1) Some of the LotR cards that seem like they should me more powerful (due to iconic scenes from the books/movies) arent'? For instance,
Down from the Hills, or You Shall Not Pass.
2) I often find myself pondering how on earth certian cards would actually be played out logically between characters. For example, when
Pippin WoBaS is returned to hand to wound a minion twice, would he be stabbing the minion in the back twice and then running away? Or why
A Promise only works when neither Sam nor Frodo are exhausted. Does this mean when sam or frodo is tired he is less committed to the quest?
I would like to say I am a huge LotR TCG fan (one of the prerequisites to marrying my wife was that she learn to play) and an even bigger LotR fan, so this is i no way a slam to the game. I'm just wondering if I'm the only one thinking about this.