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Author Topic: Never-Ending DC Chain!  (Read 199579 times)

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April 09, 2010, 07:00:02 AM
Reply #525

Sam, Great Elf Warrior

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Re: Never-Ending DC Chain!
« Reply #525 on: April 09, 2010, 07:00:02 AM »
[2] Denethor, Despairing Steward [Gondor]
Strength: 8
Vitality: 3
Resistance: 5
Each unbound [Gondor] Man is strength +1 (or +2 while you cannot spot 3 threats).
Each time the fellowship moves from a site, add 2 threats; if you cannot, make each unbound [Gondor] Man strength -2 until the regroup phase instead.
"'Fall back! Flee for your lives!'"

April 09, 2010, 09:11:12 PM
Reply #526

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #526 on: April 09, 2010, 09:11:12 PM »
[3] Full of Despair [Wraith]
Event • Manuever
Remove a threat and exert a [Wraith] minion to spot a wounded companion. That companion may not be spotted again until the end of the regroup phase.

April 10, 2010, 01:38:24 PM
Reply #527

Gate Troll

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Re: Never-Ending DC Chain!
« Reply #527 on: April 10, 2010, 01:38:24 PM »
[4] Despair took them [Wraith]
Event • Maneuver
Exhaust a mounted Nazgul to discard an unbound companion.

April 11, 2010, 04:13:58 AM
Reply #528

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #528 on: April 11, 2010, 04:13:58 AM »
(0) Messengers of the Shadow [Wraith]
Event • Shadow
Spot your [Wraith] minion to reveal a site at random from your adventure deck. If it is a forest, you may play a [Wraith] mount from your discard pile.

April 11, 2010, 09:43:56 AM
Reply #529

Sam, Great Elf Warrior

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Re: Never-Ending DC Chain!
« Reply #529 on: April 11, 2010, 09:43:56 AM »
[4] Murderous Hillman [men]
Minion • Man
Strength: 8
Vitality: 3
Site: 4
Fierce. To play, spot a [men] card.
This minion is strength +1 for each follower or ally you can spot.
Each time this minion wins a skirmish, discard a follower borne by the character he is skirmishing or from the Free Peoples player's support area.
« Last Edit: April 11, 2010, 09:52:22 AM by Sam, Great Elf Warrior »

April 11, 2010, 02:43:32 PM
Reply #530

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #530 on: April 11, 2010, 02:43:32 PM »
How does that card have anything to do with mine?

April 11, 2010, 04:52:51 PM
Reply #531

Sam, Great Elf Warrior

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Re: Never-Ending DC Chain!
« Reply #531 on: April 11, 2010, 04:52:51 PM »
I didn't realize there had to be a connection; I thought they were just supposed to be random DCs.

April 12, 2010, 02:54:48 AM
Reply #532

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #532 on: April 12, 2010, 02:54:48 AM »
Yeah, that's fun of it.

April 12, 2010, 02:58:56 AM
Reply #533

ket_the_jet

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Re: Never-Ending DC Chain!
« Reply #533 on: April 12, 2010, 02:58:56 AM »
[3] Arguments At the Council [Gandalf]
Event * Fellowship
Spot three Free Peoples cultures to reinforce a [Gandalf] token twice.

Sorry about not knowing how to do the dot on Mac yet. I'll figure it out later.
-wtk

April 12, 2010, 03:11:24 AM
Reply #534

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #534 on: April 12, 2010, 03:11:24 AM »
[3] Easily Weakened[Isengard]
Event • Skirmish
Exert Saruman to make an [Isengard] man damage +X where X is the amount of Free People's cultures you can spot.

April 12, 2010, 09:35:24 AM
Reply #535

Thranduil

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Re: Never-Ending DC Chain!
« Reply #535 on: April 12, 2010, 09:35:24 AM »
Sorry about not knowing how to do the dot on Mac yet. I'll figure it out later.
-wtk
Alt + 8 :)

[4]Gandalf, Friend of the Free Peoples [Gandalf]
Companion • Wizard
Str :7
Vit: 4
Res: 7
Gandalf's twilight cost is -1 for each Free Peoples culture you can spot.

April 12, 2010, 11:51:36 AM
Reply #536

Sam, Great Elf Warrior

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Re: Never-Ending DC Chain!
« Reply #536 on: April 12, 2010, 11:51:36 AM »
Sorry about not knowing how to do the dot on Mac yet. I'll figure it out later.
-wtk
Alt + 8 :)
Or just copy-paste. ;)

[1] Old Differences [Moria]
Event • Skirmish
Name a culture (except [Shire]) and spot a companion or ally of that culture skirmishing a [Moria] Orc to make that companion or ally strength -1 for each other Free Peoples culture you can spot.
"'I'll be dead before I see the Ring in the hands of an Elf!'"
« Last Edit: April 12, 2010, 09:00:37 PM by Sam, Great Elf Warrior »

April 12, 2010, 11:37:04 PM
Reply #537

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #537 on: April 12, 2010, 11:37:04 PM »
[1] Hobbit Trader [Shire]
Ally • Home Site 1 • Hobbit
Strength: 2
Vitality: 2
Fellowship: Exert Hobbit Trader and discard a [Shire] event from your hand with a twilight cost of X. You may then search your discard pile for a [Shire] event that has a twilight cost of X, and take that card into your hand.

April 16, 2010, 09:50:34 AM
Reply #538

Sam, Great Elf Warrior

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Re: Never-Ending DC Chain!
« Reply #538 on: April 16, 2010, 09:50:34 AM »
[1] Delver of the Iron Hills [Dwarven]
Ally • Home Site 3 • Dwarf
Strength: 4
Vitality: 2
Fellowship: Exert this ally and spot a Dwarf who is damage +X to look at up to X cards from the top of your draw deck. You may take into hand one of those cards (or up to 2 such [Dwarven] cards) and must discard the rest.
"'The dwarves delved too greedily and too deep...'"

April 17, 2010, 12:53:32 AM
Reply #539

MR. Lurtzy

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Re: Never-Ending DC Chain!
« Reply #539 on: April 17, 2010, 12:53:32 AM »
[1]Elven Escort [Elven]
Companion • Elf
Strength: 8
Vitality: 2
Resistance: 7
Each time the Fellowship moves from a site, spot 3 unwounded [Elven] companions, or place this companion in the dead pile.
« Last Edit: April 17, 2010, 04:18:45 AM by Minion of the White Whale »