LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

Author Topic: Return to the Paths of the Dead - Abandoning All Reason  (Read 132726 times)

0 Members and 1 Guest are viewing this topic.

May 23, 2008, 09:55:17 AM
Reply #105

Anvar

  • ****
  • Information Offline
  • Marksman
  • Posts: 547
  • Tzeentch's Chosen
Re: Return to the Paths of the Dead - Barrow Wights
« Reply #105 on: May 23, 2008, 09:55:17 AM »
I've upped the cost to 5. Any better you think?

Anvar
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

May 23, 2008, 10:01:07 AM
Reply #106

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: Return to the Paths of the Dead - Barrow Wights
« Reply #106 on: May 23, 2008, 10:01:07 AM »
Probably. You should hear some other opinions though.

Thranduil

May 23, 2008, 11:19:53 AM
Reply #107

FM

  • Future Judge
  • *******
  • Information Offline
  • Wizard
  • Posts: 4074
Re: Return to the Paths of the Dead - Barrow Wights
« Reply #107 on: May 23, 2008, 11:19:53 AM »
Ah, NOW i see it! I don't think the cost was THAT low, though, but I guess upping it a bit wouldn't hurt it either or cripple the playability.

May 23, 2008, 12:58:27 PM
Reply #108

DáinIronfoot

  • Bearded Axeman
  • ********
  • Information Offline
  • Maia
  • Posts: 6162
  • Never tickle a Dwarf!
Re: Return to the Paths of the Dead - Dread Incantation
« Reply #108 on: May 23, 2008, 12:58:27 PM »
Quote from: Anvar
[3] Wight of the Shadows [Wraith]
Minion • Wraith
Strength: 7
Vitality: 3
Site: 2
Twilight. Enduring 1.

I'd really like these better with some lore...they look so naked without it! Fine otherwise, though.

Quote from: Anvar
[5] Spirit of Angmar [Wraith]
Minion • Wraith
Strength: 8
Vitality: 3
Site: 2
Twilight. Enduring 2.

Ditto here.

Quote from: Anvar
[6]•Undead King, Warrior of Old [Wraith]
Minion • Wraith
Strength: 10
Vitality: 4
Site: 2
Twilight. Enduring 2.
While this card is in your dead pile, each [Wraith] minion gains enduring 2.

Make sure you bold enduring 2....

Yowch. Perhaps limit that specifically to Wraiths and Nazzies, as giving minions like [Wraith] Orcs enduring seems a little silly and contrary to what you're trying to do. Powerful and cool, though. MAYBE consider reducing that hand-out to enduring 1. Maybe.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 26, 2008, 06:43:25 AM
Reply #109

Anvar

  • ****
  • Information Offline
  • Marksman
  • Posts: 547
  • Tzeentch's Chosen
Re: Return to the Paths of the Dead - Barrow Wights
« Reply #109 on: May 26, 2008, 06:43:25 AM »
Thanks for all the comments as usual. A few more Wraithy cards for you today:

[1] Light a Candle of Your Own [Wraith]
Event • Maneuver
Twilight.
Exert a twilight minion to make the Ring-bearer wear The One Ring until the regroup phase. The Free Peoples player may add 2 threats to prevent this.

[1] All Dead, All Rotten [Wraith]
Event • Response
Twilight.
If the Ring-bearer puts on The One Ring, exert a [Wraith] minion to add a burden for each twilight minion you can spot (limit 3).
« Last Edit: May 27, 2008, 07:55:25 AM by Anvar »
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

May 26, 2008, 06:54:43 AM
Reply #110

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: Return to the Paths of the Dead - Barrow Wights
« Reply #110 on: May 26, 2008, 06:54:43 AM »
[1] Light a Candle of Your Own [Wraith]
Event • Maneuver
Twilight.
Exert a twilight minion to make the Ring-bearer wear the One Ring until the regroup phase. The Free Peoples player may add 2 threats to prevent this.
Could run into a problem with enduring twilight minions. Other than that, the title of the Ring is 'The One Ring' with all words starting with capital letters.

[1] All Dead, All Rotten [Wraith]
Event • Response
Twilight.
If the Ring-bearer wears the One Ring, exert 3 [Wraith] minions to add a burden for each shadow twilight card you can spot.
'Shadow' with a capital 'S'. I think I'd prefer less cost in exertions and more in twilight tokens. You could even have high twilight cost with toil.

Thranduil

May 26, 2008, 07:06:02 AM
Reply #111

SomeRandomDude

  • ********
  • Information Offline
  • Maia
  • Posts: 7004
  • Most Likely To Usurp Kralik and Dáin
    • My Wordpress
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #111 on: May 26, 2008, 07:06:02 AM »
Grammar Nazi...

Anyways, I think that enduring minions aren't a problem. I mean, they made Gorgoroth Berserker, didn't they? :twisted: And stuff that require exerting Sauron minions, even though some are enduring.

With the second card, just make it for every twilight card you spot.
NB- 4 year veteran of CC/TLHH

"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks

Trade List- ft. Aragorn, Defender of Rohan

May 26, 2008, 11:30:37 AM
Reply #112

sickofpalantirs

  • *****
  • Information Offline
  • Useful Spammer
  • Posts: 8880
  • one spammer to rule them all
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #112 on: May 26, 2008, 11:30:37 AM »
Thanks for all the comments as usual. A few more Wraithy cards for you today:

[1] Light a Candle of Your Own [Wraith]
Event • Maneuver
Twilight.
Exert a twilight minion to make the Ring-bearer wear The One Ring until the regroup phase. The Free Peoples player may add 2 threats to prevent this.
fine

[4] All Dead, All Rotten [Wraith]
Event • Response
Twilight.
If the Ring-bearer wears the One Ring, exert 2 [Wraith] minions to add a burden for each Shadow twilight card you can spot.
needs a limit
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

May 26, 2008, 07:00:15 PM
Reply #113

DáinIronfoot

  • Bearded Axeman
  • ********
  • Information Offline
  • Maia
  • Posts: 6162
  • Never tickle a Dwarf!
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #113 on: May 26, 2008, 07:00:15 PM »
I'll just echo SoP on these. Good stuff, though.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 27, 2008, 05:35:56 AM
Reply #114

lem0nhead

  • Vegetarian Cannibal
  • *******
  • Information Offline
  • Wizard
  • Posts: 4205
  • Juicy Fruit
Re: Return to the Paths of the Dead - Barrow Wights
« Reply #114 on: May 27, 2008, 05:35:56 AM »
Thanks for all the comments as usual. A few more Wraithy cards for you today:

Stop posting so often #$&*@! it! I cant get round to reviewing them im not active at weekends!

[1] Light a Candle of Your Own [Wraith]
Event • Maneuver
Twilight.
Exert a twilight minion to make the Ring-bearer wear The One Ring until the regroup phase. The Free Peoples player may add 2 threats to prevent this.

Sound.

[4] All Dead, All Rotten [Wraith]
Event • Response
Twilight.
If the Ring-bearer wears the One Ring, exert 2 [Wraith] minions to add a burden for each Shadow twilight card you can spot.

You mean if he "puts on the one ring" not wears it or you can always respond to this, or never depending no which way you look at it. Id prefer the cost to be lower and it toned down to twilight minions or something. Rising costs arent always a good way to balance OP cards.

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

May 27, 2008, 07:46:00 AM
Reply #115

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #115 on: May 27, 2008, 07:46:00 AM »
It's funny how minor expletives look so much worse when they become random punctuation!

Thranduil

May 27, 2008, 08:01:20 AM
Reply #116

Anvar

  • ****
  • Information Offline
  • Marksman
  • Posts: 547
  • Tzeentch's Chosen
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #116 on: May 27, 2008, 08:01:20 AM »
I've toned down all dead all rotten quite a lot in response to comments. It is now fairly similar to Wraith-world, but has the advantage of being twilight and response timing.

Lemon - blame the bank holiday! I didn't post more than usual...

Today I have a miscellanea of cards (is that a word?) relating to various themes that the Wraiths like to dabble in.

[1] Barrow Patrol [Wraith]
Event • Skirmish
Make a Wraith or Nazgul strength +2 (or +3 if you can spot a  tomb).
"A pale greenish light was growing round him."

[3] Stars Shall Die [Wraith]
Event • Skirmish
Make a [Wraith] minion strength +1 for each card in each dead pile.
"...till the Sun fails and the Moon is dead."

[1] Black Wind [Wraith]
Event • Regroup
Exert a [Wraith] minion to remove a Free Peoples card in a discard pile from the game.
"Suddenly a song began: a cold murmur, rising and falling."
« Last Edit: May 27, 2008, 08:09:11 AM by Anvar »
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

May 27, 2008, 08:03:48 AM
Reply #117

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #117 on: May 27, 2008, 08:03:48 AM »
[1] Barrow Patrol [Wraith]
Event • Skirmish
Make a [Wraith] minion strength +2 (or +3 if you can spot a  tomb).
"A pale greenish light was growing round him."
Seems fine. Perhaps though it should be Wraith or Nazgûl only.

[3] Stars Shall Die [Wraith]
Event • Skirmish
Make a [Wraith] minion strength +1 for each card in the dead pile.
"...till the Sun fails and the Moon is dead."
Surely 'in each dead pile' if you're using legendary? Awesome though.

[1] Black Wind [Wraith]
Event • Regroup
Exert a [Wraith] minion to remove a Free Peoples card in a discard pile from the game.
"Suddenly a song began: a cold murmur, rising and falling."
Also awesome, but I think it should be a weather card!

Thranduil

May 27, 2008, 08:06:24 AM
Reply #118

DáinIronfoot

  • Bearded Axeman
  • ********
  • Information Offline
  • Maia
  • Posts: 6162
  • Never tickle a Dwarf!
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #118 on: May 27, 2008, 08:06:24 AM »
I'm with Thran on all counts. :)
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

May 27, 2008, 08:09:46 AM
Reply #119

Anvar

  • ****
  • Information Offline
  • Marksman
  • Posts: 547
  • Tzeentch's Chosen
Re: Return to the Paths of the Dead - All Dead, All Rotten
« Reply #119 on: May 27, 2008, 08:09:46 AM »
Ha! I love the idea of Black Wind being a weather card, but it would make no sense at all in my set...

Anvar
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who