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Author Topic: Post your Gemp-LotR bugs here  (Read 244366 times)

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October 20, 2023, 09:10:05 AM
Reply #2655

Victauic

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Re: Post your Gemp-LotR bugs here
« Reply #2655 on: October 20, 2023, 09:10:05 AM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=victaulic$t93anmusev67i5oz

Site 8: I played dawn take you all and triggered Gandalf's effect to wound a minion when a gandalf event is played, i clicked the spider because i forgot you cant target smaug with gandalfs effect so it would automatically hit the spider, but it allowed me to target the spider with the wound a minion twice effect from Dawn Take You All even though it only had one vitality left, i would assume smaug would be the only legal target in this instance since he had 2 vitality left and spider only had one.

October 23, 2023, 07:30:58 PM
Reply #2656

Dori

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Re: Post your Gemp-LotR bugs here
« Reply #2656 on: October 23, 2023, 07:30:58 PM »
Opponent replaced Doorway to Doom in PC. This happened in a previous game too.

https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Dori$x8jmrg45p33s5iy5

October 24, 2023, 01:16:53 PM
Reply #2657

Orophoin

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Re: Post your Gemp-LotR bugs here
« Reply #2657 on: October 24, 2023, 01:16:53 PM »
As the card is worded, this isn't a bug.

A site's text is only active when the fellowship is at that site (otherwise, for example, The Prancing Pony could be used every turn). Since your opponent wasn't at that site, it could freely be replaced.

Mount Doom is different because it had the text "for the rest of the game", so once the text is activated (by a fellowship moving to it), it is in place forever. Even that site can be replaced before a fellowship moves there, however.

Perhaps this is one for the PC to consider rewording, as it's just as abusive as always as things stand.

October 24, 2023, 07:57:11 PM
Reply #2658

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2658 on: October 24, 2023, 07:57:11 PM »
I'm actually going to push back on that long-standing community ruling (not a Decipher ruling).  Having reviewed it, I'm not sure that it stands the sniff test. 

I have posted in the Mount Doom thread here: https://lotrtcgwiki.com/forums/index.php?topic=2592.msg99446#msg99446
« Last Edit: October 24, 2023, 08:00:32 PM by TelTura »
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November 14, 2023, 04:42:32 PM
Reply #2659

daisukeman

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Re: Post your Gemp-LotR bugs here
« Reply #2659 on: November 14, 2023, 04:42:32 PM »
Hey team!
Minor bug:
Remember those pesky NULL messages whenever cards give you choices?

Well, this time it is back in the form of "Leaping blaze":
https://ibb.co/BZ4zkdx
Keep up the great work!
« Last Edit: November 14, 2023, 04:44:14 PM by daisukeman »
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November 14, 2023, 04:46:55 PM
Reply #2660

daisukeman

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Re: Post your Gemp-LotR bugs here
« Reply #2660 on: November 14, 2023, 04:46:55 PM »
Another one I just remember, though I don't have a replay link...

Galadriel's Glade http://wiki.lotrtcgpc.net/wiki/LOTR01351 site, doesn't summarize in text (at the chat) what were the opponent's cards which were shown...
Compare it to Sting or other cards, they do keep up the handy annotation.
My opinions may have changed, but not the fact that i'm right...

November 14, 2023, 09:50:36 PM
Reply #2661

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2661 on: November 14, 2023, 09:50:36 PM »
Another one I just remember, though I don't have a replay link...

Galadriel's Glade http://wiki.lotrtcgpc.net/wiki/LOTR01351 site, doesn't summarize in text (at the chat) what were the opponent's cards which were shown...
Compare it to Sting or other cards, they do keep up the handy annotation.

So this one is down to a difference of wording.  "Reveal" effects put the info into the chat, while "look at" does not.  https://wiki.lotrtcgpc.net/wiki/Comprehensive_Rules_4.1#effect :

"When an effect says a player should look at a card, that card is shown only to that player.

When an effect says to reveal a card, that card is shown to all players. "


At the moment there's no real difference between the two in a 2-player game, but Gemp was built with multiplayer in mind at least, and keeps such information private (as it would need to be if there was a third player watching).  There might be room to argue that 2-player matches should treat "look at" and "reveal" the same for this.
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November 14, 2023, 09:51:32 PM
Reply #2662

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2662 on: November 14, 2023, 09:51:32 PM »
Hey team!
Minor bug:
Remember those pesky NULL messages whenever cards give you choices?

Well, this time it is back in the form of "Leaping blaze":
https://ibb.co/BZ4zkdx
Keep up the great work!

This one could stand to have a replay if you have one, but I'll take a look regardless.
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November 16, 2023, 05:30:17 PM
Reply #2663

daisukeman

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Re: Post your Gemp-LotR bugs here
« Reply #2663 on: November 16, 2023, 05:30:17 PM »
I see, thanks for the explanation.
For the one about NULL msg, here ya go:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=daisukeman$jxde21aje7auuepz
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December 18, 2023, 03:21:50 AM
Reply #2664

Jango

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Re: Post your Gemp-LotR bugs here
« Reply #2664 on: December 18, 2023, 03:21:50 AM »
I am reporting the disappearance of Enquea LOM from Gemp. I don't have it in my promotional cards. Instead I got the Goblin Runner. I do not know why.

Please restore this promotional Card

December 18, 2023, 07:07:54 PM
Reply #2665

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2665 on: December 18, 2023, 07:07:54 PM »
Oh dang it, I must have screwed up the IDs when I added the WC cards.  I will get that fixed ASAP.
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December 18, 2023, 08:33:40 PM
Reply #2666

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2666 on: December 18, 2023, 08:33:40 PM »
Okay, this has now been fixed.  All Full Art Enquea owners should now find those copies right where you left them (including in decks), and all WC Goblin Runner recipients should find 4x of those in My Cards completely separately.  If anyone added a WC Goblin Runner to their deck in the last 24 hours or so, please double-check those decks (it is almost certainly a Full Art Enquea at the moment).  Nobody else should need to adjust any decks.
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August 26, 2024, 08:32:35 AM
Reply #2667

daisukeman

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Re: Post your Gemp-LotR bugs here
« Reply #2667 on: August 26, 2024, 08:32:35 AM »
Hi All,
For your consideration, 2 bugs in the hobbit draft format:

1. Strangest game ever with Bard deciding to lurk on Bilbo:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=daisukeman$2j3d6vkfpir27w24
Please ask my opponent though about whatever he was able to do to get Bard to act like the ring, being able to use his regroup abilities...

2. Smaug's awakening, not possible to take the event back in hand.
Site 4 in this one after clicking "Yes" nothing happened:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=daisukeman$qlqsejeil89qycfg

My opinions may have changed, but not the fact that i'm right...

September 06, 2024, 10:20:37 AM
Reply #2668

Couatl

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Re: Post your Gemp-LotR bugs here
« Reply #2668 on: September 06, 2024, 10:20:37 AM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Couatl$dn9olxnqtyw2j5g9

on site 6 i have lost initiative once during fellowship phase and then drawn up to 4 cards again and for some reason i cannot use gimli's armor
and then in the regroup phase i loose initiative again and it loyalty unshaken triggers and i stack 2 cards on it and instead of drawing up to 8 during reconcile i draw up to 6 as the game thinks the 2 cards i stacked are stacked after drawing up to 8
further on site 2 i cannot exert twice a minion with 2 vitality and instead exert twice a minion with 4 vitality
the game does it automatically instead of giving me the option to choose

September 08, 2024, 02:52:06 AM
Reply #2669

Orophoin

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Re: Post your Gemp-LotR bugs here
« Reply #2669 on: September 08, 2024, 02:52:06 AM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Couatl$dn9olxnqtyw2j5g9

on site 6 i have lost initiative once during fellowship phase and then drawn up to 4 cards again and for some reason i cannot use gimli's armor
and then in the regroup phase i loose initiative again and it loyalty unshaken triggers and i stack 2 cards on it and instead of drawing up to 8 during reconcile i draw up to 6 as the game thinks the 2 cards i stacked are stacked after drawing up to 8
further on site 2 i cannot exert twice a minion with 2 vitality and instead exert twice a minion with 4 vitality
the game does it automatically instead of giving me the option to choose

The rules say that if you have a choice, you must choose the action you can most fully perform. In the car if your site 2, you are trying to exert a minion twice. You can exert the troll twice, but you can't do it to the assassin (with it only being able to reset once), so the game automatically selects the troll for you.

At site 6, you let Gimlin be overwhelmed by the troll. So he didn't take any wounds for the armour to prevent; he just died.

However, only drawing to six cards at the reconcile does look to me like a bug. I imagine that is the first time it's been seen before as you're combining an X-list card and a rarely seen one in Loyalty Unshaken. How strange