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Author Topic: Post your Gemp-LotR bugs here  (Read 381263 times)

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March 19, 2014, 01:09:19 PM
Reply #2055

Merrick_H

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Re: Post your Gemp-LotR bugs here
« Reply #2055 on: March 19, 2014, 01:09:19 PM »
The Boromir Ring Bearer (and possibly other prevent effects) are bugged.  I have witnessed multiple games now where Boromir was assigned, the person chose to wound him twice and then prevented 1 wound with Sapling of the White Tree.  Only one wound was placed and no burdens were placed.

March 19, 2014, 01:34:03 PM
Reply #2056

Legion

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Re: Post your Gemp-LotR bugs here
« Reply #2056 on: March 19, 2014, 01:34:03 PM »
It looks like Boromir, Bearer of Council is buggy.

http://www.gempukku.com/gemp-lotr/game.html?replayId=sgtdraino$enqfov5192e87hhh

At Site 5, at the start of Boromir's skirmish, my opponent was able to prevent one wound with Sapling of the White Tree, and have Boromir only take a single wound, instead of the required 2 wounds or 3 burdens.

At Site 8, at the start of Boromir's skirmish, my opponent was able to use The One Ring, The Ring of Rings, to have Boromir take one wound and one burden, instead of the required 2 wounds or 3 burdens.
That is a correct behaviour. The rule you are most likely referring to applies only to either not being able to choose one of the two options, and Boromir had enough Vitality to absorb the wounds when the choice was made; or to effects that are worded as follows "do X, Y player can do Z to prevent it", which is not the case for this Boromir.

So this is not a bug

March 19, 2014, 01:35:58 PM
Reply #2057

Merrick_H

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Re: Post your Gemp-LotR bugs here
« Reply #2057 on: March 19, 2014, 01:35:58 PM »
Resolved as quoted by Legion.

March 19, 2014, 07:31:39 PM
Reply #2058

dmaz

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Re: Post your Gemp-LotR bugs here
« Reply #2058 on: March 19, 2014, 07:31:39 PM »
Hmmmm....

If one of the requirements at the beginning of the skirmish is to "wound him twice", and he puts on the ring before the second wound hits, he still HAS NOT wounded Boromir twice.

It is clear that with this ring it says "if bearer IS ABOUT TO take a wound" you put the ring on. If the FP player responded in putting the ring on before the second wound, then he added a burden INSTEAD of wounding Boromir. Boromir was only wounded once. Therefore the skirmish can't start until he is again wounded, or three burdens are added. I'm not sure if at this point he would get the option to add three burdens, or, since you made the choice to wound him twice, he would continue TRYING to be wounded until he is corrupted (because at this point, he is adding burdens one at a time, and not "adding three burdens").

I wouldn't be so quick to say that Boromir isn't bugged here. I used Faramir with this ring once, trying to wound him to make a minion roaming. I "wounded" him, but then used the ring to turn the wound into adding a burden. However, since I never actually wounded him, the minion did not become roaming. This is correct behavior. Faramir was never actually wounded, therefore the minion did not become roaming. For this reason, I believe it IS possible that Boromir is bugged. Because, I submit that the correct behavior would be, same as Faramir, like this: Boromir was never wounded twice, therefore the skirmish does not start.

In this case starting the skirmish is a required action, so the conditions MUST be continue to TRY to be met until they are met, or either Boromir is killed or corrupted.

I understand what MarcinS meant by: "because Boromir had the vitality to meet the requirement when the choice was made", etc....however, in my experience with the game, whether or not he had the ability to fulfill the requirement when the choice was made, SHOULD NOT affect the fact that the requirement MUST still be fulfilled. Am I wrong?

This is just my take on it, and I could be completely wrong, but to me it seems logical.
« Last Edit: March 19, 2014, 07:43:52 PM by dmaz »

March 19, 2014, 08:50:00 PM
Reply #2059

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #2059 on: March 19, 2014, 08:50:00 PM »
The difference is, Boromir's text isn't a cost of an action. Faramir's text is a cost. That's why Sapling/Ring work on Boromir but not Faramir.
All cards do what they say, no more, no less.

March 24, 2014, 06:43:35 AM
Reply #2060

sgtdraino

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Re: Post your Gemp-LotR bugs here
« Reply #2060 on: March 24, 2014, 06:43:35 AM »
Kind of an odd one, in this game:

http://www.gempukku.com/gemp-lotr/game.html?replayId=sgtdraino$983r0bj4gty601ji

When I played A New Light at site 3, as soon as I put a minion in the guy's hand, Gemp immediately put that same minion back in his discard pile, even though he did have another minion in his hand. I was never given the option to pick one.
"I would have followed you, my brother... my captain... my king." - Boromir

March 31, 2014, 08:11:14 PM
Reply #2061

LilliumCruentus

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Re: Post your Gemp-LotR bugs here
« Reply #2061 on: March 31, 2014, 08:11:14 PM »
2r113 Bilbo's Book does not trigger when tales are played outside of Fellowship phase.

March 31, 2014, 08:53:13 PM
Reply #2062

sgtdraino

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Re: Post your Gemp-LotR bugs here
« Reply #2062 on: March 31, 2014, 08:53:13 PM »
Kind of an odd one, in this game:

http://www.gempukku.com/gemp-lotr/game.html?replayId=sgtdraino$983r0bj4gty601ji

When I played A New Light at site 3, as soon as I put a minion in the guy's hand, Gemp immediately put that same minion back in his discard pile, even though he did have another minion in his hand. I was never given the option to pick one.

I've had this happen several more times now, in various games. I can't see the pattern, other than it tends to happen in Region 1. Later in the game, the event seems to work properly again.
"I would have followed you, my brother... my captain... my king." - Boromir

April 22, 2014, 03:38:45 PM
Reply #2063

Legion

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Re: Post your Gemp-LotR bugs here
« Reply #2063 on: April 22, 2014, 03:38:45 PM »
Seeking New Foes still lets the FP player choose the order of the skirmishes (site 5):

http://www.gempukku.com/gemp-lotr/game.html?replayId=Legion$f4qhebtdgsfly1wh

April 25, 2014, 04:25:14 AM
Reply #2064

Cthulhu

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Re: Post your Gemp-LotR bugs here
« Reply #2064 on: April 25, 2014, 04:25:14 AM »
I managed to catch MarcinS just before he restarted today, and made sure to inform him about Tengwars not showing in competitive All Cards games, and the bugged Pipin GoMT and Seeking New foes (he didnt know about any of it, as he doesnt read here and no one emailed him) , and he fixed them all! :)
My current Gemp Tengwar count: 133 + 4

April 25, 2014, 09:26:47 AM
Reply #2065

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2065 on: April 25, 2014, 09:26:47 AM »
He doesn't read here?  He's the one that started the thread, that seems like a major oversight for a developer to leave a resource like this unused.
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April 25, 2014, 10:00:40 AM
Reply #2066

Cthulhu

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Re: Post your Gemp-LotR bugs here
« Reply #2066 on: April 25, 2014, 10:00:40 AM »
It seems more like a major lack of time to me  ;), when that developer is the only one who is doing the maintenance for a site that is nothing but a mere hobby of him (no one pays him to do anything there and some people forget that too easily) and has a job and IRL stuff to take care of (btw he travels to play MtG at pro level too, or at least used to)...

He still reads his mail, the address of which is found on top of game hall, just after the sentence "If you find any problems with specific card or rules in general, please report it via e-mail" and fixes those problems when he finds time for it.
« Last Edit: April 25, 2014, 10:30:46 AM by Cthulhu »
My current Gemp Tengwar count: 133 + 4

April 26, 2014, 04:02:02 AM
Reply #2067

Legion

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Re: Post your Gemp-LotR bugs here
« Reply #2067 on: April 26, 2014, 04:02:02 AM »
Bottom line- MarcinS: absolute legend.  Be grateful for his site because it's awesome!

May 04, 2014, 12:15:11 PM
Reply #2068

idleninja

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Re: Post your Gemp-LotR bugs here
« Reply #2068 on: May 04, 2014, 12:15:11 PM »
http://www.gempukku.com/gemp-lotr/game.html?replayId=idleninja$vvp0jekxfgr6npqz

Movie Block. When I am at site 5 and discard my hand with Pelennor Flat* (7U345), Old Noakes (3C111) triggers. Don't think that should happen as that site isn't a shadow card.

May 25, 2014, 07:47:04 PM
Reply #2069

Thorondir

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Re: Post your Gemp-LotR bugs here
« Reply #2069 on: May 25, 2014, 07:47:04 PM »
Mortal Men is registered as Mortal Man on deck builder.
Now for wrath, now for ruin and a red dawn!