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Author Topic: The Way Into Mordor - Isengard (12/31: Token Machine Stuff)  (Read 112368 times)

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December 10, 2008, 10:19:53 AM
Reply #225

sickofpalantirs

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #225 on: December 10, 2008, 10:19:53 AM »
fine.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
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December 10, 2008, 11:16:20 AM
Reply #226

macheteman

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #226 on: December 10, 2008, 11:16:20 AM »
yeah, fine, but thran still won't use them...

December 10, 2008, 11:30:40 AM
Reply #227

Thranduil

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #227 on: December 10, 2008, 11:30:40 AM »
yeah, fine, but thran still won't use them...
You took the words right of my very mouth! I'm glad people are grasping my repeatedly stated opinions so clearly! :mrgreen: :lol: :gp:

Thranduil

December 10, 2008, 11:53:46 AM
Reply #228

menace64

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #228 on: December 10, 2008, 11:53:46 AM »
I think they should be damage +2.

December 10, 2008, 11:56:29 AM
Reply #229

DáinIronfoot

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #229 on: December 10, 2008, 11:56:29 AM »
Oh jeez. Here we go again.... :lol:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 10, 2008, 01:36:29 PM
Reply #230

macheteman

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #230 on: December 10, 2008, 01:36:29 PM »
and while you're at it dain, i'd like a pony...

December 10, 2008, 04:18:57 PM
Reply #231

sickofpalantirs

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Re: The Way Into Mordor - Isengard (12/9: Racist Uruks)
« Reply #231 on: December 10, 2008, 04:18:57 PM »
b2 stealth bomber please.
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

December 11, 2008, 06:18:43 AM
Reply #232

DáinIronfoot

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #232 on: December 11, 2008, 06:18:43 AM »
Alright, moving on. Nothing more to see here!

Perhaps a little more racism will get us past the last controversy.... :roll:

[3] Berserk Raider [Isengard]
Minion • Uruk-hai
Strength: 7
Vitality: 2
Site: 5
Damage +1. Berserker 1. (This character is strength +1 for each wound on each character in its skirmish.)
While you can spot 3 Free Peoples cultures, this minion is fierce.
While you can spot 4 Free Peoples cultures, this minion gains hunter 4.
Their hatred for the free peoples of Middle-earth was fierce.

Yep, back to berserkers. I noticed that some of the newer [Uruk] berserkers had some culture hate built in, so since I'm currently working that in as a mini-theme for the Uruk-hai, I figured it made sense to bring that and berserkers together. So it keeps the old-school berserker text--gaining strength while spotting wounds--and picks up some unusual-for-berserker bonuses against rainbow fellowships.

[5]Rampaging Berserker [Isengard]
Minion • Uruk-hai
Strength: 10
Vitality: 3
Site: 5
Fierce. Berserker 2. (This character is strength +2 for each wound on each character in its skirmish.) To play, spot 2 [Isengard] minions.
Rampaging Berserker is damage +1 for each Free Peoples culture you can spot over 1.
The unexpected presence of Elves and a very persistent Dwarf at Helm's Deep just made Saruman's forces--and the already enraged berserkers in particular--all the more bloodthirsty.

This guy, on the other hand, forgoes fancy-schmancy hunter bonuses and such and goes right for the jugular. :twisted: He's fierce by default, for one thing, which is pretty rare for damage +1 Uruks (or any damage-enhanced minions but Trolls, Sauron, and Ol' Balgy). But in addition to that, he doubles the normal strength-for-wounds bonus and can rack up some serious damage bonuses! Yes, it takes a bit of work to get him going (especially with the spotting requirement), but once you do, watch out! Especially you rainbow fellowships out there. :ow:
« Last Edit: December 15, 2008, 07:42:56 AM by DáinIronfoot »
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 11, 2008, 06:30:49 AM
Reply #233

FM

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #233 on: December 11, 2008, 06:30:49 AM »
Why don't you make berserk into an ability, like hunter? I did that in every set I designed berserkers. I particularly like the second dude, seems amazingly good, insanely powerful and yet balanced just enough to let it slip. And I think berserk Raider could cost 2... NAH, just kidding! :D He's fine as he is!

December 11, 2008, 06:33:27 AM
Reply #234

Thranduil

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #234 on: December 11, 2008, 06:33:27 AM »
[3] Berserk Raider [Isengard]
Minion • Uruk-hai
Strength: 7
Vitality: 2
Site: 5
Damage +1.
This minion is strength +1 for each wound on a character in its skirmish.
While you can spot 3 Free Peoples cultures, this minion is fierce.
While you can spot 4 Free Peoples cultures, this minion gains hunter 4.
Their hatred for the free peoples of Middle-earth was fierce.
Yeah he looks fine. Only really devastating if you can spot 4 FP cultures and not fighting a hunter.

[5]Rampaging Berserker [Isengard]
Minion • Uruk-hai
Strength: 10
Vitality: 3
Site: 5
Fierce. To play, spot 2 [Isengard] minions.
Rampaging Berserker is strength +2 for each wound on a character in its skirmish.
Rampaging Berserker is damage +1 for each Free Peoples culture you can spot over 1.
The unexpected presence of Elves and a very persistent Dwarf at Helm's Deep just made Saruman's forces--and the already enraged berserkers in particular--all the more bloodthirsty.
Hmmmm..... I think FP culture over 2 would be better, otherwise he seems perhaps too strong. Also, I think he should exert 2 [Isengard] minions to play to limit him slightly and yet help your Berserker strategy! :twisted:

I was also thinking something similar to FM, though in my sets Berserker was made up of enduring X and bloodlust X.

Thranduil

December 11, 2008, 06:48:52 AM
Reply #235

DáinIronfoot

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #235 on: December 11, 2008, 06:48:52 AM »
Quote from: Felipe Musco
Why don't you make berserk into an ability, like hunter? I did that in every set I designed berserkers.

Yeah, I've thought long and hard about a keyword for Berserkers, but I didn't want to leave out the old-school Berserkers, since they were some of Decipher's better cards ever, in my opinion, especially on the Shadow side. So if I DO ever refer to berserkers specifically, I do so with the phrase "with Berserk or Berserker in its title" (as I have already with cards like Things Go Ill {very bottom of the linked page}). Very clunky, I know, but at least it DOES include ALL berserkers, both mine and the awesome ones we already have.

We'll see, though. I'm still considering it, even before you and Thran said something.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 11, 2008, 07:17:26 AM
Reply #236

FM

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #236 on: December 11, 2008, 07:17:26 AM »
Well, you COULD simply reprint them and change the text to the smaller berserk ability. MtG does that all the time. More recently, Shroud and Flash. Go to wizards.com/magic, check the Gatherer and search for Mystical Snake. Read its text from Apocalypse and the one from Time Spiral. That is what happens, basically. They're considered to having been errata'ed with the new text, and if they ever see new printing, they do so with the updated text.

December 11, 2008, 07:21:25 AM
Reply #237

DáinIronfoot

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #237 on: December 11, 2008, 07:21:25 AM »
:gp: A good thought, and one I'll strongly consider. :-k
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

December 11, 2008, 11:09:19 AM
Reply #238

menace64

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #238 on: December 11, 2008, 11:09:19 AM »
I never, ever get a chance to put forth a new thought with your cards, Dain, because others respond too quickly...

...but I agree with them.

December 12, 2008, 02:58:47 AM
Reply #239

lem0nhead

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Re: The Way Into Mordor - Isengard (12/11: Racist Berserkers)
« Reply #239 on: December 12, 2008, 02:58:47 AM »

[3] Berserk Raider [Isengard]
Minion • Uruk-hai
Strength: 7
Vitality: 2
Site: 5
Damage +1.
This minion is strength +1 for each wound on a character in its skirmish.
While you can spot 3 Free Peoples cultures, this minion is fierce.
While you can spot 4 Free Peoples cultures, this minion gains hunter 4.
Their hatred for the free peoples of Middle-earth was fierce.

Do you mean "a character" or "each character" cos the first aint clear who it should be. Fine card though.

[5]Rampaging Berserker [Isengard]
Minion • Uruk-hai
Strength: 10
Vitality: 3
Site: 5
Fierce. To play, spot 2 [Isengard] minions.
Rampaging Berserker is strength +2 for each wound on a character in its skirmish.
Rampaging Berserker is damage +1 for each Free Peoples culture you can spot over 1.
The unexpected presence of Elves and a very persistent Dwarf at Helm's Deep just made Saruman's forces--and the already enraged berserkers in particular--all the more bloodthirsty.

Ditto phrasing. Niceness!

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.