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Author Topic: Post your Gemp-LotR bugs here  (Read 243953 times)

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September 08, 2024, 09:48:15 AM
Reply #2670

Dori

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Re: Post your Gemp-LotR bugs here
« Reply #2670 on: September 08, 2024, 09:48:15 AM »
PC Come Down seems to be bugged. I used it in this match, and my opponent was able to place wounds on my minion, but the fortification was not discarded.

https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Dori$3p2hkye3wiqtgn1v

September 14, 2024, 02:01:50 PM
Reply #2671

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2671 on: September 14, 2024, 02:01:50 PM »
Yeah confirmed the bug with the reconcile.  The issue is that Gemp is counting how many cards are in your hand, then letting you discard 1, then drawing to fill your hand based on how many it counted before the discard.  Because the discard can trigger initiative and other card plays (as we see in the replay above), by the time Gemp refills your hand its count is out of date. 

I've added a GitHub issue to track this bug, but considering how much of an edge case it is it might not be fixed for a while.
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September 14, 2024, 02:06:26 PM
Reply #2672

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2672 on: September 14, 2024, 02:06:26 PM »
PC Come Down seems to be bugged. I used it in this match, and my opponent was able to place wounds on my minion, but the fortification was not discarded.

https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Dori$3p2hkye3wiqtgn1v

D'oh, thanks for the report.  I've just deployed a fix for that on Gemp.
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