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Author Topic: Suggestions to Improve Gemp  (Read 17892 times)

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December 19, 2012, 03:35:27 AM
Reply #75

MarcinS

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Re: Suggestions to Improve Gemp
« Reply #75 on: December 19, 2012, 03:35:27 AM »
What actually does the game gain on the very existence of the wagers?
I agree with hsiale here. If you are missing the competitive feel, just join a league. Also, once on demand tournaments will be added (still waiting for hsiale to construct price&prize scheme) this problem will be solved.
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December 19, 2012, 12:00:54 PM
Reply #76

hsiale

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Re: Suggestions to Improve Gemp
« Reply #76 on: December 19, 2012, 12:00:54 PM »
Two things that would be nice to have related to merchant:

1. In deck builder, a button that displays cards you don't have in "My Cards" to be able to play the deck in Collector's game. The window that opens should list cards, add up all the money you need to have to acquire them and (if you have enough money) a button to do this).

2. In merchant, a button allowing you to sell simultaneously all extra copies of cheap cards (for example, if I enter 4 and 0,10 into the boxes, all cards that cost 0,10 or less are sold until I have no more than 4 copies of each of them). TBH I'm a bit afraid of number of extra commons I'm going to get tomorrow ;) in previous 300+ people league I finished lower than this time and still got over 50 packs.

December 20, 2012, 09:51:30 AM
Reply #77

Ringbearer

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Re: Suggestions to Improve Gemp
« Reply #77 on: December 20, 2012, 09:51:30 AM »
Also wagers allow more people to bring out the cheezy decks even in fun. What would your gain be then?

December 21, 2012, 06:28:44 AM
Reply #78

hsiale

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Re: Suggestions to Improve Gemp
« Reply #78 on: December 21, 2012, 06:28:44 AM »
Lock chat button is very useful in game window, it would help as well to have it in the main hall.

December 24, 2012, 02:55:24 AM
Reply #79

hsiale

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Re: Suggestions to Improve Gemp
« Reply #79 on: December 24, 2012, 02:55:24 AM »
With the new merchant I think an additional filter in merchant is useful, with 3 options:
- show all cards,
- don't show cards out of stock,
- don't show overstocked cards,
- show only out of stock cards,
- show only overstocked cards.

December 24, 2012, 08:09:57 AM
Reply #80

sgtdraino

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Re: Suggestions to Improve Gemp
« Reply #80 on: December 24, 2012, 08:09:57 AM »
Here's an idea:

Can you make it so, once we put up a table to join, we can go watch other games and the table will stay up? Then, whenever somebody joins our table, Gemp would automatically pull us into the game room. This would give us something entertaining to watch/do while waiting for someone to join our game.

As it stands currently, it seems like if I leave the game hall screen, the table goes away.
"I would have followed you, my brother... my captain... my king." - Boromir

December 25, 2012, 01:44:26 PM
Reply #81

Hansolo666

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Re: Suggestions to Improve Gemp
« Reply #81 on: December 25, 2012, 01:44:26 PM »
You should also put option to sell all copies of card with one transaction once the selling price of card falls down to 0.01 gold.

Cause selling 23 commons for 0.01 gold, one by one, is really tiresome and annoying job.And also, longer you are cleaning your collection the worse and slower it gets....

December 26, 2012, 02:04:10 AM
Reply #82

janjetina

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Re: Suggestions to Improve Gemp
« Reply #82 on: December 26, 2012, 02:04:10 AM »
My suggestion is the introduction of the new format:
War of the Ring Expanded Format

From my experience with LOTR TCG, rotation of the old cultures was a big reason many players left the game. Even now on Gemp, Expanded is one of the most popular formats.

However, it is undeniable, that with the inclusion of the poorly playtested editions like Treachery and Deceit and Age's End, both Standard and Expanded formats became badly broken. At this point, I am not interested in playing those formats, though a format with no rotation like Expanded is my natural preference.

So, like we have War of the Ring Standard, I suggest the introduction of War of the Ring Expanded format, with the X-list and the R-list that was current before The Hunters came out.

« Last Edit: December 26, 2012, 02:20:28 AM by janjetina »

December 26, 2012, 02:44:58 AM
Reply #83

hsiale

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Re: Suggestions to Improve Gemp
« Reply #83 on: December 26, 2012, 02:44:58 AM »
I like War of the Ring Expanded. Expanded has many problem decks, WotR Expanded mostly doesn't have them, though there is one serious problem: the turbo corruption deck. Courtyard Parapet, Enquea ToTO, Sense of Obligation, Toldea MoM, The Mouth of Sauron, Lieutenant of Barad-dur, The Ring is Mine. Other than this, I think it's a format with most diversity and interesting decks.

December 26, 2012, 03:27:17 AM
Reply #84

janjetina

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Re: Suggestions to Improve Gemp
« Reply #84 on: December 26, 2012, 03:27:17 AM »
A good thing is that the combo is probably an auto-loss against ring-bound decks. I assume that a sizeable number of players would switch from playing Expanded to playing War of the Ring Expanded, provided that they are aware of its existence.

December 26, 2012, 08:33:10 AM
Reply #85

Cw0rk

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Re: Suggestions to Improve Gemp
« Reply #85 on: December 26, 2012, 08:33:10 AM »
Suggestion:
- Share the replay link of all the games played by league winners.

Benefits:
- Help us all become better players
- Detect potential cheaters

December 27, 2012, 05:35:06 PM
Reply #86

gordie124

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Re: Suggestions to Improve Gemp
« Reply #86 on: December 27, 2012, 05:35:06 PM »
Low-priority interface suggestion:

Click on the dead pile icon to open and to close the dead pile (right now a click opens the dead pile, and you have to move your mouse across the screen to the [X] in order to close the dead pile).

 

January 01, 2013, 10:00:41 PM
Reply #87

Cw0rk

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Re: Suggestions to Improve Gemp
« Reply #87 on: January 01, 2013, 10:00:41 PM »
I know it has been suggested before, but it hasn't been implemented yet:

I would like that if a player leaves an unassigned minion, it would say "You have left unassigned minion(S). Are you sure that you want to do that?"

Normally, I dont care, people are nice and will let me tell them where to put the minions... but I did that mistake in a league game and it caused me to lose.

January 02, 2013, 04:40:26 AM
Reply #88

MarcinS

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Re: Suggestions to Improve Gemp
« Reply #88 on: January 02, 2013, 04:40:26 AM »
I know it has been suggested before, but it hasn't been implemented yet:

I would like that if a player leaves an unassigned minion, it would say "You have left unassigned minion(S). Are you sure that you want to do that?"

Normally, I dont care, people are nice and will let me tell them where to put the minions... but I did that mistake in a league game and it caused me to lose.
Changed (after restart):
- When assignments are done, if there is at least one minion unassigned (that could have been assigned), player will have to confirm these assignments to proceed.
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

January 08, 2013, 11:08:07 AM
Reply #89

radry

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Re: Suggestions to Improve Gemp
« Reply #89 on: January 08, 2013, 11:08:07 AM »
Can we have longer (permanent?) sessions? It's really annoying to get logged out after beeing idle for a few minutes.