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Author Topic: Assassin, the Game 2.0  (Read 44499 times)

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September 25, 2010, 10:37:38 PM
Reply #90

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Re: Assassin, the Game 2.0
« Reply #90 on: September 25, 2010, 10:37:38 PM »
Mr. MonK
has been saved.
I made that one
to easy
it seems.

Very well.
Let's step it up.
Look closely
My next victim
has only
2 days.


Oh,
I almost forgot
my gift.
Yes,
I DO keep
my promises.
Therefore all
blackmarks
are removed.
In addition,
since Lurtzy
has not made
a guess at my identity,
he gets a free
arrest, with no
fear of a blackmark.

September 27, 2010, 07:32:15 AM
Reply #91

Gate Troll

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Re: Assassin, the Game 2.0
« Reply #91 on: September 27, 2010, 07:32:15 AM »
Mr. MonK
has been saved.
I made that one
to too easy
it seems.

Even you aren't safe from the power of the grammar nazis. ;)


September 27, 2010, 09:51:49 AM
Reply #92

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Re: Assassin, the Game 2.0
« Reply #92 on: September 27, 2010, 09:51:49 AM »
Gate Troll
has done
more than even he,
perhaps,
thought.

September 27, 2010, 01:25:40 PM
Reply #93

macheteman

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Re: Assassin, the Game 2.0
« Reply #93 on: September 27, 2010, 01:25:40 PM »
i protect Ranofer

September 28, 2010, 07:29:05 PM
Reply #94

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Re: Assassin, the Game 2.0
« Reply #94 on: September 28, 2010, 07:29:05 PM »
Ranofer was saved.
Next round then, boys.
But,
don't be
so quick
to dismiss the last.
4 days.

And no,
it's not the first one.

September 28, 2010, 09:12:49 PM
Reply #95

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Re: Assassin, the Game 2.0
« Reply #95 on: September 28, 2010, 09:12:49 PM »
...

September 28, 2010, 09:35:17 PM
Reply #96

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Re: Assassin, the Game 2.0
« Reply #96 on: September 28, 2010, 09:35:17 PM »
And apparently,
this time,
less.
Bravo good sir,
I did not think
you had such a...
wide range
of inability.


September 28, 2010, 09:37:25 PM
Reply #97

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Re: Assassin, the Game 2.0
« Reply #97 on: September 28, 2010, 09:37:25 PM »
I'm gonna go ahead and arrest Mr. Lurtzy. just to clear the air. we don't want any double agents going into a case like this...

September 28, 2010, 09:46:22 PM
Reply #98

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Re: Assassin, the Game 2.0
« Reply #98 on: September 28, 2010, 09:46:22 PM »
A little moth
once told me,
that this could happen.
That,
in the midst of my glory
the potential
to be caught
was great.
That the great flaw
in this game
would reveal my identity.
That through
many factors,
some beyond my control,
Lurtzy would become
a suspect.
No doubt,
several clues could
lead to that assumption.
But not all of them do.
Not the important ones,
anyway.
Macheteman
I gave you another arrest
thinking this could,
that this would
happen.
For me,
everything is
falling into place.
Unfortunately,
you know what
that means for you,
my dear copper.
A black mark,
again.

September 28, 2010, 09:49:54 PM
Reply #99

macheteman

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Re: Assassin, the Game 2.0
« Reply #99 on: September 28, 2010, 09:49:54 PM »
i'm not really sure i believe you.

September 28, 2010, 09:53:45 PM
Reply #100

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Re: Assassin, the Game 2.0
« Reply #100 on: September 28, 2010, 09:53:45 PM »
That is...
strange.
Nonetheless,
it will be proven,
without a doubt
three rounds
from now.

September 28, 2010, 09:57:03 PM
Reply #101

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Re: Assassin, the Game 2.0
« Reply #101 on: September 28, 2010, 09:57:03 PM »
3 rounds? why don't we get some more clues to your identity right now? i've protected 3 targets, lurtzy has protected some also... i'm just sayin' i'm getting kinda tired of this... i can't make bricks without clay...

September 28, 2010, 09:59:44 PM
Reply #102

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Re: Assassin, the Game 2.0
« Reply #102 on: September 28, 2010, 09:59:44 PM »
Your frustration is
understandable,
but misguided.
I leave clues
to my identity
in
nearly every round.
You just have to look
in the right places.
You were onto
one of them earlier.
Let things pan out,
keep watching,
and enjoy the show
and you won't believe
what you can find.

September 28, 2010, 10:02:08 PM
Reply #103

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Re: Assassin, the Game 2.0
« Reply #103 on: September 28, 2010, 10:02:08 PM »
Seriously guys? So... I'm a suspect? Why?

September 29, 2010, 09:03:46 AM
Reply #104

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Re: Assassin, the Game 2.0
« Reply #104 on: September 29, 2010, 09:03:46 AM »
I protect Kaiser Kirby