For those that have follwed 2 other threads I have posted this I believe is the finally product of all the labor
. Much thanks to all the advice that was given. I would remove the other 2 threads, but don't want to lower other's post counts or gold by doing so. Anyway here it is with the strategy for each side.
Bearer and Ring:
*The One Ring, Answer To All Riddles (
4R1)
*Frodo, Old Bilbo's Heir (
1R289)
Fellowship (35):
1x
*Boromir, Son of Denethor (
1U97) (start)
1x
*Merry, Friend to Sam (
1R302) (start)
1x
*Smeagol, Slinker (
5R29) (start)
1x
*Aragorn, Ranger Of The North (
1R89)
3x
*Sam, Resolute Halfling (
7R327)
2x *
Bilbo, Retired Adventurer (
1R284)
1x
*Old Noakes, Purveyor Of Wisdoms (
3C111)
1x
*Anduril, Flame of the West (
7R79)
1x
*Narsil, Blade of the Faithful (
9R+34)
3x
*A Light in his Mind (
10U108)
1x
*The Saga of Elendil (
1R114)
4x
A Promise (
2R112)
3x
Birthday Present (
10R104)
1x
Escape (
4R300)
4x
The Shire Countryside (
3R113)
4x
Nine-fingered Frodo and the Ring of Doom (
10C112)
1x
*Sting, Baggins Heirloom (
5R116)
2x
Hobbit Sword (
4C306)
Strategy:
Idea is to pump and heal. Get your
The Shire Countryside in play along with
Sam, Resolute Halfling,
Birthday Present and
A Light in His Mind. You can completely heal your Fellowship each turn using Sam to dump cards and
Birthday Present to add a burden and take
Nine-Fingered Frodo and the Ring of Doom back into hand. Drop another card with Sam and repeat til you are satisfied. Normally by the time you hit the rule of four you are completely healed. For Skirmishes pump with either Boromir or Merry (or pump Merry with Boromir then use Merry to pump others). If your hand is set up with just 4
NFFatRoD (which it can be once they are all in play) you play the first one to lose initiative and peel 2 burdens and heal x according to the number of SCS in play. I have tested this in a one person game, just setting it up to see how high I can get my companions. Every Comapnion can hit strength 50+ if they are the one focused on fighting. Aragorn is just here for fun so can be discarded when drawn for Sam's text if you are facing
Greed decks (or if you are worried about
Enquea, LOM). Enquea shouldn't cause to much trouble cause when set up all your companions have 4-5 vitality. If you feel safe running the 6th companion drop Aragorn with Anduril. He can be exerted to become defender +4 and when facing 5 minions can be pumped up to as high as strength 231. That should overwhelm most if not all match ups and more than likely clear the board for a double
. I put some match-up cards in the deck just because if I didn't run the deck with 35/35 cards I deck really early. It's not a bad thing to deck early if the match-up isnt a bad one because with no hand you can still get 4x
NFFatRod each turn so you can lose initiative once and still mass heal in the skirmish phase
. I added
Bilbo, Retired Adventurer to somewhat counter a
Saruman's Power and with Frodo's text he can do it at least once a turn.
Old Noakes is here just for annoying discard shadows. Keep one copy of
DDotR on a companion and if you get in a pinch assign that companion discard 3 from hand and thin out either the opponent's support area or their minions
.
Sting is just here for smeagol if he needs to fight and for whatever reason your burdens aren't being removed fast enough. Paired with the shadow I set up really fast and like mentioned even with 35/35 I deck out alot by site 5 or 6.
Shadow (35)
2x
Small Hope (
7R159)
2x
Discovered (
4R223)
4x
Vision From Afar (
4R259)
3x
*Easterling Captain (
4R225)
2x
Corsair Boatswain (
10C37)
2x
Easterling Army (
6R78)
3x
Easterling Guard (
4C226)
3x
Easterling Infantry (
4C227)
3x
Easterling Lieutenant (
4C228)
2x
Easterling Skirmisher (
4R229)
3x
Easterling Polearm (
6U79)
2x
Raider Bow (
7C155)
4x
Ships of Great Draught (
8R65)
Startegy:
Idea here is to get a
Ships of Great Draught out as soon as you can. Boatswain can do it if you don't draw 1 of the 4 earlier. Basically toss cards to add tokens and cycle for the Free Peoples to set up. When you get a
Small hope in hand go ahead and play it instead of tossing for a token. Each time you get a
Vision From Afar drop an easterling (exerting for
small hope of course if you can't spot 2 burdens) and play it hope for the burden if not assigning to a weak frodo or an ARB with drawbacks is a plus too. Toss everything else with Ships for tokens and use every threat they give you to get those tokens as well. Once the burdens pile up some Use
SoGD to place an easterling, polearm and 4x Visions From Afar on top of your draw deck. Eventually they will be forced to assign the ring-bearer or corrupt themselves.
Discovered is here to remove some annoying Conditions that could turn the tables for their RB's fight.
Sites:
1R)
Steps of Edoras (
7U334)
(2R)
Rohirrim Camp (
7U336)
(3R)
Hall of the Kings (
7U339)
(4R)
Anduin Banks (
7U341)
(5R)
Pelennor Flat (
7U345)
(6R)
Minas Tirith Sixth Circle (
7U351)
(7R)
Pelennor Grassland (
7U354)
(8R)
Cross Roads (
7U356)
(9R)
Dagorlad (
7U360)
I never put much thought into my sites for some reason, but this time I am kinda torn on my site 5. Should I go with Pelennor Flats for the chance of burdens (which if they see what I'm doing they will most certainly discard their hand) or should I go with
City Gates to ensure I get 3 threats to remove immediately for more tokens? Anyway that is the choosen path (whether I'm playing them or not).
With Sam and Ships cycling so hard you do deck early if you don't pay attention, but its not horrible to deck if you are set up. You basically use those tokens to bomb with the shadow anyway and the Freep Peoples can still get enough cards in hand to drop initiative once and
NFFatRoD finish it off for you. I would consider going with a larger deck but going more than 35/35 has NEVER appealed to me. Also flirted with dropping the 4x
A Promise but not sure there is anything else worth the deck space TBH. Anyway let me know what you think as always. Once again thanks to the others who have gone on this adventure with me and offered their great words of wisdom
.
Thanks for the view,
NK