These decks are inspired by recent discussion in the Archives of Minas Tirith in
this thread and
this one. People kept saying someone should build a deck around the ideas therein, but no one has. So I built
two! :hey:
FREE PEOPLES (37 cards):Frodo, Master of the Precious w/
The Great RingSam, Great Elf Warrior (starting)
Farmer Maggot, Hobbit of the Marish (starting)
Pippin, Wearer of Black and Silver (starting)
Smeagol, Always Helps (starting)
Bilbo, Retired Adventurer x2
Daddy Twofoot, Next-door Neighbor x2
Sting, Elven Long Knife x2
Hobbit Sword x2
Birthday Present x2
Shadowplay x2
Home and Hearth x2
Hornblower Leaf x4
Halfling Leaf x4
Never x3
Don't Look At ThemUnheeded x4
One Good Turn Deserves Another x2
Very Nice FriendsThe point is to use and abuse Smeagol's ability to exhaust minions and then kill them off with
Unheeded. It works like this:
-
Assignment: Add 2 threats with Smeagol's ability to assign a minion to him and exhaust that minion.
-
Assignment: Play
Unheeded, wounding and killing that exhausted minion.
-
Skirmish: If you don't happen to have an
Unheeded available, use
Don't Look At Them to kill the exhausted minion instead.
-
Regroup: Remove the threats added by Smeagol with any combination of
Elven Long Knife, pipeweeds, and
Never. If you don't HAVE to use pipeweeds for threats, you can discard it to rid yourself of some more minions instead and set up a double move.
-
Fellowship: Pull
Unheeded and/or pipeweeds back from discard using
Birthday Present and
Retired Adventurer. If necessary, use Frodo's text during your next fellowship phase to get Smeagol back from discard (if you used
Never) and rinse and repeat.
Ideally,
NfFatRoD would be the perfect way to remove the 2 threats added by Smeagol's ability...except that it would mess up one of the primary methods we use to get
Unheeded back every turn:
Birthday Present. This nifty condition lets us pull
events back from discard, and if we happen to have one or multiple copies of one particular event (
Unheeded, in this case) and NO other
events, we get to pull back that event without the opponent having any say in the matter. So with no
NfFatRoD (or any other
events besides
Unheeded, for that matter), we can ALWAYS use
Birthday Present to get
Unheeded back.
Bilbo, Retired Adventurer can do the same, and he can also pull back pipeweeds used to peel burdens if necessary, too. And assuming our companions don't take too many lumps along the way, we can heal Bilbo up at sanctuaries and have him ready to go again in the next region. Oh, and don't forget
Daddy Twofoot, who provides yet ANOTHER way to get
Unheeded back. Basically, if you aren't able to pull off the lethal Smeagol/Unheeded combo AT LEAST once per turn, there's really no excuse.
Shadowplay lets us potentially use
Unheeded to kill minions before they ever GET to the assignment phase, exerting when the minion is played, followed by a quick wound. 2-vitality minions are toast.
Between
Daddy Twofoot and
Birthday Present, though, we're adding a goodly number of burdens. That's where
Pippin WoBaS and
Home and Hearth come in: use Pippin's ability to pull him back into hand (and hopefully wound a minion twice, at least early on), then play him back to remove a couple burdens with
Home and Hearth. And if you're able to use
One Good Turn Deserves Another and/or
Very Nice Friends to control the sitepath and play a well-timed dwelling, you can heal Frodo up too...after he has exerted with
Sting a couple times to remove threats, of course.
As a bonus, this deck fields 2 Hobbits that, armed with swords, can be as high as 9 strength, helping dust off leftover minions and REALLY helping combat any 1-vitality minions you might run into (probably the biggest bane of this deck). Sam GEF has 7 strength while all your Hobbits are out, and again, with the sitepath controlled through Smeagol and/or your Shadow side and ensuring the right sites are out,
Farmer Maggot HotM is 7 as well. With the Hobbits Swords, of course, they each shoot up to 9. Not too shabby.
If all REALLY goes to pot, even Frodo can survive well enough in battle thanks to
The Great Ring.
Some other cards I wanted to squeeze in but simply couldn't find room for:
-
A Dragon's Tale. Awesome way to dish out the exerting and
Unheeded wounding in the maneuver phase. Alas, putting in the four copies I'd want doesn't really work too well.
-
NfFatRoD. For reasons already discussed.
-
Be Back Soon and
Scouting. Nice way to all but guarantee a 3-vitality minion is discard ONE way or another, but again, doesn't really fit here.
Now, remember how I promised TWO decks? This next one is quite different....
FREE PEOPLES (37 cards):Frodo, Resolute Hobbit w/
The Great RingMerry, Swordthain (starting)
Aldred, Eored Soldier (starting)
Eomer, Third Marshal of Riddermark (starting)
Theodred, Second Marshal of the MarkRiders of the MarkBilbo, Retired AdventurerDaddy Twofoot, Next-door NeighborEomer's Spear, Trusty WeaponBanner of the MarkEomer's BowRiddermark Javelin x2
Firefoot, Eomer's SteedBregoRider's Mount x2
Rohirrim Helm x2
Rohirrim Shield x2
Birthday Present x2
Home and Hearth x2
Shadowplay x2
Thundering Host x2
Rush of SteedsBorder PatrolUnheeded x4
Simbelmyne x3
Same basic strategy, completely different way of going about it.
Notice the lack of Smeagol here. This deck doesn't exhaust many minions...but it exerts them like crazy. The mounts all exert minions at the start of skirmishes...and one on Theodred exerts a minion
twice.
Banner of the Mark exerts when companions win skirmishes.
Shadowplay and
Border Patrol exert when minions are played.
Rush of Steeds exerts when
conditions are played.
Riders of the Mark exhausts a minion when played, leading to a potential insta-kill with
Unheeded.
Eomer's Bow can exert during archery. No phase is safe!
Since this deck doesn't have the same guaranteed instant killing potential as the Smeagol one, we compensate by either giving the Shadow player more wounds to worry about (like with
Riddermark Javelin and
Eomer's Spear, Trusty Weapon), pumping up
Eomer TMoR, and canceling skirmishing when nothing else works by use of
Rohirrim Helm...the only "out" for the Shadow playing being to exert instead. Mwaha...now THERE is a tough choice.
The chances for wounds are a little greater here than with the other deck, so there's plenty of healing to go around through use of
Brego,
Thundering Host, and
Rohirrim Shield.
Unheeded is once again pulled back through use of
Birthday Present,
Retired Adventurer, and
Daddy Twofoot. We once again have a bouncing Hobbit to combo with
Home and Hearth and combat the burdens we're adding, though this time it's
Merry, Swordthain, who has the added bonus of pulling back all those
possessions we're discarding left and right.
Simbelmyne helps us cycle, grabbing companions or possessions as needed.
And that's about it! Let me know what you think of these decks, and feel free to add your own.
I'm loving this
Unheeded/Birthday Present combo!