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Set: | The Fellowship of the Ring |
Kind: | Free People |
Culture: | Gondor |
Twilight: | 0 |
Card Type: | Event |
Game Text: | Skirmish: Make a [Gondor] or [Shire] companion bearing a hand weapon strength +2 and damage +1. |
Lore: | Every warrior needs a sword, bow, or axe - but sometimes, a dagger is enough. |
Rarity: | C |
Notes: | Version: +. |
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Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the culture. While most damage bonuses in are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions.
While Dagger Strike costs 0 twilight to play, the event is not universal, as it is only playable on characters bearing a Hand Weapon. For Hobbits, this means a version of Sting, Hobbit Sword, or Frying Pan must remain in play, while Gondor Men have several options. That said, a copy of Aragorn bearing Ranger's Sword, Flaming Brand or Anduril, Flame of the West becomes a strength 12, damage +2 companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block.
Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always.
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