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Author Topic: Post your Gemp-LotR bugs here  (Read 198222 times)

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March 06, 2012, 09:33:40 AM
Reply #600

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #600 on: March 06, 2012, 09:33:40 AM »
Edit: After watching the replay, it seems that the skirmish actually resolved on my opponent's end, but I never saw that part. What happened on my end was I started the skirmish, hit Pass, and then the game froze. When I hit Refresh, all of the cards and game data had disappeared.
The only way I can think of finding the problem, is if in Chrome browser, after hitting the refresh in a broken game, you send me the contents of the JavaScript console (Tools->JavaScript console), or screenshot the output in the console.

Sure, next time this happens, I'll do that.


More details about the Relentless Warg thing:

Two separate games, I've used the Relentless Warg. In the first game, when I played it, I spotted a Man, and my opponent assigned the warg's bearer to a Man. As soon as that skirmish started, the strength values of both sides got blanked, and neither of us could perform any actions.

In the second game, I spotted a Hobbit with the warg's text, and then my opponent assigned it to a Man. The same thing happened when the warg's bearer's skirmish started.
« Last Edit: March 06, 2012, 09:36:18 AM by bibfortuna25 »
All cards do what they say, no more, no less.

March 06, 2012, 10:10:16 AM
Reply #601

yox1

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Re: Post your Gemp-LotR bugs here
« Reply #601 on: March 06, 2012, 10:10:16 AM »
I had same problems with relentless warg too.

March 06, 2012, 09:39:39 PM
Reply #602

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #602 on: March 06, 2012, 09:39:39 PM »
Throne of Minas Tirith allows for 2 token reinforcements when a minion is killed during a skirmish. It should only allow 1.
All cards do what they say, no more, no less.

March 06, 2012, 10:02:58 PM
Reply #603

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #603 on: March 06, 2012, 10:02:58 PM »
Edit: After watching the replay, it seems that the skirmish actually resolved on my opponent's end, but I never saw that part. What happened on my end was I started the skirmish, hit Pass, and then the game froze. When I hit Refresh, all of the cards and game data had disappeared.
The only way I can think of finding the problem, is if in Chrome browser, after hitting the refresh in a broken game, you send me the contents of the JavaScript console (Tools->JavaScript console), or screenshot the output in the console.

It happened again today. Denethor LOMT with Gondorian Blade and Watch and Wait vs a Goblin Backstabber w/ Goblin Scimitar at site 5.  Here is the replay, complete with Throne of Minas Tirith's error: http://www.gempukku.com/gemp-lotr/game.html?replayId=bibfortuna$wfwdj4ymxmvr1mul

Here is a screenshot of the Javascript console:
http://i14.photobucket.com/albums/a343/bibfortuna25/console.png

And a screenshot of the game itself:
http://i14.photobucket.com/albums/a343/bibfortuna25/game.png

I would appreciate it if this problem can be fixed as soon as possible. I hate having games be unable to be completed because of an error in the system.
« Last Edit: March 06, 2012, 10:07:25 PM by bibfortuna25 »
All cards do what they say, no more, no less.

March 07, 2012, 02:50:11 AM
Reply #604

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #604 on: March 07, 2012, 02:50:11 AM »
Throne of Minas Tirith allows for 2 token reinforcements when a minion is killed during a skirmish. It should only allow 1.
Fixed (after restart):
- "Throne of Minas Tirith" should only trigger once now, when a minion is killed.
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March 07, 2012, 12:06:11 PM
Reply #605

OneFathom

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Re: Post your Gemp-LotR bugs here
« Reply #605 on: March 07, 2012, 12:06:11 PM »
Mount Doom doesn't stop cards like Traveled Leader from replacing sites in the current region.

March 08, 2012, 02:26:49 AM
Reply #606

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #606 on: March 08, 2012, 02:26:49 AM »
Mount Doom doesn't stop cards like Traveled Leader from replacing sites in the current region.
Fixed (after restart). There was a problem with calculating region number for some cards.
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

March 08, 2012, 06:30:20 AM
Reply #607

OneFathom

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Re: Post your Gemp-LotR bugs here
« Reply #607 on: March 08, 2012, 06:30:20 AM »
Sunland Trooper can up to "X" twilight based on the number of minions stacked on ALL Evil Men possessions, not just the minions he should be able to spot on 1 possession.

March 08, 2012, 07:44:46 AM
Reply #608

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #608 on: March 08, 2012, 07:44:46 AM »
Sunland Trooper can up to "X" twilight based on the number of minions stacked on ALL Evil Men possessions, not just the minions he should be able to spot on 1 possession.
Hmm, according to my English knowledge (I'm not native), to work the way you think it does, it would have to be worded the following way:
Maneuver: Spot X [MEN] minions stacked on [MEN] possessions and discard this minion to add (X).

Instead it's worded the following way (signifying one possession):
Maneuver: Spot X [MEN] minions stacked on a [MEN] possession and discard this minion to add (X).
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

March 08, 2012, 08:13:16 AM
Reply #609

tanzhamster

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Re: Post your Gemp-LotR bugs here
« Reply #609 on: March 08, 2012, 08:13:16 AM »
Preparations is not stacking cards on site 2.

March 08, 2012, 08:17:29 AM
Reply #610

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #610 on: March 08, 2012, 08:17:29 AM »
Preparations is not stacking cards on site 2.
Please provide game replay link.

Edit: On site 2? Did you have ANY cards in your discard at this point?
« Last Edit: March 08, 2012, 08:20:51 AM by MarcinS »
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

March 08, 2012, 08:21:36 AM
Reply #611

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #611 on: March 08, 2012, 08:21:36 AM »
Sunland Trooper can up to "X" twilight based on the number of minions stacked on ALL Evil Men possessions, not just the minions he should be able to spot on 1 possession.
Hmm, according to my English knowledge (I'm not native), to work the way you think it does, it would have to be worded the following way:
Maneuver: Spot X [MEN] minions stacked on [MEN] possessions and discard this minion to add (X).

Instead it's worded the following way (signifying one possession):
Maneuver: Spot X [MEN] minions stacked on a [MEN] possession and discard this minion to add (X).

Your second interpretation is correct. Sunland Trooper only targets one possession and adds twilight based on how many Men are stacked on that one possession.
All cards do what they say, no more, no less.

March 08, 2012, 01:58:59 PM
Reply #612

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #612 on: March 08, 2012, 01:58:59 PM »
And a screenshot of the game itself:
http://i14.photobucket.com/albums/a343/bibfortuna25/game.png

I would appreciate it if this problem can be fixed as soon as possible. I hate having games be unable to be completed because of an error in the system.
I have fixed that one problem. It happened when you were reloading page when the skirmish was ongoing with no minion in the skirmish, for example when it was killed and responses to winning skirmish were happening.
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

March 08, 2012, 04:22:06 PM
Reply #613

tanzhamster

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Re: Post your Gemp-LotR bugs here
« Reply #613 on: March 08, 2012, 04:22:06 PM »
Freca[/card]$9j3q1mx917izsdvx]http://www.gempukku.com/gemp-lotr/game.html?replayId=Freca$9j3q1mx917izsdvx

I had that bug before but it was during the time the replays didn't work.
I'm not sure about it but i think the problem is only with skirmish events. When I remember it right cards like slaked thirst could be stacked.

March 09, 2012, 02:01:08 AM
Reply #614

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #614 on: March 09, 2012, 02:01:08 AM »
Freca[/card]$9j3q1mx917izsdvx]http://www.gempukku.com/gemp-lotr/game.html?replayId=Freca$9j3q1mx917izsdvx

I had that bug before but it was during the time the replays didn't work.
I'm not sure about it but i think the problem is only with skirmish events. When I remember it right cards like slaked thirst could be stacked.
Fixed (after restart):
- When a card stacks cards from discard, it does it now correctly if the number of cards in discard is exactly the same as it has to stack (if no selection is needed).
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished