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Author Topic: GCCG (1.2.0 "Lady Shredder" - 02/26/11)  (Read 17171 times)

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April 30, 2010, 09:32:44 AM
Reply #165

Legolis

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Re: GCCG (1.1 release; 10/18/09)
« Reply #165 on: April 30, 2010, 09:32:44 AM »
Awesome thanks!!!

May 01, 2010, 04:54:32 AM
Reply #166

pumba

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Re: GCCG (1.1 release; 10/18/09)
« Reply #166 on: May 01, 2010, 04:54:32 AM »
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i have installed the gccg and been playing for about a month but now when i load up the game i cant load the menu or see the game tables, players, collection, etc..

Help Please!

May 01, 2010, 05:43:08 AM
Reply #167

Legolis

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Re: GCCG (1.1 release; 10/18/09)
« Reply #167 on: May 01, 2010, 05:43:08 AM »
--------------------------------------------------------------------------------
i have installed the gccg and been playing for about a month but now when i load up the game i cant load the menu or see the game tables, players, collection, etc..

Help Please!

Have you tried hitting the "Update Everything" in the GCCG folder?

May 01, 2010, 10:24:39 AM
Reply #168

Cw0rk

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Re: GCCG (1.1 release; 10/18/09)
« Reply #168 on: May 01, 2010, 10:24:39 AM »
Quote
I was thinking there should be a thread dedicated to the command list, hint for someone who knows them well enough!
This is a good idea. A 'LOTR GCCG for beginners' thread would be nice. It shouldn't only be about commands, but also about how to make games work well such as always saying 'Pass' when you have no actions.

May 01, 2010, 08:18:43 PM
Reply #169

pumba

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Re: GCCG (1.1 release; 10/18/09)
« Reply #169 on: May 01, 2010, 08:18:43 PM »
yeh i tried to update everthing and it seems to work but when i load the game its not working

May 02, 2010, 09:07:50 AM
Reply #170

Legolis

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Re: GCCG (1.1 release; 10/18/09)
« Reply #170 on: May 02, 2010, 09:07:50 AM »
Quote
I was thinking there should be a thread dedicated to the command list, hint for someone who knows them well enough!
This is a good idea. A 'LOTR GCCG for beginners' thread would be nice. It shouldn't only be about commands, but also about how to make games work well such as always saying 'Pass' when you have no actions.

Pass!!!! Another one.  I think I will go ahead and start a thread like this but will take the effort of the experienced ones to make it easy for us newbs! So if there were alot of questions asked when trying to teach someone maybe put them in there too!

May 02, 2010, 09:10:10 AM
Reply #171

Legolis

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Re: GCCG (1.1 release; 10/18/09)
« Reply #171 on: May 02, 2010, 09:10:10 AM »
yeh i tried to update everthing and it seems to work but when i load the game its not working

Hmmmm maybe Kralik will be able to help, but the only other thing I could think of maybe you installed another game and it is overriding your computer settings, such as your graphix card or something. If your not to worried about losing any info maybe trying unistalling it or deleting it then reinstall it.

Hope you get it figured out soon.

May 10, 2010, 12:51:28 PM
Reply #172

jodokast4ever

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Re: GCCG (1.1 release; 10/18/09)
« Reply #172 on: May 10, 2010, 12:51:28 PM »
Wow, I just found this thread, and can not wait to get home and try to install this and play. :)  Sweet!!!

May 10, 2010, 01:02:33 PM
Reply #173

Smeagollum

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Re: GCCG (1.1 release; 10/18/09)
« Reply #173 on: May 10, 2010, 01:02:33 PM »
Quote
I was thinking there should be a thread dedicated to the command list, hint for someone who knows them well enough!
This is a good idea. A 'LOTR GCCG for beginners' thread would be nice. It shouldn't only be about commands, but also about how to make games work well such as always saying 'Pass' when you have no actions.

Yeah Please!

May 10, 2010, 01:52:02 PM
Reply #174

ket_the_jet

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Re: GCCG (1.1 release; 10/18/09)
« Reply #174 on: May 10, 2010, 01:52:02 PM »
Use the search function. I started one months ago.
-wtk

May 17, 2010, 11:23:56 PM
Reply #175

Smeagollum

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Re: GCCG (1.1 release; 10/18/09)
« Reply #175 on: May 17, 2010, 11:23:56 PM »
Is there any option within gccg to make a selection on the cards? For example: Only showing shire conditions? Otherwise it's a very timetaking stuff :p

If not; can it be added?

May 18, 2010, 03:39:14 AM
Reply #176

legolas3333

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Re: GCCG (1.1 release; 10/18/09)
« Reply #176 on: May 18, 2010, 03:39:14 AM »
no, that's why most people use Zorbecs instead
A Promo Saved is a Promo Earned

May 18, 2010, 07:10:25 AM
Reply #177

Smeagollum

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Re: GCCG (1.1 release; 10/18/09)
« Reply #177 on: May 18, 2010, 07:10:25 AM »
and where can I find that? It's a real pain how you have to build a deck in gccg.

Edit: don't bother.. found it  #-o

May 26, 2010, 01:49:02 PM
Reply #178

Cw0rk

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Re: GCCG (1.1 release; 10/18/09)
« Reply #178 on: May 26, 2010, 01:49:02 PM »
Me and my opponent found a little bug today. When you move to Hornburg Wall it says that the site's shadow number is 7 but in reality, it is 6.

June 16, 2010, 12:47:11 PM
Reply #179

Cluanar

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Re: GCCG (1.1 release; 10/18/09)
« Reply #179 on: June 16, 2010, 12:47:11 PM »
so I am new to the site and want to make sure i get this right. I can play lotro tcg on line outside deciphers released game?

If so what steps are needed. Do you have to buy cards for real $$$ are they downloadable via this site?

Thanks in advance for the help