Hey there, this is one of the many decks I have, and was curious to think what my fellow players think about it. I suceed to the fact that it isn't my best deck and may need some improvement (hence I post it here).
:Starters:Frodo RAOne Ring
SaWtCGandalf LoMAragorn S (yes I realize the irony of this card in a choke deck)
Merry FtS::Possessions::Gandalf's PipeAragorn's Pipe x2
The Gaffers Pipe x2
Frodo's PipeOld Toby x4
Long Bottom Leaf x2 (helps cycle through the multiple copies of pipes)
GlamdringRangers SwordHobbit SwordBill the PonyAragorn's Bow::Events/Conditions::No Stranger to the ShadowsA Talent for Not Being SeenG for Grand x4
A Light in His Mind (help keep 0 burdens on frodo, and thus enables
g for grand)
Let folly Be our Cloak (works great with
aragorns pipe tech)
Fireworks x2 (to recycle pipeweed)
Brooding on Tomorrow:Shadow:
::Events/Conditions::Dead Marshes x2
Orc Bowmen x4
Hate x4
Under the Watching Eye x3
::Minions::Orc PatrolMorgul Hunter (for the extra vitality)
Orc Hunters x4
Orc Soilder x3
Orc Scouting Band x4
Orc Cutthroat x2
Orc ButcherOrc Archer TroopUlaire Enque LoM (to keep the companion #'s down)
-Free Peoples Strategy-
I know it seems pointless to have Aragorn S in a choke deck, but starting with him enables the deck to have all companions out at the start. Anyways, the point is to keep 0 burdens on frodo at all times, which isn't difficult due to
gandalfs pipe, and
a light in his mind. Therefore,
G for Grand makes each companion strength +4 at all times. Moreover, with
merry's sword on
Merry FtS one can transfer Merr's total of 9 strength (with the 4
g for grand out) to aragorn (with his sword + 4
g for grand) making aragorn a 24 and damage +1. Forod's pipe enables you to heal up merry next fellowship if needed. Also the choke is the most important part of this deck, using
the gaffers pipe,
A talent for not being seen, no stranger, and
bill the pony,
glamdring,
no stranger to the shadows (using
aragorns pipe to heal all companions bearing pipes, which you exterted to remove beads with) etc. keeps the twilight down nicely.
-Shadows Strategy-
Pretty self-exlpanitory, play the conditions and events to dish out as many wounds as possible, exert your minions to wound and maybe win some skrimishes with the beefier minions (orc archer troup,
morgul hunter, etc.). Also the dead marshesx2 help to recycle any conditions the free peoples player may discard.