Sooooo...I'm a little confused. You think she's good, or needs some type of tweaking?
Not so much a rating, as random thoughts about it (up to you whether they warrant tweaking). I don't think she needs to be made
better, but not being familiar with your design philosophy, I don't know if you minded if she made
LCoU obsolete. I do think Shelob has needed a slight power increase, and the permanent damage +1 (along with enduring and fierce) could be just the ticket.

Caught In A Web ![Gollum [Gollum]](https://lotrtcgdb.com/forums/Smileys/classic/gollum.png)
Event • Response
If a
minion or Spider wins a skirmish, add a threat for each wound the losing character takes as a result of losing that skirmish.
"‘Naughty little fly, why does it cry?'"
Sweet(er meats)!

I get what you're saying, but the phrasing seems kind of awkward. It's because by the time Caught is played (as an optional action), wounds from losing the skirmish will have already been assigned. Maybe "has taken since losing that skirmish" but it'd require remembering the character's original vitality if other distractions get in the way (threats are assigned,
YaLaaT is played, etc.).
And if Caught is worded so it plays when the Free Peoples character is about to lose, it's strange for a response action to be sticking around working its magic until some later time.
...You sure you don't want to change this to a transferable condition? *LOL*
•Always Hungry ![Gollum [Gollum]](https://lotrtcgdb.com/forums/Smileys/classic/gollum.png)
Condition • Support Area
To play, spot a
minion.
Shadow: Play a
minion to add a threat (or 2 threats if that minion is Shelob).
Skirmish: Discard this condition and remove 2 threats to wound a companion skirmishing a
minion (twice if that companion is a Hobbit).
"‘She always needs to feed.'"
Ah, this looks like threat heaven, but still balanced on the Gollum end because Always Hungry +
FOWI is like
CbtR +
FOWI. Getting threats from Shelob is amazing, but playing both Gollum and Shelob (for maybe 4 threats a turn) might result in too many wounds, especially when NG can pop a companion every turn.
The skirmish ability is icing on the cake.