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Author Topic: Triumph and menace remix  (Read 18562 times)

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May 09, 2010, 10:41:14 PM
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jdizzy001

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Triumph and menace remix
« on: May 09, 2010, 10:41:14 PM »
I am deeply saddened that T&D was never used in game.  I'm sad, not because the mechanic was never used, but because the awesome card images were never utilized.  So in honor of the unused images, I have prepared the Triumph and Menace remix.  Each card redone with a text utilizing movie block rules (meaning no lurker, muster, toil, nor hunter.) I hope you enjoy them, let me know what you think.

[11] •Army of Dunland [Dunland]
Minion • Man
Str: 20
Vit: 2
Site: 3
To play spot a [Dunland] Man.
When you play this minion, if you control 2 sites, you may discard 2 free peoples possessions.

[2] Dwarven Escort [Dwarven]
Companion • Dwarf
Str: 5
Vit: 3
At the start of the Fellowship Phase, you may add [2] to draw a card

[2] •Legolas, Nimble Elf [Elven]
Companion • Elf
Str: 6
Vit: 3
Archer.
While you have initiative, the fellowship archery total is +1.

[5] •Treebeard, Enemy of the Hand [Gandalf]
Companion • Ent
Str: 12
Vit: 4
To play spot 3 [Gandalf] companions.
Each time a minion loses a skirmish, you may exert Treebeard twice to discard that minion.

[2] •Gollum, worker of mischief [gollum] SHDW
Minion
Str: 5
Vit: 4
Site: 3
At the start of the regroup phase, you may exert Gollum 2 times to make the move limit -1.

[4] •Aragorn, Dunadan [Gondor]
Companion • Man
Str: 8
Vit: 4
Ranger.
At the start of the maneuver phase, if you have initiative, you may exert a minion.


[9] •Army of Isengard [Isengard]
Minion • Uruk-hai
Str: 16
Vit: 4
Site: 5
Damage +1. To play spot an Uruk-hai.
While you control 2 sites, this minion is fierce.

[10] •Army of Moria [Moria]
Minion • Orc
Str: 17
Vit: 3
Site: 4
When you play this minion, you draw 3 cards.

[11] •Army of Harad [Raider]
Minion • Man
Str: 17
Vit: 4
Site: 4
Southron. Archer. To play spot a [Raider] Man.
While you have initiative, this minion gains ambush [5].

[14] •The Nazgul [Wraith]
Minion • Nazgul
Str: 20
Vit: 5
Site: 3
Fierce.
To play, spot a [Wraith] card.
When you play this minion, if you have initiative, add 2 burdens.

[2] •Eowyn, Daughter of Kings [Rohan]
Companion • Man
Str: 6
Vit: 3
At the start of each fellowship phase, if you can spot 2 other men, the move limit is +1.

[9] •Army of Sauron [Sauron]
Minion • Orc
Str: 17
Vit: 5
Site: 6
To play spot a [Sauron] orc.
While the shadow player has initiative, this minion is strength +10.

[2] •Sam, Lover of Trees [Shire]
Companion • Hobbit
Str:3
Vit:4
At the start of the fellowship phase if you can spot Frodo you may remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5).


Here are the latest updates.  Please let me know what you think.  I'd like to find something balanced and playable yet not overbearing.
« Last Edit: November 06, 2010, 10:23:58 AM by jdizzy001 »
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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May 09, 2010, 10:50:44 PM
Reply #1

MR. Lurtzy

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Re: Triumph and menace remix
« Reply #1 on: May 09, 2010, 10:50:44 PM »
I would prefer them to be standard legal.

May 10, 2010, 07:32:47 AM
Reply #2

jdizzy001

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Re: Triumph and menace remix
« Reply #2 on: May 10, 2010, 07:32:47 AM »
I'm not adding anything new to them, just removing triumph and menace keywords, i don't know why they couldn't be legal in standard
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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May 10, 2010, 04:01:46 PM
Reply #3

Faelach

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Re: Triumph and menace remix
« Reply #3 on: May 10, 2010, 04:01:46 PM »
I would prefer to have them in print... ;) ;)
Do not take dragons lightly.  They are heavier than you think.

May 10, 2010, 04:26:32 PM
Reply #4

jdizzy001

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Re: Triumph and menace remix
« Reply #4 on: May 10, 2010, 04:26:32 PM »
yeah, me too. maybe I can make some slip in virtual card things
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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May 10, 2010, 04:34:11 PM
Reply #5

Faelach

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Re: Triumph and menace remix
« Reply #5 on: May 10, 2010, 04:34:11 PM »
yeah, me too. maybe I can make some slip in virtual card things


:up:
Do not take dragons lightly.  They are heavier than you think.

May 10, 2010, 05:44:30 PM
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Cw0rk

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Re: Triumph and menace remix
« Reply #6 on: May 10, 2010, 05:44:30 PM »
Reviews....

[11] •Army of Dunland [Dunland]
Minion • Man
Str: 20
Vit: 2
Site: 3
To play spot a [Dunland] Man.
When you play this minion, if you control 3 sites, you may discard 2 free peoples possessions.

Ok. It could be only 2 sites. [Dunland] loves 2 sites.

[2] Dwarven Escort [Dwarven]
Companion • Dwarf
Str: 5
Vit: 3
At the start of the Fellowship Phase, you may add [2] to draw a card

Ok.

[2] •Legolas, Nimble Elf [Elven]
Companion • Elf
Str: 6
Vit: 3
At the start of the Archery Phase, you may exert Legolas to make the fellowship archery total +1.

This gametext is a bit boring. What about, 'you may remove a [Elven] token' or 'you may spot 5 Elves'.

[5] •Treebeard, Enemy of the Hand [Gandalf]
Companion • Ent
Str: 12
Vit: 4
Skirmish: Exert Treebeard 3 times to discard a minion he is skirmishing.
Note: still not entirely satisfied with this one.  Ideas please.

I'd like you to remember than the other Treebeard companions require spotting 3 [Gandalf] companion or are unhasty. What about 'At the start of each skirmish involving Treebeard, you may spot X other [Gandalf] companions to discard a minion with strength X or less he is skirmishing.'

[2] Gollum, worker of mischief [gollum] SHDW
Minion
Str: 5
Vit: 4
Site: 3
When you play this minion, if you have initiative, you may exert him 3 times to make the move limit -1 this turn.

This is a very powerful card but I still like it.

[4] •Aragorn, Dunadan [Gondor]
Companion • Man
Str: 8
Vit: 4
Ranger.
At the start of the Maneuver Phase you may wound a minion.

I think Aragorn should exert. You can also remove the capital letters of Maneuver Phase.

[9] •Army of Isengard [Isengard]
Minion • Uruk-hai
Str: 16
Vit: 4
Site: 5
Damage +1. To play spot an Uruk-hai.
When you play this minion, if you control 2 sites, it is fierce until the regroup phase.

I like it.

[10] •Army of Moria [Moria]
Minion • Orc
Str: 17
Vit: 3
Site: 4
To play, spot a [Moria] orc.
When you play this minion, you may exert it twice to draw 3 cards.

I guess that he is OK.

[11] •Army of Harad [Raider]
Minion • Man
Str: 17
Vit: 4
Site: 4
Southron. Archer. To play spot a [Raider] Man.
When you play this minion, if you have initiative, it gains ambush [5] until the regroup phase.

Ok as well.

[14] •The Nazgul [Wraith]
Minion • Nazgul
Str: 20
Vit: 5
Site: 3
Fierce. To play spot a Nazgul.
When you play this minion, if you have initiative, add 2 burdens.

Ok I guess.

[2] •Eowyn, Daughter of Kings [Rohan]
Companion • Man
Str: 6
Vit:3
At the start of the fellowship phase, exert Ewoyn twice to make the move limit for this turn +1.

Typing mistake here. I'm not sure that the cost is high enough.

[9] •Army of Sauron [Sauron]
Minion • Orc
Str: 17
Vit: 5
Site: 6
To play spot a [Sauron] orc.
When you play this minion, if you have initiative, it is strength +10 until the regroup phase.

Pretty cool.

[2] •Sam, Lover of Trees [Shire]
Companion • Hobbit
Str:3
Vit:4
At the start of the fellowship phase, add [3] to remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5).
Note: still not satisfied with this one.  Ideas please.

What about, discard a card from hand or discard a [Shire] card or discard a tale?

Well, here they are, Triumph and Menace remix.  Each one made to harness (what I believe) the intent of the original card to be, with a movie block twist. 

May 10, 2010, 07:17:13 PM
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jdizzy001

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Re: Triumph and menace remix
« Reply #7 on: May 10, 2010, 07:17:13 PM »
thanks for the ideas, I used some of them.  I really liked the treebeard idea as well as the Sam idea.
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May 11, 2010, 01:51:24 AM
Reply #8

MR. Lurtzy

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Re: Triumph and menace remix
« Reply #8 on: May 11, 2010, 01:51:24 AM »
Army of Sauron is waaaaaaaaaaaaaaay too powerful. It needs to be toned down. A lot.

May 11, 2010, 02:14:27 PM
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Cw0rk

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Re: Triumph and menace remix
« Reply #9 on: May 11, 2010, 02:14:27 PM »
I wouldn't compare anything to Host of Udun. Compared to Siege Troop, it isn't fair.
« Last Edit: May 11, 2010, 04:00:17 PM by Cw0rk »

May 11, 2010, 03:52:18 PM
Reply #10

MR. Lurtzy

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Re: Triumph and menace remix
« Reply #10 on: May 11, 2010, 03:52:18 PM »
27 strength for [1](0)? Nope, still not balanced.

May 11, 2010, 03:59:10 PM
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Cw0rk

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Re: Triumph and menace remix
« Reply #11 on: May 11, 2010, 03:59:10 PM »
Orc Pursuer = 9 Strength for [1]
Orc Chaser = 12 Strength for [2]
Orc Stalker = 16 Strength for [3]

These one have the Tracker keyword and reduce the site number of [Sauron] orcs.

His Army of Sauron requires spotting an orc and doesn't have the tracker keyword.

May 11, 2010, 05:47:19 PM
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jdizzy001

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Re: Triumph and menace remix
« Reply #12 on: May 11, 2010, 05:47:19 PM »
Technically he costs more than 10 because he is roaming till site 6 and another orc must be in play before he can be used.  However, at str 27, he can overwhelm the stoutest companions even if they use a few skirmish events.  What about replacing the +10 bonus with a  +5, and changing the cost back to [9]? What do ya think?
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May 11, 2010, 06:33:55 PM
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Cw0rk

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Re: Triumph and menace remix
« Reply #13 on: May 11, 2010, 06:33:55 PM »
You could make him 'To play spot 3 orcs' instead.

May 12, 2010, 02:53:14 PM
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jdizzy001

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Re: Triumph and menace remix
« Reply #14 on: May 12, 2010, 02:53:14 PM »
That isn't a bad idea.
*All posts made by jdizzy001, regardless of the thread in which they appear, are expressions of his own opinion and as such are not representative of views shared by any third party unless expressly acknowledged as such by said party.

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