This block, currently codenamed
Paths, is a site block. The main focus is the sites, the adventure path, the adventure decks, etc. This follows on from my last DC block,
Light & Shadow, to which the sites were essentially incidental and instead focussed on resistance and The Ring. The final set,
Back to the Light, included a lot of culture-shifted cards (cards normally of one culture found in another) and sprinkled throughout was the roots of multi-culture. In particular, I began focussing on "tribal cards" (cards that care about unloaded keywords like knight, ranger, besieger, tracker etc.). This tribal theme will come to the fore in
Paths.
Paths will comprise of 3 sets, for the moment known as:
1)
Road (250 cards)
2)
Goes (120 cards)
3)
On (120 cards)
Block mechanics:
• The most important mechanical theme is
sites. This means cards like
Pathfinder and
Traveled Leader are obviously important. Also cards that care about terrain, like
Gondorian Blade,
Uruviel, Woodland Maid and so on. Also cards like
Caravan from the South. And many other things besides! It will see games using sites, adventure
paths and adventure decks in new ways never seen in LotR before!
Bow of Lórien ![Elven [Elven]](https://lotrtcgdb.com/forums/Smileys/classic/elven.png)
Possession • Ranged Weapon
Bearer must be an Elf.
While the fellowship is at a forest site, each minion skirmishing bearer is strength -1.
While the fellowship is at a river site, bearer is an archer.
C
Tracking the Enemy ![Gondor [Gondor]](https://lotrtcgdb.com/forums/Smileys/classic/gondor.png)
Event • Skirmish
Stealth.
Make a ranger strength +2 (or +3 if an opponent is ahead of you on the adventure path).
C
• I was hinting at this before by my
Lookout thread, which will feature as one of the block mechanics. This allows me to spend most cardspace on permanent cards (characters, followers, conditions, possessions, artifacts) but many of them will act like events. For those of you who haven't seen my other thread, lookout will work like this:
Lookout – Phase: Cost.
(Phase: Pay the lookout cost to play this card from your hand; then discard it from play).
Vindictive Breelander ![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
Minion • Man
Str: 6
Vit: 3
Sit: 2
Traitor. Lookout – Maneuver: Spot your traitor minion. (Maneuver: Spot your traitor minion to play this minion from your hand; then discard it from play).
When this minion is killed or discarded from play, you may reveal the Free Peoples player's hand.
U
• A keyword I've used before will be making a recurrence, with a slight change:
legendary (when a legendary permanent card is about to go to the discard pile from play or a legendary event is about to go to the discard pile after resolving, it goes to the dead pile instead of the discard pile). This means each player has in principle 2 dead piles, Shadow and Free Peoples, which are only active during their opponent's or their turns respectively. So there will be mechanics hinging on the discard and dead piles as well. Note that the uniqueness rule of the dead pile still applies only to companions.
•Úlairë Enquëa, Feared Lieutenant ![Wraith [Wraith]](https://lotrtcgdb.com/forums/Smileys/classic/wraith.png)
Minion • Nazgûl
Str: 11
Vit: 4
Sit: 3
Damage +1. Fierce. Legendary. (When Úlairë Enquëa is about to go the discard pile from play, he goes to the dead pile instead).
C
• The first set will also showcase a new keyword which I also previewed a while back:
Monument (A monument card's game text is always active). This allows particularly sites (but also other cards) to continue to affect the game even when you are past them (or it is not your turn), and to include global effects or effects for you as a player instead of as either a Shadow or FP player.
•Library of Orthanc, Ancient Repository ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Artifact • Support Area
Monument. (Library of Orthanc's game text is always active).
To play, spot Saruman.
Your maximum hand size is increased by 2.
R
And now with that teaser, I will tell you that I'll start with some more details and new cards from the first set,
Road, in the near future.