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Author Topic: Light & Shadow - Complete Card List  (Read 146468 times)

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April 02, 2009, 03:37:39 PM
Reply #240

Thranduil

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Re: Light & Shadow - Rohan
« Reply #240 on: April 02, 2009, 03:37:39 PM »
Okay, so now we'll have the common Éowyn and a nice little trick with the rare one:

[2]Éowyn, Defender of the People [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 7
Unyielding. Valiant (Éowyn's resistance is not modified by the number of burdens).
Éowyn is resistance +1 for each possession she bears.
L C 131

[1] Rohirrim Armor [Rohan]
Possession • Armor
Res: +1
Bearer must be a [Rohan] companion.
Skirmish: Play this possession from your hand on a [Rohan] companion with resistance 3 or more to prevent all wounds to that companion.
L U 136

April 03, 2009, 04:01:02 AM
Reply #241

lem0nhead

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Re: Light & Shadow - Rohan
« Reply #241 on: April 03, 2009, 04:01:02 AM »
Okay, so now we'll have the common Éowyn and a nice little trick with the rare one:

[2]Éowyn, Defender of the People [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 7
Unyielding. Valiant (Éowyn's resistance is not modified by the number of burdens).
Éowyn is resistance +1 for each possession she bears.
L C 131

Erm ok, to what end is she useful?

[1] Rohirrim Armor [Rohan]
Possession • Armor
Res: +1
Bearer must be a [Rohan] companion.
Skirmish: Play this possession from your hand on a [Rohan] companion with resistance 3 or more to prevent all wounds to that companion.
L U 136

Nice card, very novel.

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

April 03, 2009, 10:24:29 AM
Reply #242

sickofpalantirs

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Re: Light & Shadow - Rohan
« Reply #242 on: April 03, 2009, 10:24:29 AM »
agree with lem0n on both.

Well, I'm bored of Orcs now, let's get into [Rohan]!

First, the cards from the 2 main FP cycles one of which we've already seen, the other of which is new:

[1] Courage Renowned [Rohan]
Condition • Support Area
Tale.
Skirmish: Discard this condition to make a [Rohan] companion strength +2 and resistance +1.
L C 128
kewl

[2] Valiant Companions [Rohan]
Event • Skirmish
Spot a [Rohan] companion to make an unbound companion strength +2 (and exert a minion that companion is skirmishing if he or she has resistance 3 or more).
L U 139
now I think you had a cycle with these type of cards, but if not, does it need to cost 2? I guess with the exertion probably... finally read the type above answering my question and wasting my time typing this, and the time of anyone who reads it.  owned.


[2]Éowyn, Warrior of Rohan [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 7
Knight. Valiant.
At the start of each skirmish involving Éowyn, you may return a [Rohan] possession to your hand to wound a minion she is skirmishing.
L R 132
wow that is crazy good with dernhelms blade giving you a 3 wound combo with a mount...but as Anvar says, at least it gives you a reason not to use lady of ithilien
« Last Edit: April 03, 2009, 10:29:10 AM by sickofpalantirs »
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April 04, 2009, 01:13:22 PM
Reply #243

Thranduil

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Re: Light & Shadow - Rohan
« Reply #243 on: April 04, 2009, 01:13:22 PM »
Erm ok, to what end is she useful?
She's not supposed to be very good. I'm trying to design this set with drafting capabilities (mainly because I love drafting MTG and I think it adds a whole different element to play and design) and so she would have her uses as a common unyielding companion who can get very high resistance. Obviously, I can't see myself putting her in a constructed deck, though I might if I just needed another companion for a Rohandalf G for Grand build.

Okay, now all that's left of [Rohan] are some characters. First, let's have some Éomer goodness (Éadig is some title that Éomer gets after he's king, but I can't remember what it means!):

[3]Éomer, Éadig [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Each other [Rohan] companion's twilight cost is -1.
While Éomer is assigned to a skirmish, each other [Rohan] companion with resistance 3 or more is strength +1.
L C 129

[3]Eomer, Forthwith Banished [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Unyielding. Valiant.
While you can spot a [Rohan] companion, Éomer's twilight cost is -1.
Each time Éomer wins a skirmish, you may wound a minion with strength less than his resistance.
L R 130

And I've been trying to use cool fun characters that have been underused in the past, so here's one:

[2]Grimbold, Warrior of Rohan [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 6
Knight. Valiant.
At the start of each skirmish involving Grimbold, you may reveal the top card of your draw deck. If it is a [Rohan] card, you may exert each minion Grimbold is skirmishing.
L U 133
« Last Edit: April 10, 2009, 07:35:04 AM by Thranduil »

April 06, 2009, 07:48:38 AM
Reply #244

DáinIronfoot

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Re: Light & Shadow - Rohan
« Reply #244 on: April 06, 2009, 07:48:38 AM »
Quote from: Thranduil
[3]Éomer, Éodig [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Each other [Rohan] companion's twilight cost is -1.
While Éomer is assigned to a skirmish, each other [Rohan] companion with resistance 3 or more is strength +1.
L C 129

Actually, my friend, it's "Éadig", which means roughly "fortunate, prosperous, and blessed" in Old English.

He's nice...and excellent splash in any [Rohan] deck. :up: I especially love him with Aldred. :twisted:

Quote from: Thranduil
[3]Eomer, Forthwith Banished [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Unyielding. Valiant.
While you can spot a [Rohan] companion, Éomer's twilight cost is -1.
Each time Éomer wins a skirmish, you may wound a minion with strength less than his resistance.
L R 130

Shouldn't that have a (V)? :-k I like him. [Rohan] could use some more resistance love.

Quote from: Thranduil
[2]Grimbold, Warrior of Rohan [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 6
Knight.
At the start of each skirmish involving Grimbold, you may reveal the top card of your draw deck. If it is a [Rohan] card, you may exert each minion Grimbold is skirmishing.
L U 133

"If that card is a [Rohan] card..." is probably better. I'd probably make him valiant, too.

Ahhh...it's good to be back. I MISSED this! :mrgreen:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

April 07, 2009, 04:15:35 AM
Reply #245

lem0nhead

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Re: Light & Shadow - Rohan
« Reply #245 on: April 07, 2009, 04:15:35 AM »

[3]Éomer, Éadig [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Each other [Rohan] companion's twilight cost is -1.
While Éomer is assigned to a skirmish, each other [Rohan] companion with resistance 3 or more is strength +1.
L C 129

Yeah really good common.

[3]Eomer, Forthwith Banished [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Unyielding. Valiant.
While you can spot a [Rohan] companion, Éomer's twilight cost is -1.
Each time Éomer wins a skirmish, you may wound a minion with strength less than his resistance.
L R 130

Nice one.

[2]Grimbold, Warrior of Rohan [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 6
Knight.
At the start of each skirmish involving Grimbold, you may reveal the top card of your draw deck. If it is a [Rohan] card, you may exert each minion Grimbold is skirmishing.
L U 133


Very good also.


Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

April 07, 2009, 07:09:35 AM
Reply #246

Smeagollum

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Re: Light & Shadow - Rohan
« Reply #246 on: April 07, 2009, 07:09:35 AM »
[quote ]

[2]Gollum, Duplicitous Creature [Gollum] (SH)
Minion
Str: 5
Vit: 4
Sit: 3
Response: If Gollum wins a skirmish, exert him to exert the Ring-bearer.
"‘Throttle us in our sleep, that's his plan.'"
L C 53
I think wound the RB would be much more...interesting ;)

[/quote]

Sorry for my late reaction.. I'm just noticing this topic and like it so far! Thranduil is a great thinker and has immagination.. That's what I like and that's what I try to do in my carddesign as well!

Well about this card: I'm not sure if that would be a good idea to make it wounding. It depends how it works with Promise keeping and with threats...

Now I think of it deeper. I am very sure this is to abusive!!! Winning is a and so part of the skirmishphase. It would mean that when you give a wound to a companion because of the winning. With promise keeping you may exert a companion. Imagine that by winning you kill a companion and there are 4 treaths. Your opponent get's 4 extra wounds and because taking threatwounds is part of the resolvement you may exert 4 times and then you can do the extra wound because of the gametext. You can immidiatly kill a companion and give another wound.

Actually there is an event which does the same. I used that and people didn't like that much. It's too good! Exert would be fine though!
« Last Edit: April 08, 2009, 02:58:49 AM by Smeagollum »

April 07, 2009, 11:18:03 AM
Reply #247

sickofpalantirs

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Re: Light & Shadow - Rohan
« Reply #247 on: April 07, 2009, 11:18:03 AM »
Erm ok, to what end is she useful?
She's not supposed to be very good. I'm trying to design this set with drafting capabilities (mainly because I love drafting MTG and I think it adds a whole different element to play and design) and so she would have her uses as a common unyielding companion who can get very high resistance. Obviously, I can't see myself putting her in a constructed deck, though I might if I just needed another companion for a Rohandalf G for Grand build.

Okay, now all that's left of [Rohan] are some characters. First, let's have some Éomer goodness (Éodig is some title that Éomer gets after he's king, but I can't remember what it means!):

[3]Éomer, Éadig [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Each other [Rohan] companion's twilight cost is -1.
While Éomer is assigned to a skirmish, each other [Rohan] companion with resistance 3 or more is strength +1.
L C 129
fine.

[3]Eomer, Forthwith Banished [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 7
Unyielding. Valiant.
While you can spot a [Rohan] companion, Éomer's twilight cost is -1.
Each time Éomer wins a skirmish, you may wound a minion with strength less than his resistance.
L R 130
that subtitles already in use methinks.   

[2]Grimbold, Warrior of Rohan [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 6
Knight.
At the start of each skirmish involving Grimbold, you may reveal the top card of your draw deck. If it is a [Rohan] card, you may exert each minion Grimbold is skirmishing.
L U 133
fine by me.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

April 10, 2009, 07:33:25 AM
Reply #248

Thranduil

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Re: Light & Shadow - Rohan
« Reply #248 on: April 10, 2009, 07:33:25 AM »
Sorry I haven't been around for a while, and I will give :gp: to all reviewers here, especially DI who we all deeply miss! Good to see you in my thread again. :)

I realised that I had forgotten to mention when I posted the last cards that I have been using those subtitles from the preview cards (like Gimli, Dwarven Delegate, Boromir, Steward's Heir and Eomer, Forthwith Banished) in this set just because it's a shame to lose them on substandard cards! ;)

Now we will finish the [Rohan] culture with some Theodens and a long road:

[3]Théoden, Lord of the Rohirrim [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 6
Each other [Rohan] companion is resistance +1.
Response: If another companion with resistance 3 or more is about to take a wound, exert Théoden to prevent that wound.
L C 137

[3]Théoden, Strength Renewed [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 6
Unyielding. Valiant. (Théoden's resistance is not modified by the number of burdens).
While you can spot a [Rohan] companion, Théoden's twilight cost is -1.
Théoden's strength may not be reduced.
L R 138

[3] A Long Road [Rohan]
Event • Regroup
Spot 2 [Rohan] companions to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck). Then, if those companions have resistance 3 or more, you may draw 2 cards.
L U 135
« Last Edit: April 13, 2009, 03:52:56 AM by Thranduil »

April 10, 2009, 07:43:07 AM
Reply #249

MuadDib85

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Re: Light & Shadow - Rohan
« Reply #249 on: April 10, 2009, 07:43:07 AM »
[3]Théoden, Strength Renewed [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 6
Damage +1. Unyielding. Valiant. (Théoden's resistance is not modified by the number of burdens).
While you can spot a [Rohan] companion, Théoden's twilight cost is -1.
Théoden's strength may not be reduced.
I like this....Unyielding. is excellent.  :up:  8-)
 :gp:
« Last Edit: April 10, 2009, 07:45:06 AM by MuadDib »

April 10, 2009, 08:35:59 AM
Reply #250

Gerontius

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Re: Light & Shadow - Rohan
« Reply #250 on: April 10, 2009, 08:35:59 AM »
I think the combo with the rare Eowyn and Rohirrim armour might be a little crazy. It seems like a great idea, but it could be abused too easily. Unless you compare it to Lady of Ithilien..
I might just say "Discard a possession Eowyn is bearing" which wouldn't be too much less powerful with Swordthain.

April 11, 2009, 03:40:24 PM
Reply #251

DáinIronfoot

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Re: Light & Shadow - Rohan
« Reply #251 on: April 11, 2009, 03:40:24 PM »
Quote from: Thranduil
Sorry I haven't been around for a while, and I will give :gp: to all reviewers here, especially DI who we all deeply miss! Good to see you in my thread again. :)
Aw shucks. :P If I hadn't been rocked by a sudden viewing/funeral this week and a part in my church's Good Friday skit I completely forgot about until I was called the night of our rehearsal, I'd have been in this thread even more.

Anyway....

Quote from: Thranduil
I realised that I had forgotten to mention when I posted the last cards that I have been using those subtitles from the preview cards (like Gimli, Dwarven Delegate, Boromir, Steward's Heir and Eomer, Forthwith Banished) in this set just because it's a shame to lose them on substandard cards! ;)
Fair enough, but not ALL of those cards are so worthless. Maiden of Rivendell is nifty, and I actually LOVE Decipher's Forthwith Banished. A [1]-cost damage +1 Eomer? Yes, please!

But again, fair enough.

Quote from: Thranduil
[3]Théoden, Lord of the Rohirrim [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 6
Each other [Rohan] companion is resistance +1.
Response: If another companion with resistance 3 or more is about to take a wound, exert Théoden to prevent that wound.
L C 137
I like how splashable he is. Good stuff. :up:

Quote from: Thranduil
[3]Théoden, Strength Renewed [Rohan]
Companion • Man
Str: 7
Vit: 3
Res: 6
Damage +1. Unyielding. Valiant. (Théoden's resistance is not modified by the number of burdens).
While you can spot a [Rohan] companion, Théoden's twilight cost is -1.
Théoden's strength may not be reduced.
L R 138
I think he has one too many keywords, even for a rare. Either cut one or drop the cost reduction text.

Quote from: Thranduil
[3] A Long Road [Rohan]
Event • Regroup
Spot 2 [Rohan] companions to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck). Then, if those companions have resistance 3 or more, you may draw 2 cards.
L U 135
Looks fine to me!
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

April 13, 2009, 03:51:12 AM
Reply #252

Thranduil

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Re: Light & Shadow - Sauron
« Reply #252 on: April 13, 2009, 03:51:12 AM »
Okay, so I'm reasonably happy with those [Rohan] cards, though any other opinions people have will be greatly appreciated. :gp:

Now we move into something significantly more evil: [Sauron]! :twisted: As it often is these days, [Sauron] appears in this set as a splash culture of only 3 cards, all of them rare. So I figured I might as well just post them. We've already seen the Sauron, the Sceptre you might have seen in the Never-Ending DC thread and the condition may be reminiscent of a card I submitted for EL's Lore of the Rings contest:

[1][6]Sauron, Always Searching [Sauron]
Minion • Maia
Str: 24
Vit: 5
Sit: 6
Damage +1. Fierce.
Response: If the Ring-bearer puts on The One Ring, play Sauron from your hand; his twilight cost is -8.
When you play Sauron, you may foresee 3 (look at the top 3 cards of your draw deck; place any number of them on top of or beneath your draw deck in any order).
L R 141

(0)Sceptre of the Dark Lord, Weapon of Despair [Sauron]
Artifact • Support Area
Each time you play a unique minion, you may add a [Sauron] token here.
Any phase: Remove X tokens from here to make a companion (except the Ring-bearer) resistance -X.
L R 142

[1]Last Desperate Race [Sauron]
Condition • Support Area
When you play this condition, you may spot a minion to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck in any order).
The Free Peoples player wins the game only if the Ring-bearer survives until the end of the regroup phase.
"From all his policies and webs of fear and treachery, from all his stratagems and wars his mind shook free..."
L R 140
« Last Edit: April 13, 2009, 03:53:35 AM by Thranduil »

April 13, 2009, 09:28:22 AM
Reply #253

Anvar

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Re: Light & Shadow - Sauron
« Reply #253 on: April 13, 2009, 09:28:22 AM »
I like the splashiness of these cards. Very little cultural enforcement, but that, I assume, is the point.

Very nice.

Anvar
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

April 13, 2009, 10:38:54 AM
Reply #254

sickofpalantirs

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Re: Light & Shadow - Sauron
« Reply #254 on: April 13, 2009, 10:38:54 AM »
Okay, so I'm reasonably happy with those [Rohan] cards, though any other opinions people have will be greatly appreciated. :gp:

Now we move into something significantly more evil: [Sauron]! :twisted: As it often is these days, [Sauron] appears in this set as a splash culture of only 3 cards, all of them rare. So I figured I might as well just post them. We've already seen the Sauron, the Sceptre you might have seen in the Never-Ending DC thread and the condition may be reminiscent of a card I submitted for EL's Lore of the Rings contest:

[1][6]Sauron, Always Searching [Sauron]
Minion • Maia
Str: 24
Vit: 5
Sit: 6
Damage +1. Fierce.
Response: If the Ring-bearer puts on The One Ring, play Sauron from your hand; his twilight cost is -8.
When you play Sauron, you may foresee 3 (look at the top 3 cards of your draw deck; place any number of them on top of or beneath your draw deck in any order).
L R 141
kewl.

(0)Sceptre of the Dark Lord, Weapon of Despair [Sauron]
Artifact • Support Area
Each time you play a unique minion, you may add a [Sauron] token here.
Any phase: Remove X tokens from here to make a companion (except the Ring-bearer) resistance -X.
L R 142
any phase...now thats interesting it just doesn't seem right as a support area weapon.  you know, it seems like that text would go better with an eye of sauron card.

[1]Last Desperate Race [Sauron]
Condition • Support Area
When you play this condition, you may spot a minion to foresee 2 (look at the top 2 cards of your draw deck; place any number of them on top of or beneath your draw deck in any order).
The Free Peoples player wins the game only if the Ring-bearer survives until the end of the regroup phase.
"From all his policies and webs of fear and treachery, from all his stratagems and wars his mind shook free..."
L R 140
LOL...I lost a game vs BtO and another person because I forgot there was no regroup phase on site 9...very meh ;) first game my enduring nazzie auto corrupt has lost in...years...
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com