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Author Topic: GEMP Merchant Changes Announced  (Read 20547 times)

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January 15, 2014, 05:39:54 AM
Reply #45

Merrick_H

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Re: GEMP Merchant Changes Announced
« Reply #45 on: January 15, 2014, 05:39:54 AM »
I have spoken with MarcinS and he says that it shouldn't be too difficult to code trophies so that they are available anywhere "All Cards" are allowed.  At this point there is no timeline on when that would happen, but he is aware of the desire.


January 15, 2014, 07:00:29 AM
Reply #46

sgtdraino

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Re: GEMP Merchant Changes Announced
« Reply #46 on: January 15, 2014, 07:00:29 AM »
Yay! Thanks Merrick.

I'm one to talk, I only have two.
"I would have followed you, my brother... my captain... my king." - Boromir

January 20, 2014, 12:48:29 AM
Reply #47

CoS

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Re: GEMP Merchant Changes Announced
« Reply #47 on: January 20, 2014, 12:48:29 AM »
I'll give up my 33 Tengwar selections as well. Sign me up for the reset of trophies and allowing them in all my cards games!

January 20, 2014, 06:06:45 AM
Reply #48

sgtdraino

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Re: GEMP Merchant Changes Announced
« Reply #48 on: January 20, 2014, 06:06:45 AM »
After some thought i agree. Now that all rares are fixed at 10g, having trophies in My Cards persist through a reset really isnt that much of an advantage. Heck, i wouldnt even make anyone give up the ones they have now. What's the big deal?
"I would have followed you, my brother... my captain... my king." - Boromir

January 20, 2014, 01:34:14 PM
Reply #49

Eukalyptus

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Re: GEMP Merchant Changes Announced
« Reply #49 on: January 20, 2014, 01:34:14 PM »
It sure is. 40/33 and so on Tengwar cards provide an unfair advantage to other players. I'll gladly sacrifice my meager number of Tengwars, too for them to regain their value in My Cards.

January 22, 2014, 05:48:28 AM
Reply #50

sgtdraino

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Re: GEMP Merchant Changes Announced
« Reply #50 on: January 22, 2014, 05:48:28 AM »
It might be an unfair advantage if all those tengwars worked together to make an awesome deck, but by and large they don't. They're just a bunch of disparate cards, and some of them aren't even rare. What's the most tengwars you've ever put in a single deck? Now, think about how much gold it would cost to just buy the regular versions of those cards. Not that much, I'm thinking.
"I would have followed you, my brother... my captain... my king." - Boromir

January 23, 2014, 12:01:19 AM
Reply #51

Cthulhu

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Re: GEMP Merchant Changes Announced
« Reply #51 on: January 23, 2014, 12:01:19 AM »
What's the most tengwars you've ever put in a single deck? Now, think about how much gold it would cost to just buy the regular versions of those cards. Not that much, I'm thinking.

I have 18 Tengwars in my King Standard deck. Yeah, after 2-3 months 180 gold doesnt sound like too much of advantage, considering that by that time I and most other people would be 1000+ gold (more if Dailys start to happen regularly) ahead of any new player who's just starting anyway.
« Last Edit: January 23, 2014, 03:15:29 AM by Cthulhu »
My current Gemp Tengwar count: 133 + 4

January 23, 2014, 10:36:23 AM
Reply #52

johnthespud

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Re: GEMP Merchant Changes Announced
« Reply #52 on: January 23, 2014, 10:36:23 AM »
can someone explain what this is.  is it a way to play lotrtcg online?  because that would be freaking awesome

January 23, 2014, 10:44:46 AM
Reply #53

Cthulhu

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Re: GEMP Merchant Changes Announced
« Reply #53 on: January 23, 2014, 10:44:46 AM »
can someone explain what this is.  is it a way to play lotrtcg online?  because that would be freaking awesome


yes. and yes, it is.

http://www.gempukku.com/gemp-lotr/hall.html
My current Gemp Tengwar count: 133 + 4

January 23, 2014, 04:02:08 PM
Reply #54

sgtdraino

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Re: GEMP Merchant Changes Announced
« Reply #54 on: January 23, 2014, 04:02:08 PM »
I have 18 Tengwars in my King Standard deck. Yeah, after 2-3 months 180 gold doesnt sound like too much of advantage, considering that by that time I and most other people would be 1000+ gold (more if Dailys start to happen regularly) ahead of any new player who's just starting anyway.

Yep. Even if a new player just sits and waits, they'll be able to afford almost all of the Tengwar rares you are using in just two weeks (50 starting gold, plus 50 gold a week). And that's assuming that all 18 of those tengwars you mentioned are rare. I'm guessing one of them is probably Shotgun Enquea?
« Last Edit: January 23, 2014, 04:04:49 PM by sgtdraino »
"I would have followed you, my brother... my captain... my king." - Boromir

January 23, 2014, 05:53:55 PM
Reply #55

johnthespud

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Re: GEMP Merchant Changes Announced
« Reply #55 on: January 23, 2014, 05:53:55 PM »
ok so i just logged on to this game.  How did i not know about this before.

i just need more gold.  how do you get more  do you have to win games?

Thanks

January 23, 2014, 05:58:18 PM
Reply #56

bibfortuna25

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Re: GEMP Merchant Changes Announced
« Reply #56 on: January 23, 2014, 05:58:18 PM »
You get more gold each week, and you can also sell back cards from your personal collection to make more cash. You get more packs by winning league games.
All cards do what they say, no more, no less.

January 23, 2014, 06:41:30 PM
Reply #57

johnthespud

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Re: GEMP Merchant Changes Announced
« Reply #57 on: January 23, 2014, 06:41:30 PM »
what are league games...  Im sorry to bother people  but i couldn't find a forum thread explaining this

January 23, 2014, 06:52:08 PM
Reply #58

sgtdraino

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Re: GEMP Merchant Changes Announced
« Reply #58 on: January 23, 2014, 06:52:08 PM »
There are tabs across the top of gemp that you can click on to tell you more about stuff, including the leagues. A league is kind of like a tournament that lasts a whole week (or month) long. You can join a league for a certain amount of gold, and then you play in it and win prizes depending on how well you do.
"I would have followed you, my brother... my captain... my king." - Boromir

January 23, 2014, 06:58:26 PM
Reply #59

johnthespud

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Re: GEMP Merchant Changes Announced
« Reply #59 on: January 23, 2014, 06:58:26 PM »
thanks  i will look at that