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Author Topic: Towers Standard Sealed Deck Lists and Replays  (Read 42334 times)

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October 04, 2014, 09:04:57 PM
Reply #105

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #105 on: October 04, 2014, 09:04:57 PM »
Hobbits vs. Rohan
http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$10fbmyssyn9if7vs

I didn't modify the Rohan at all.  It had issues until it got gandalf and the recycling ally out, but by that point the hobbits were running all the way to Isengard.

(copy and paste the full link below)
https://www.youtube.com/watch?v=uE-1RPDqJAY
« Last Edit: October 04, 2014, 09:07:14 PM by Merrick_H »

October 04, 2014, 09:05:22 PM
Reply #106

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #106 on: October 04, 2014, 09:05:22 PM »
Rohan vs. S2S
http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$ukk27xc82xkqcnq6

Decent game.  Gandalf was late arriving, but rohan worked pretty well.  I made a few mistakes with the berserkers, but they seemed to do ok.

Overall thoughts - rohan likely shouldn't have the bows.  They are just too good at what they do, especially if they can be recycled over and over.

I think that 2x Uruk-Hai Rampage is good.  Not too overpowered, and very situationally good, but not completely game changing.  The fact that it costs 3 twilight which could be used for minions makes it pretty balanced.

These feel like series 3 decks, but are pretty fun overall.

October 06, 2014, 06:41:06 AM
Reply #107

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #107 on: October 06, 2014, 06:41:06 AM »
Series 1 - TinkerT vs. Merrick_H - Gandalf & Dwarves/Sauron vs. Rohan/Archery

http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$beblw70q6ue7i3bf

Really good game.  Came down to who had what cards at the end, otherwise it was back and forth.  An early "I'd make you squeak" forced exertions onto other companions and one of my healing allies was discarded slowing down the healing side of the deck.  Pretty good game.  The Archery shadow can generate a ton of wounds at select sites if there is enough twilight and the sauron orcs can be beasts.

I think that Rohan has enough companions and possessions, even though I was feeling a bit squeezed at that beginning.  They came at pretty much the right time and Theoden's ability was very nice.

October 06, 2014, 06:54:34 PM
Reply #108

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #108 on: October 06, 2014, 06:54:34 PM »
Merrick_H vs. bigredmf UB rangers/Nazgul vs RBR/Easterlings

2 games - I'll post the two replays in separate posts.

Game 1:
http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$ulc00slqv95fnwj9

Determined that the UBR really need to start Faramir or get him early if you suspect you are playing against easterlings.  He shuts them down HARD once he gets a sword.

First game I had horrible fellowship draws, the second I had decent ones and that made ALL the difference in the world.  Faramir was the game changer.

After the second game we decided that we should swap out 2 cards in the easterling deck for pillagers.  We decided on cutting 2 Easterling Axeman for 2x Easterling Pillager.  The deck list in the first post has been updated.

October 06, 2014, 06:55:11 PM
Reply #109

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #109 on: October 06, 2014, 06:55:11 PM »
Merrick_H vs. bigredmf UB rangers/Nazgul vs RBR/Easterlings

Game 2 replay:
http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$0ds6lxlb0biul1qo

October 06, 2014, 07:26:29 PM
Reply #110

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #110 on: October 06, 2014, 07:26:29 PM »
bigredmf vs Merrick_H - RBR/Easterlings vs. Knights/Dunland

http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$wzuvhbb33d138mfd

I was expecting a bloodbath, but I got some lucky draws that kept me alive (behold the power of Elendil's Valor at site 5)

The rangers feel pretty well at home and the burdening power of the easterlings was somewhat muted due to the semi-choke of not drawing companions.

The Ranger's Bows are going to be VERY powerful vs. dunland until such time as Bound by Rage gets onto the table, but dunland didn't feel completely outclassed.

October 08, 2014, 12:43:53 AM
Reply #111

dmaz

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #111 on: October 08, 2014, 12:43:53 AM »
I'm liking what I'm seeing with all of these play tests.

While we are able to see that some fellowship or shadows have a stronger base than others, the variation in wins is satisfactory I think.

I don't think we've seen one deck get completely obliterated by another so far, and if its come close to that, we've made adaptions.

I think the Easterling Pillager was a really good outside card addition to the mix, as its too dangerous to use Enquea.

October 09, 2014, 10:01:35 PM
Reply #112

Durin's Heir

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #112 on: October 09, 2014, 10:01:35 PM »
Durins Heir - I would like to address something that seems to be a bit of a misunderstanding about this process.  This is my personal opinion, so please take it as it is.  You are thinking as a passionate player and as a constructed deck designer.  You are trying to create the most efficient and powerful constructed decks that you can from the card pool available while limiting yourself to commons and uncommons...

Sorry for this long absense... I had computer and health problems I just couldn't circumvent. But I'm able again.

You aimed with accuracy when said I'm a passionate constructed deck designer, and I understand that's not what we need right now. But if this Revised TS Sealed is meant to be in the spirit of Revised Movie, decks should be in the midpoint between a Poorman's powerful constructed deck and Decipher's lame basic starters. Thus, powerful constructed proposals may be nerfed until reach that desired midpoint.

Let me explain it with some past examples: when we were starting the drafts there were few available Shadow options to dismiss, so those we had found OP were nerfed instead of ditched. After empirical observation (that old Galilean thing...) the Hate and Arrows original draft proved to be a Gatling Gun with those 3x Moria Archer Troop and 2x OoYMDT, and Sauron Trackers with 3x Orc Patrol, 4x UTWE and 3x IMYS and 2x Gate Sentry were just too much; In Twilight was ripped from Twilight Nazgul before testing (and even Nazgul Sword at that moment)...


It has been done before. We can nerf a deck until it gets a desirable amount of weakness:

1. Gandalf TMAYOD + Ents: If the problem with Ents is overpopullation, we can reduce the Ent count to 4 and even discard Host of Fangorn; if the problem is Ent Moot, it can be replaced with a temporary event pump or even with non-pump tricks for Hobbits (Meant to Be Alone, Good Work, Kept Safe) or Gandalf (Intimidate, Long I Fell, Keep Your Forked Tongue... even Treachery Deeper Than You Know or Risk A Little Light). Let that ol' Galilean thing tell us when to stop crippling, but not before...

If the problem with Gandalf is having him too early, 2 copies instead of 3 can be enough nerfing. Starting an Unhasty Ent can help to cycle out those Wizard tricks while there's no Wizard. Gandalf has powerful tricks so I added only 1 of each selected (except for pumps), and dismissed those OP table sweepers: Sleep Caradhras and Deep in Thought. Keep in mind this: Gandalf's events require too many card slots to be added, thus coupling with another culture can be very difficult (while keeping a small deck) and would let most tricks out most of the time.

Gandalf TMAYOD can merge well with Ents (as far as we weaken them enough), as the latter don't mix well with anything except UB Hobbits: you can't couple well Ents with Dwarves, Elves, Gondor... If we include a Gandalf TMAYOD + Rohan deck, both parts will be useful for too many coupling purposes... You can splash Brego and Horse of Rohan on any Gondor or Three Hunters deck and use Rohan allies to play those mounts (and pump/heal) instead of Rohan companions, AND aid with Gandalf's extremely useful TMAYOD.

2. Valiant + Allies Rohan: No one has pointed out any OP problem in my draft except for LUBS (I know it must have more), that card may be removed. Nor anyone has tested it; it has only 2 event pumps and 2 (reusable) ally pumps instead of those 6 event pumps of the Rohan Allies deck, thus it should be stable but not OP at skirmishes... Rohirrim Bow has proved to be too strong, so it should be replaced in every Rohan draft. May be changed to Rohirrim Javelin for non-directed archery, or Heavy Chain + Rohirrim Shield for protection/healing, or even pumps or regroup events...

My draft couples better with Gondor or Elves into Mounted themes: Leod and Weland, 2x Well Stored and Horse of Rohan instead of Rider's Mount... Merging both Rohan themes into one single deck would not only allow us to include one additional different theme (Gandalf), but improve coupling potential and have a better Rohan Serie 1 deck (nerfing it to prevent the feared OP property)...



What we should do is TEST these drafts I propose instead of just fear and speculate. These just can't be worse than those OP first tries at Sauron Grind and Moria/Uruk Archery... And we came victorious after nerfing them.




There's an awesome resource for crowd control we haven't talked about: Ulaire Nertea, MoDG. Excessive companions = Key minions come back to the table: Goblin Runner, Moria Archer Troop, Deathless Lord, Twilight Enquea, Morgul Skulker, Gollum, Easterling Pillager... If every Shadow deck in Serie 1 had 1x Nertea, MoDG (just as 2x Hobbit Sword and 2x SHB in each FP side), to vomit each companion in hand would be much less atractive. And consider the fact Nertea needs 5 companions instead of 6, just as StMTN...

I just can't like the idea of having to choose Gondor, Gondor or Gondor at Serie 2. Not only prevents the couplings, but forces non-Gondor players to choose Gondor cards instead of something useful (as a Dwarf player it annoys me a little). Besides, you said those Gondorian themes can't couple easily, so what's the risk of having 2 Gondor decks in Serie 2 (with Gandalf as 3rd choice) and 1 in Serie 3? Boromir, Steward's Heir can use RB or UB Ranger events/possessions without many problems, and UB Rangers can share plain-ranger cards (Gondor's Vengeance, NSttS, Pathfinder, SotNK) with the RB ones... that would be helpful but not OP. I'd leave RB Rangers at the 3rd Serie.

Experimental fellowships and shadows go here to fill in some holes you may have missed.  People will generally be choosing their starter in this series based on where their current holes are.  Giving only two options to guarantee sam and 2 options to get gandalf and 2 options to get Aragorn means you have to choose decks that are not necessarily compatible on the shadow side to have some of the best companions in the block.

Maybe we should give 2 deck choices with Smeagol. RB Rangers + Smeagol and 2 or 3 tricks for him = truthful RB Companions... It's just an unrefined idea.


I think the work we have by now is much better than Revised Movie Sealed... new fresh ideas, wider representation, better coupling between decks...

I'm glad to be back. Hope to be useful with the remaining objectives.
« Last Edit: January 17, 2019, 01:03:55 PM by Durin's Heir »
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

October 09, 2014, 11:20:31 PM
Reply #113

dmaz

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #113 on: October 09, 2014, 11:20:31 PM »
What we should do is TEST these drafts I propose instead of just fear and speculate. These just can't be worse than those OP first tries at Sauron Grind and Moria/Uruk Archery... And we came victorious after nerfing them.

Regarding this, I don't think anyone is worried of testing your decks for fear of overpowered strategies. A good chunk of the standing decks were your ideas, and they were great!
I think what is happening now is that the majority is comfortable with what we have and are ready to move forward in development. There's still some work to be done before these are ready and it would be nice to have this ready for launch at some point during the upcoming Movie Sealed, so that we can prep to play it right after :)
Basically, the sooner we get everything to MarcinS, the more time he will have to upload it all...and I need time to script the finalized deck lists and photoshop the custom starter boxes. I'm still hoping to playtest a little, but the bulk of my free time will start shifting to those two things so that we can get it ready :)

October 10, 2014, 02:14:14 AM
Reply #114

Durin's Heir

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #114 on: October 10, 2014, 02:14:14 AM »
Regarding this, I don't think anyone is worried of testing your decks for fear of overpowered strategies. A good chunk of the standing decks were your ideas, and they were great!

Neither do I think anyone is worried of testing my decks for fear of overpowered strategies, but I sensed some fear and reluctance of possibly overpowered decks without even thinking about testing and nerfing processes... Those Ents can be nerfed very well... removing Ent Moot and that 10 strenght Host of Fangorn, and leaving only 4 Ents in the whole deck (instead of 6 Ents without the Unhasty keyword in that EoF starter)...

Let me illustrate it with some quotations...

Now, I am against Ents because they are just too strong for Sealed imo. I too think this of TT Sealed. Making an Ents starter deck was a big mistake back then...
Yeah...really only the first two series of the Towers sealed league are interesting due to this...that and Southron Commander really isn't effective as crowd control when you pack 15 to 16 companions per deck. They just end up helping you cycle in new companions with no wounds.
Gandalf was a very powerful Maiar.  He took on and defeated a Balrog.  He fought the Necromancer of Mirkwood with the White Council.  He is a very powerful support character.  Having a deck dedicated to him, particularly when he is primarily a toolbox support character is right out from a deck design perspective.

Here we count with more powerful crowd control cards: Easterling Pillager and Shotgun Enquea can wreak havoc to an Ents deck... And please folks, comment about that Nertea, MoDG idea. I really think 1x per deck in 1st Serie can be a powerful (but not OP) universal crowd control option...

Gandalf's tricks may be selected to prevent them from being OP. 1x of each and no condition sweeping ones (Sleep Caradhras and Deep in Thought) is another nerfing rule we can implement... and remember those tricks need many card slots, and will clog the hand in absense of the Wizard himself. And TESTING, that will separate speculation from facts, and lead us through the right path...


I think what is happening now is that the majority is comfortable with what we have and are ready to move forward in development. There's still some work to be done before these are ready and it would be nice to have this ready for launch at some point during the upcoming Movie Sealed, so that we can prep to play it right after :)

Basically, the sooner we get everything to MarcinS, the more time he will have to upload it all...and I need time to script the finalized deck lists and photoshop the custom starter boxes. I'm still hoping to playtest a little, but the bulk of my free time will start shifting to those two things so that we can get it ready :)

I know most of us (that is, everyone minus me ;)) are comfortable with the way things are right now and I feel some fear of delaying the whole project with changes of little necessity. But I don't see those points as unnecessary, and can't just remain still without some last defense of them: 1) Lack of Ent representation, 2) No Gandalf centered deck (just 5 cards in a Rohan one), and 3) Only Gondor options at Serie 2... I ain't asking for more. And the project can advance without those incorporations, I won't be a fool blocking democratic decisions, but really would love to see some testing prior to ditching them...

I believe many players will say "What!? Only Gondor decks?", "They could have made a better effort with Gandalf" or "So many Gondor options and no place for Ents?"...
« Last Edit: October 10, 2014, 02:35:10 AM by Durins Heir »
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

October 10, 2014, 05:42:12 AM
Reply #115

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #115 on: October 10, 2014, 05:42:12 AM »
Regarding your point about Nertea:  he is the ultimate in crowd control, but I also think he is a little too good at what he does.  The real tipping point as far as fellowship side is 6 companions due to the 8-card hand that a shadow player can have.  Nertea punishes 5 companions.  Granted there isn't likely to be a lot of twilight out there if you are only playing 5 companions, but he does punish 5 companions and is even more powerful at later sites than at the beginning of the game.  I think that we should focus our crowd control on 6 companions at this point.

With respect to your pushing for an ent deck, I think that we have seen that an ent deck, particularly when paired with gandalf is very powerful, regardless of how much it is nerfed.  The fact that you have 8-10 base strength high vitality companions makes them hard to kill and hard to swarm.  Additionally Ents were not one of the highest voted fellowships in the poll.  I realize that this same argument can be made against some of the shadow choices that were made, however we were also looking, as was said earlier to increase the variety in fellowships/shadows and usability of the card pool.  Having the two different flavors of Rohan gives people two opportunities to get two different gandalfs while having the chance to pull additional gandalfs in the boosters while not making those decks the obvious choice.

October 10, 2014, 09:12:49 AM
Reply #116

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #116 on: October 10, 2014, 09:12:49 AM »
Two different games with dmaz - hobbit & Smeagol/rohirrim traitors deck vs. Rohan & Gandalf/Berserkers.

http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$tos0x2dh4mu0xgix

Game 1 I forgot to do some swapping for the hobbit swords so it was somewhat lopsided.  Shadow never really came together either.  We took warning on the Rohirrim Bow and decided to give it another go.  I think that the berserkers are pretty strong, but not overly strong.  The biggest thing they have going for them is that they may be able to get stops if they can get a minion to stick and a rampage out.

October 10, 2014, 09:16:21 AM
Reply #117

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #117 on: October 10, 2014, 09:16:21 AM »
Game 2
http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$igf2mt8scck5507y

Shadow really took off and killing Gandalf made all the difference.  That opened him up to swarm.  I don't think that the Rohirrim Traitors shadow will do well on its own, but in combination with other shadows it could be VERY good.

The hobbits still didn't fight that well as the berserkers were just a bit too strong, but they didn't crush the hobbits either.

We'll have to see what combos we can come up with from the series 1-3 decks to see how it all plays together.

We did decide to change out the 2x rohirrim bow for 2x Rohirrim Javelin.  Directed archery is just a bit too much.


October 10, 2014, 08:11:56 PM
Reply #118

Merrick_H

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Re: Towers Standard Sealed Deck Lists and Replays
« Reply #118 on: October 10, 2014, 08:11:56 PM »
2 games with bigredmf with Series 1/2 decks.  I took The Three Hunters/Uruk Trackers and RBR/Easterlings, he took The Three Hunters/Uruk Trackers and Knights/Dunland

They were interesting games and there are some powerful combos out there.  Gorn from S1 Hunters is VERY powerful, especially if he gets set up with a sword early.

I can't recommend any changes at this point, but we'll keep our eyes open.  Watch the replays to see what you think and let me know if you have any insights.

Game 1
http://www.gempukku.com/gemp-lotr/game.html?replayId=Merrick H$iubnibwa73u03o7v

October 10, 2014, 08:12:25 PM
Reply #119

Merrick_H

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