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Author Topic: Post your Gemp-LotR bugs here  (Read 168185 times)

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November 25, 2011, 09:31:08 AM
Reply #30

pumba123

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Re: Post your Gemp-LotR bugs here
« Reply #30 on: November 25, 2011, 09:31:08 AM »
gimili dwarf of erebor fellowship action doesnt work

November 25, 2011, 09:35:49 AM
Reply #31

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #31 on: November 25, 2011, 09:35:49 AM »
gimili dwarf of erebor fellowship action doesnt work
I used him in the past, are you aware of the errata it has? The current text for the ability is:
Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to place a card from hand beneath your draw deck.
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November 25, 2011, 09:39:01 AM
Reply #32

pumba123

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Re: Post your Gemp-LotR bugs here
« Reply #32 on: November 25, 2011, 09:39:01 AM »
that would explain it thank you

November 25, 2011, 10:07:58 AM
Reply #33

Jerba

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Re: Post your Gemp-LotR bugs here
« Reply #33 on: November 25, 2011, 10:07:58 AM »
Dark Places is not allowing the Shadow player to replace Site 4. It was a FOTR block game, site 4 was Eregion Trials and the site was indeed the fellowship players site.
what was the shadow player site (in deck)?

Mithril Shaft was the site 4.

November 25, 2011, 10:41:21 AM
Reply #34

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #34 on: November 25, 2011, 10:41:21 AM »
Dark Places is not allowing the Shadow player to replace Site 4. It was a FOTR block game, site 4 was Eregion Trials and the site was indeed the fellowship players site.
Fixed.
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November 25, 2011, 12:47:20 PM
Reply #35

pumba123

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Re: Post your Gemp-LotR bugs here
« Reply #35 on: November 25, 2011, 12:47:20 PM »
asfaloth doesnt make arwen exert when trying to make a minion -2

November 25, 2011, 12:52:49 PM
Reply #36

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #36 on: November 25, 2011, 12:52:49 PM »
asfaloth doesnt make arwen exert when trying to make a minion -2
Fixed.
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November 26, 2011, 11:53:07 AM
Reply #37

Not a Zombie

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Re: Post your Gemp-LotR bugs here
« Reply #37 on: November 26, 2011, 11:53:07 AM »
Rallying Call doesn't remove 1 twilight
No one loves you like I do.
--God

I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

November 26, 2011, 02:12:52 PM
Reply #38

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #38 on: November 26, 2011, 02:12:52 PM »
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Give Gemp-LotR a try.
All sets are finished

November 27, 2011, 09:26:24 AM
Reply #39

Arcanite

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Re: Post your Gemp-LotR bugs here
« Reply #39 on: November 27, 2011, 09:26:24 AM »
at the end of my turn, faramir, captain of gondor died suddenly, he had boromir my brother attached, as well as boromir's gauntlets, and 3 wounds on him.

EDIT: It appears that any exhausted companions with a vitality boost die at the end of the turn. Also, when my ring bearer (Boromir BoC) did this, i didn't lose the game.

I think this one's a biggie, and i'm surprised it hasn't been spotted yet!
« Last Edit: November 27, 2011, 09:39:45 AM by Arcanite »

November 27, 2011, 10:03:08 AM
Reply #40

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #40 on: November 27, 2011, 10:03:08 AM »
at the end of my turn, faramir, captain of gondor died suddenly, he had boromir my brother attached, as well as boromir's gauntlets, and 3 wounds on him.

EDIT: It appears that any exhausted companions with a vitality boost die at the end of the turn. Also, when my ring bearer (Boromir BoC) did this, i didn't lose the game.

I think this one's a biggie, and i'm surprised it hasn't been spotted yet!

I did quite big changes yesterday to speed up the server and must have made a mistake there. I've fixed that already and the change is on the server.

The problem was, that between the turns when current FP cards stopped being active (ring and Boromir my brother), the game was still checking the vitality of characters, so of course they were 0 and they were dying. As for the you not losing when your ring-bearer died. The ring was not active, so it was technically not a ring-bearer.

It should all be fine now.
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November 27, 2011, 01:49:14 PM
Reply #41

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #41 on: November 27, 2011, 01:49:14 PM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=hsiale$qnt98y4o1gh9ltsn

Something is still wrong with vitality.

Site 4: two minions wounded to death in regroup using Gil-galad. They don't die and follow me till I finish my turn.

Site 4, other player's turn. Siege Troop is wounded by Gimli 8 times and still lives.

Probably it's impossible to kill a minion from wounds now.

When Radagast is killed, move limit increase due to him should stay active until the end of the turn.

Great Hill Troll site number should be 5, not 6.

Gimli ring-bearer is killed at site 6 for no obvious reason. But his owner doesn't lose the game because of this and is allowed to run with no companions at all :)

November 27, 2011, 04:14:05 PM
Reply #42

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #42 on: November 27, 2011, 04:14:05 PM »
Server is back to version from Friday, when it was fully functional. I'll do some more testing next time before new version will be put on the server. Sorry for the mess.
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November 27, 2011, 04:43:30 PM
Reply #43

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #43 on: November 27, 2011, 04:43:30 PM »
When Radagast is killed, move limit increase due to him should stay active until the end of the turn.

Great Hill Troll site number should be 5, not 6.

Fixed both (once the new version will be ready.
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November 27, 2011, 09:20:53 PM
Reply #44

OneFathom

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Re: Post your Gemp-LotR bugs here
« Reply #44 on: November 27, 2011, 09:20:53 PM »
Players are unable to heal at the Sanctuary.

Also, Narya doesn't give the FP player the option of removing a burden by adding 3 twilight. 

See link from recent game:

http://www.gempukku.com/gemp-lotr/game.html?replayId=OneFathom$0qfy1edrh65muwhq