How many of those casual players are competing in a league regularly?
How many casual players
aren't competing in Leagues regularly, precisely because the current system is messed up? I think it's pretty clear that the reason such a massive number of people try to get into the Sealed Leagues, to the point of even trying to cheat the system to get a good pull, is indeed because it has a HUGE payout. Not because it's the best, not because it's the most fun, not because it requires the most skill, simply because it has a huge payout. I guarantee you if you suddenly gave Sealed the prize support that All Cards has, and gave All Cards the prize support that Sealed has, suddenly you'd see a lot of that participation invert, and people would be flocking to All Cards instead... except of course that there wouldn't be as much of a reason to try to cheat the system, since the card pool is always the same.
All Cards is IMO for quick games with cards at your disposal with having to spend little time and no virtual recources to get them.
As you say, that is your opinion. Others of us do not share it. IMO the skill required to play sealed is mitigated by the chance of getting a good card pull. Clearly all those people who try to cheat the system with multiple accounts to get a good pull believe that this is a significant factor. IMO the skill required to play My Cards is mitigated (obviously) by gold accumulation, which favors the older players or anyone who has gotten good at gaming the system. All Cards is the closest thing Gemp has to a serious tournament environment, because, get real, anybody who is trying to win a serious tournament IRL is not lacking some card they wanted for their deck because they somehow couldn't afford to buy the single. IRL, constructed tournament play is, essentially, All Cards play.
That is the reason All Cards is so popular on a daily basis. It has no cost than building a deck and finding an opponent.
The reason All Cards is so popular on a daily basis, is because most people like it, and can afford to play it.
And speaking of creativity, I saw the same deck type more in All Cards than I did in My Cards.
Anecdotal, meaningless. I can just as easily say that I saw the same deck type more in blankety-blank than I did in blankety-blank.
FIY: I won't return to play so my opinion about prize payouts isn't fueled by my desire to gain as much packs as possible.
Then why would you be against making the prize payouts between the different league types more balanced, if not exactly the same?
I don't like the new merchant system.
If you preferred the old Merchant system to this one, then it makes sense why you also prefer these profoundly unbalanced prize payouts. In that case, I'd say you and I have a fundamentally different philosophy of what Gemp should be.
It will result in My Cards being All Cards in a much shorter time span than it did last time. And it makes opening packs even less interesting as it was during the S foil madness.
IMO that was a
bad interesting. Clearly you liked the lottery aspect, others did not. As you say, I think it was madness. Perhaps this
will result in My Cards being All Cards in a much shorter time span. Frankly, I don't have a problem with that. I'm a proponent of having regular resets that zero all players back to a level playing field again. It seems to me that is why the My Trophies category was created, so that we can zero everyone but have a few special things carry through.
In fact, if you REALLY want to delay the speed at which My Cards turns into All Cards, then you will knock ALL of the prize support down to the same level as All Cards.
Yes I did play in tournaments, almost exclusively from King on. And while the prize payout in Sealed wasn't six times as high, it was at least 3 times R wise, not counting the chance for a R foil in a pack.
I'm looking at the official Decipher tournament rules right now:
http://lotrtcgwiki.com/rules/tournament.pdf...and Sealed Deck Tournaments appear to have the same K-value (which determines prize support) as other types of tournaments at the same level. Perhaps you are counting the cards that are part of the sealed deck that you purchased in order to participate in the tournament? That isn't prize support. That is something that you bought, that everyone who plays in the tournament gets.
The point you were trying to make is moot, since All Cards didn't exist back then. Yes, cards were widely available, but with different price tags instead of fixed prices. Where you could buy your pool together in a few minutes back then, you have to work for yours now. And that is why My Cards deserves a higher price ratio.
The point I'm trying to make is completely valid. Any player who participated in a serious tournament had exactly the cards that they wanted. They were not lacking a needed card because they were unable to shell out the money to buy a single. Serious tournament play IRL was, essentially, the same as All Cards play is on Gemp. Singles for anything were widely available, and they were not very expensive. Prizes for Leagues and Tournaments should be based on your skill at playing the game, not based on your skill at gaming the system to get a lot of gold or booster packs.
My Cards isn't about fairness to new players. There just can be no such thing.
Granted, there can't be fairness in competition, since in My Cards those with more cards will always have an advantage over those who have less. But it is
very easy to have fairness in terms of prize payout: Simply make the payout the same as All Cards. Think about this: You are favoring better prizes for a League Format that, you have admitted, is fundamentally less fair than other formats. It is even less fair than Sealed, since at least with Sealed the chance of an advantage is random. If anything, My Cards should have the lowest prize payout, since it offers the greatest unfair advantage in terms of playing the game.
I get your frustration about the low prize support All Cards Leagues have, I really do. But calling for an even payout throughout the leagues is just not realistic.
Of course it's realistic. Push some buttons and its done. The only reason it isn't done, is because (for whatever reason) you don't want to.
Maybe the prizes for All Cards should just be adjusted to a higher level, but not on the same one as Sealed or My Cards. Or I should just lower the entry fee.
I'm glad to see you finally have some movement on this issue. If I had my druthers, I would make the prize support for My Cards
lower than All Cards, because frankly My Cards is more exclusive and therefore less competitive. I would make the prize support for Sealed the same as for All Cards, as that's how it was IRL. HOWEVER, my proposal that all the payouts be the same for all formats is itself IMO a fair compromise position.
Be that as it may, I don't have the power to make any changes happen at all. Six times the payout for Sealed is ridiculous. Three times the payout for My Cards is half as ridiculous. Sealed and My Cards currently run a hand-in-glove relationship that gives All Cards the shaft. ANY movement towards a more even payout distribution would be a step in the right direction. I don't much care about whether All Cards prize support is made bigger, just that the payout is more even between the three types of leagues. I'd be perfectly happy if you made the prize support for all of them the same as All Cards is now, so the motive for me isn't to get a bigger payout for myself. This is strictly about fairness. Also, I don't care about lowering entry fees, so long as people still think the fee is worth paying to join the league (as is currently NOT the case with All Cards single-elimination). In my view the main problem League-wise is the vastly unequal prize payouts, not the entry fees.
Thank you for your consideration, and thanks for backing me up, Ronin_. I'd still like to hear some more players weigh in on this issue.