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Author Topic: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?  (Read 2793 times)

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February 24, 2013, 09:35:39 AM
Reply #15

Kralik

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #15 on: February 24, 2013, 09:35:39 AM »
As I said, I used Chrome on Android, but swiping did work with both Chrome and Firefox. I did not try the deckbuilder at all, and I probably won't, because it would be a pain to build a deck with such a small screen and no hardware keyboard IMO.

March 03, 2013, 11:09:41 AM
Reply #16

sgtdraino

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #16 on: March 03, 2013, 11:09:41 AM »
As I said, I used Chrome on Android, but swiping did work with both Chrome and Firefox. I did not try the deckbuilder at all, and I probably won't, because it would be a pain to build a deck with such a small screen and no hardware keyboard IMO.

That's great that Chrome worked well on Android. Pretty fast? Not buggy?

What Android operating system were you running?
"I would have followed you, my brother... my captain... my king." - Boromir

March 03, 2013, 09:44:35 PM
Reply #17

Kralik

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #17 on: March 03, 2013, 09:44:35 PM »
Chrome still works great. Using ICS 4.0.4. Really my only problems with it are due the screen size and the lack of a hardware keyboard. When I want to type in the chat, it has to resize the table to accommodate the on-screen keyboard. It's a delay of a few seconds.

March 05, 2013, 09:16:55 AM
Reply #18

radry

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #18 on: March 05, 2013, 09:16:55 AM »
So I tried playing a game on my android tablet. Swiping up works but in the deck builder it still doesn't. Still my biggest problem with Chrome is that it takes forever to load the main hall (chat). With other Browsers it loads instantly.

March 05, 2013, 09:26:18 AM
Reply #19

Kralik

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #19 on: March 05, 2013, 09:26:18 AM »
So I tried playing a game on my android tablet. Swiping up works but in the deck builder it still doesn't. Still my biggest problem with Chrome is that it takes forever to load the main hall (chat). With other Browsers it loads instantly.

I'm not having much of a problem with the hall. What are the specs of your tablet? Cheap chinese knockoff? Dual core? Quad core?

I've never tried the deckbuilder but IMO it would be very unpractical on a small screen anyway so there's not much of a point if one has access to any "real" computer to build decks.

March 05, 2013, 11:16:31 AM
Reply #20

radry

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #20 on: March 05, 2013, 11:16:31 AM »
Nexus 7.
It's just inconsistent that swiping works in games but not in the deck builder. With high resolution 10" tablets (ipad 3, nexus 10,..) it wouldn't be a problem to build a deck if swiping works.

March 05, 2013, 11:51:28 AM
Reply #21

Kralik

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #21 on: March 05, 2013, 11:51:28 AM »
Pretty sure if you look at the history of the thread that swiping was added in to the games at some point. I'd assume the same could be done for the deckbuilder.

Odd that you find the Nexus 7 slow. My tablets has dual cores, each core slightly faster than yours, and it's fine.

March 24, 2013, 10:11:26 AM
Reply #22

sgtdraino

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #22 on: March 24, 2013, 10:11:26 AM »
Pretty sure if you look at the history of the thread that swiping was added in to the games at some point. I'd assume the same could be done for the deckbuilder.

Odd that you find the Nexus 7 slow. My tablets has dual cores, each core slightly faster than yours, and it's fine.

Kralik, what specific make and model of tablet are you using?
"I would have followed you, my brother... my captain... my king." - Boromir

March 24, 2013, 12:36:10 PM
Reply #23

Kralik

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #23 on: March 24, 2013, 12:36:10 PM »
Samsung Galaxy Tab 7.7 (i815)

April 28, 2013, 07:04:37 AM
Reply #24

TheNinthPlayer

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #24 on: April 28, 2013, 07:04:37 AM »
Ok, looking back at this, I have been trying to play on my ipod for quite a while, with numerous browsers, yet nothing seems to work.  Any suggestions?
\"What about a catapult?\" -Boromir

April 28, 2013, 06:10:38 PM
Reply #25

sgtdraino

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #25 on: April 28, 2013, 06:10:38 PM »
I guess you'd need an ipod that runs ios 6 and chrome, same as an iphone. Otherwise, I doubt you can get it to work very well.
"I would have followed you, my brother... my captain... my king." - Boromir

April 29, 2013, 02:57:29 AM
Reply #26

TheNinthPlayer

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Re: Playing Gemp on Mobile Devices (tablets, ipads, ipods, phones, etc.)?
« Reply #26 on: April 29, 2013, 02:57:29 AM »
hmmm...
Sounds like what I have, but figuring there's just complications.
I'll stick to laptop ftm then.
\"What about a catapult?\" -Boromir

May 03, 2013, 06:13:02 AM
Reply #27

CoS

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I'm running iOS 6.1.3 on my iPhone 4 and neither chrome nor Safari will load the main hall without timing out. There needs to be something changed in the code. Last year at this time I had ZERO issues playing with safari....

May 13, 2013, 01:23:05 PM
Reply #28

alexmac

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I have a smooth time with my nexus 10.