I don't recall seeing aggressor before, but I think it could get pretty crazy. I'd throw in some cultural enforcement to it, like "for each [culture] aggressor assigned to a skirmish, the twilight cost of each [culture] card is -1". That helps keep it from getting too wild.
I think
would be a more appropriate cost. Either that or build in some additional cost to playing him with the response action. Oh, and make sure to limit it to skirmishes lost that involve trackers, or at least
minions. Otherwise you'll see him tossed into all MANNER of Shadow decks.
Yes, you can toss him in any Shadow deck. That's kind of the point... I've very recently been converted to the opinion that there is far too much cultural enforcement in LotR, and this limits your deckbuilding far too much, and this is especially true for the Shadow side. MTG, for example, you have so much more freedom to mix colours and come up with new and fun decks, a possibility that I really don't think exists in LotR. To have an LotR strategy, most of the time the cards need to spoonfeed you (classic example,
![Evil Men [Men]](https://lotrtcgdb.com/forums/Smileys/classic/men.png)
support area possession stacking). I say, why does it have to be like that? So I'm just making cards, sometimes without specific strategies in mind, and letting the player put them into decks. I think aggressor lets people do just that - they can throw synergistic cards together without having to limit themselves to a single culture. Aggressor is not a mechanic that every deck will want, which is why I think it's probably alright. However, it could be that I'm not costing it high enough.
Brownie points for bringing back tracker!
That's another of my points that I'm trying to get across with this set, which also ties into my culture argument. While keywords like valiant, knight, ranger, engine, machine,
warg-rider, southron etc. are attached only to 1 culture, in my opinion they're completely useless - they're just an unnecessary limit to deckbuilding. Once you start throwing them everywhere the flavour makes sense, they become interesting, and more importantly, breed interesting and fun decks - it's a different way to approach deckbuilding. Instead of building a
![Rohan [Rohan]](https://lotrtcgdb.com/forums/Smileys/classic/rohan.png)
deck, I can now build a valiant deck. Instead of making an
![Uruk-hai [Uruk]](https://lotrtcgdb.com/forums/Smileys/classic/uruk.png)
Shadow side, I can make a tracker Shadow side that features minions from across cultures, and these keywords become like creature types in MTG. So, while I'm currently hardly referencing any of these keywords at all, I'm just throwing them around.
I hope you understand what I'm trying to do here. If you have any questions or comments, tell me. I realise that you missed some of this preamble when you were AWOL, and I hadn't really taken that into account.
Thranduil