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Author Topic: Post your Gemp-LotR bugs here  (Read 168153 times)

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November 24, 2011, 03:41:17 AM
Reply #15

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #15 on: November 24, 2011, 03:41:17 AM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$aau6djxarkxovv3d

Saved From the Fire offers you all cards in the draw deck to choose from, not only those from correct culture. I didn't try to take other culture card into hand though.

November 24, 2011, 06:48:54 AM
Reply #16

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #16 on: November 24, 2011, 06:48:54 AM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$aau6djxarkxovv3d

Saved From the Fire offers you all cards in the draw deck to choose from, not only those from correct culture. I didn't try to take other culture card into hand though.
Fixed:
- "Saved From the Fire" now allows to take only cards of the companions chosen culture into hand from deck and only one at a time (because of the Rule of 4 rule).
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November 24, 2011, 08:27:17 AM
Reply #17

pumba123

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Re: Post your Gemp-LotR bugs here
« Reply #17 on: November 24, 2011, 08:27:17 AM »
what are we waiting for doesnt skip shadow phase when you choose skip

November 24, 2011, 10:13:54 AM
Reply #18

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #18 on: November 24, 2011, 10:13:54 AM »
The Shire Countryside heals companions even if the shadow player removes burdens (at least when he does it via site, like Pelennor Plain.

When a companion is placed in dead pile due to Saved From the Fire being played, threats aren't triggered as they should.

Gandalf, Manager of Wizards can be prevented by shadow player by placing just two cards on top of draw deck.

http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$n0r6zb9szdpntu68

November 24, 2011, 12:07:37 PM
Reply #19

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #19 on: November 24, 2011, 12:07:37 PM »
what are we waiting for doesnt skip shadow phase when you choose skip
Fixed.
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November 24, 2011, 12:33:55 PM
Reply #20

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #20 on: November 24, 2011, 12:33:55 PM »
The Shire Countryside heals companions even if the shadow player removes burdens (at least when he does it via site, like Pelennor Plain.

When a companion is placed in dead pile due to Saved From the Fire being played, threats aren't triggered as they should.

Gandalf, Manager of Wizards can be prevented by shadow player by placing just two cards on top of draw deck.

http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$n0r6zb9szdpntu68
Fixed The Shire Countryside and Gandalf, Manager of Wizards.

As for Saved From the Fire and threat, I'm not really sure:
"When a companion or ally is killed and that card is placed in the dead pile, the Free Peoples player counts the number of threats on the dead pile and then removes them. Then the Free Peoples player must assign a number of wounds equal to the number of threats removed to his companions in any way he wishes."

The Threat entry in Comprehensive Rules clearly states "...is killed", "Saved From the Fire" does not kill it. If you compare this card wording to "Mumak Commander", you'll see the difference.

Anyone, if anyone thinks otherwise and can point to some rules, I'm fine changing that.

Edit:
Just found it myself:
"When game text instructs you to place a character in the dead pile, that character has been killed."
« Last Edit: November 24, 2011, 12:35:51 PM by MarcinS »
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November 24, 2011, 12:38:50 PM
Reply #21

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #21 on: November 24, 2011, 12:38:50 PM »
When a companion is placed in dead pile due to Saved From the Fire being played, threats aren't triggered as they should.
Fixed - "...put character in dead pile..." now is equivalent to "kill".
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November 25, 2011, 02:56:17 AM
Reply #22

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #22 on: November 25, 2011, 02:56:17 AM »
There and Back Again can be played on Hobbit allies, instead of only on companions as it should.

Besieger keyword is missing in deckbuilder filter list.

November 25, 2011, 03:24:17 AM
Reply #23

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #23 on: November 25, 2011, 03:24:17 AM »
There and Back Again can be played on Hobbit allies, instead of only on companions as it should.

Besieger keyword is missing in deckbuilder filter list.
Fixed.
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November 25, 2011, 03:43:56 AM
Reply #24

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #24 on: November 25, 2011, 03:43:56 AM »
War Towers doesn't add threats correctly - when there are five companions it adds only one.

November 25, 2011, 03:47:30 AM
Reply #25

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #25 on: November 25, 2011, 03:47:30 AM »
War Towers doesn't add threats correctly - when there are five companions it adds only one.
Code looks fine. Are you sure more threats could have been added - maximum has not been reached (maximum being the number of companions in play)?
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November 25, 2011, 04:04:54 AM
Reply #26

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #26 on: November 25, 2011, 04:04:54 AM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$1sa74sr2f6tbfqcd

My first turn, at site two. I have 5 companions and 0 threats. War Towers is played and I get only one threat.

November 25, 2011, 05:40:33 AM
Reply #27

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #27 on: November 25, 2011, 05:40:33 AM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$1sa74sr2f6tbfqcd

My first turn, at site two. I have 5 companions and 0 threats. War Towers is played and I get only one threat.
Fixed.
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November 25, 2011, 08:49:31 AM
Reply #28

Jerba

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Re: Post your Gemp-LotR bugs here
« Reply #28 on: November 25, 2011, 08:49:31 AM »
Dark Places is not allowing the Shadow player to replace Site 4. It was a FOTR block game, site 4 was Eregion Trials and the site was indeed the fellowship players site.

November 25, 2011, 08:51:27 AM
Reply #29

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #29 on: November 25, 2011, 08:51:27 AM »
Dark Places is not allowing the Shadow player to replace Site 4. It was a FOTR block game, site 4 was Eregion Trials and the site was indeed the fellowship players site.
what was the shadow player site (in deck)?
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