Get away from "Unhasty"l
Is Aragorn, Gil-Galad or Eomer unhasty?
Ents are no beatdown companions - and are unable to kill minions; Do you know Sheperd of the Trees?
costs... but strength of 7 - imagine you start with
Frodo Merry and Quickbeam - a possible starting fellow for an Ent-deck. You have only got this companion in hand (Sheperd of the trees)... and you move to a site with 1 twilight: there are now 10 twilight tokens.
Your opponent plays a siege troop or something like that... and now - each of your ents would be overwhelmed (especially due to the fact, that Gandalf pusher cannot push enough: strength +2 or in rare cases +3) even if you play a pusher, your ent will be overwhelmed)
... and if an ent ever should win a skirmish, than he makes just one wound... so ents never can run
so get away from unhasty - for ents it's hard enough to survive!
They give so much pool - and it's hard for them to win or to kill minions - and they didn't get any strong artifacts or special abilites - only poor conditions - but for the
there aren't any cards like Scouring of the shire... - so they loose each support
...and in addition to that, there have to be always those tiny wimpy hobbits sucking up the fellowship count - and you shouldn't have more than 5 comps in play - with ents impossible
The best fellows are:
Elves
Knights
Ranger and Rohan and Hobbits
...
...
Gandalf and Ents...
that's my opinion.
Agreed. The ents need to be stronger with less of a penalty.
Ahhhhhh...so THAT'S what all the fuss is about.
I admit I'm not a big fan of
unhasty either. It makes Ents difficult to skirmish with, especially against a Shadow player that features at least decent wounding potential. Like you said, Olorin, they flood the twilight pool as it is, giving the Shadow player(S) plenty of twilight to send several minions after you, and then you need to worry about "unlocking" your best fighters to counter them.
But like many of my DCs, while I want to bring newer gameplay terms and tactics into older strategies, I want to stay true to those older cards as well. With
The Way Into Mordor essentially being a Standard-legal Tower block set, that means it has plenty of Standard legal stuff...but also a taste of good old Tower block, which was the beginning of LOTR TCG's golden age. For better or for worse,
unhasty was part of that, and like many long-gone concepts and terms I'm trying to bring back in my sets (trackers, search cards, allies, etc.), I think it would be a shame to just abandon it.
What I am trying to do--perhaps unsuccessfully so far--is to make
unhasty Ents more viable for gameplay. This means that while several (but not all) Ents will have the old and mostly despised keyword, their text, for the most part, makes it easier to "hastify" them then their older, Tower block counterparts. And more importantly, there are other cards--Beechbone being a small example--that get rid of
unhasty entirely, at least short-term. Yes, you have to work at it a little bit, but once you do, you end up with some mighty powerful companions bashing their way through the skirmish phase. That's why you can get away with a
![4 [4]](https://lotrtcgdb.com/forums/Smileys/classic/4.png)
-cost 10-strength 4-vitality companion like Nimlothond.
I promise, I am aware of the serious drawbacks of
unhasty, and am determined to make it less restrictive than it was in the old days. I just haven't gotten far enough to really demonstrate some of my plans for doing so...but I'm going to go back to the last post after I'm finished typing this and add a condition that will hopefully show a better glimpse of how even
unhasty Ents can get "positively hasty" more easily than they could in the past.
I am also aware of how they have difficultly finishing off minions, which I promise I ALSO plan to address. If there is ANY group of companions in the game that should leave little standing in their wake, it's Ents!

The
damage bonus on Treebeard is a small taste of my plans to tackle that issue.
Just trust me for now. If, once I get further into the culture, you feel like
unhasty is STILL too much of a drawback, I will reconsider. But give me that chance first, eh?
All the same, I'm dishing out some gold for your constructive critisism.

I appreciate ya'll expressing your concerns, I really do. That's what I post these for, after all!

Just give me a little more time, and then take a second look and let me know how I'm doing at that point.
In the meantime, check the condition I'm about to go back and add, and I'll accelerate my "hastifying" cards a bit and spoil more of them over the next few days. Deal?