently FP only)
« Reply #15 on: August 05, 2011, 12:38:20 PM »
Maybe 2, I'll cut a single ancient roads for them, 35, is not too big. Would Curse them be good?
« Last Edit: August 05, 2011, 12:44:18 PM by Arcanite »

August 05, 2011, 01:28:04 PM
Reply #16

LOTRFreak15

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Re: Roam with the Rangers: (Currently FP only)
« Reply #16 on: August 05, 2011, 01:28:04 PM »
I wouldn't put it in. Becasue then you'll have to either take something else out or you'll deck will get to big.

August 06, 2011, 12:24:41 PM
Reply #17

Arcanite

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Re: Roam with the Rangers: (Currently FP only)
« Reply #17 on: August 06, 2011, 12:24:41 PM »
I've added the shadow, designed for versatility, it can swarm, or it can crush!

January 03, 2012, 07:23:20 AM
Reply #18

Alzarac

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #18 on: January 03, 2012, 07:23:20 AM »
I agree with SomeRandomDude about Citadel of Minas Tirith.  My favorite deck has always been the rangers, and that card was always one of the most important.  Ranger's Bow exerts a lot, as does Mablung SOG.  This card counters that problem.

January 03, 2012, 10:19:18 AM
Reply #19

Arcanite

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #19 on: January 03, 2012, 10:19:18 AM »
Thanks, but i don't use this deck anymore!

January 03, 2012, 03:26:50 PM
Reply #20

Imrahil

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #20 on: January 03, 2012, 03:26:50 PM »
Too bad, I used a variation of this deck in a three person game last night (I tend to refer to them as "battles", which is the Grade 5 Pokémon addict in me).  I was trying to get away with an additional 2x Saruman, SotE, a dash of Saruman's Power, and 4x Men Will Fall instead of Wolf Voice.

It failed utterly since Saruman didn't show till 6, but I found it to be an interesting twist.  Did you ever have much success with wargs when you did play them? 
Never under any circumstances take a sleeping pill and a laxative on the same night.

-Dave Barry

January 04, 2012, 08:58:23 AM
Reply #21

Arcanite

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #21 on: January 04, 2012, 08:58:23 AM »
No, warg's aren't strong enough for two cards. The best use imo is a warg master and war warg splash in isengard orc wounding.

January 04, 2012, 11:26:27 PM
Reply #22

Hobbitonstilts

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #22 on: January 04, 2012, 11:26:27 PM »
I might try putting in a couple of wizards storm if your playing multiplayer. Just to make it interesting.
Also might think about discarding a warg from hand as you reconcile if you have a warg master and a warg in hand. You'll get to pull it right back out next turn and an extra card is always nice have. Just a thought.

January 04, 2012, 11:57:15 PM
Reply #23

Hobbitonstilts

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #23 on: January 04, 2012, 11:57:15 PM »
Although from my experence warg riders never really preformed as well as other shadows. More of a just for fun kinda thing.

January 05, 2012, 04:41:45 AM
Reply #24

Invincible

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #24 on: January 05, 2012, 04:41:45 AM »
Even as a splash in an isengard orc deck, warg master + warg costs 5 for a 9 strenght 3 vitality fierce minion and you need 2 cards, so my advice is splash ulaire enquea, lieutenant of morgul x2 instead.

January 05, 2012, 08:50:28 AM
Reply #25

Arcanite

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #25 on: January 05, 2012, 08:50:28 AM »
yes, but they don't need to be in hand, you can use gnawing, hacking, biting burning

January 05, 2012, 09:33:14 AM
Reply #26

Hobbitonstilts

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Re: Roam with the Rangers: Warg Rider Shadow!
« Reply #26 on: January 05, 2012, 09:33:14 AM »
They can be nice in skirmish event heavy fellowships but there are just better uses for the twilight in most cases. The stat boosts give them more of a chance to survive to the regroup but that's only one guy for the price of two. Giving you less chance of inflicting heavy wounding or swarming.